Game round start: Difference between revisions

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{{This is a|name=game_round_start|e0|game=Black Mesa|}} It fires output when the round is starting. Only for multiplayer.
{{CDA|CRoundStart|CBaseEntity|}}
{{back | Black Mesa Level Creation}}
{{this is a|logical entity|name=game_round_start|game=Black Mesa}} It fires output when the round is starting, or when warmup intermission time is finished. Only for multiplayer.


==Keyvalues==
== Outputs ==
{{KV BaseEntity|base=1}}
{{O|OnRoundStart|Fired when the round is starting.}}
 
==Inputs==
{{I BaseEntity|base=1}}
 
==Outputs==
{{IO|OnRoundStart|Fired when the round is starting.}}
{{O BaseEntity}}

Latest revision as of 02:33, 27 May 2025

C++ Class hierarchy
CRoundStart
CBaseEntity

game_round_start is a logical entity available in Black Mesa Black Mesa. It fires output when the round is starting, or when warmup intermission time is finished. Only for multiplayer.

Outputs

OnRoundStart
Fired when the round is starting.