Env tonemap controller ghost: Difference between revisions
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Note:Other functionality and all
Thunder4ik (talk | contribs) m (→See also: Unicodifying, replaced: See Also → See also) |
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{{LanguageBar}} | |||
__NOTOC__ | __NOTOC__ | ||
{{CD|CEnvTonemapController}} | {{CD|CEnvTonemapController}} | ||
{{this is a|name=env_tonemap_controller_ghost|series=Left 4 Dead | {{this is a|logical entity|name=env_tonemap_controller_ghost|series=Left 4 Dead|sprite=env_tonemap_controller.png}} | ||
An entity that controls the [[HDR]] tonemapping for ghost player. | An entity that controls the [[HDR]] tonemapping for ghost player. | ||
{{ | {{OtherKIO|env_tonemap_controller|Other functionality and all}} | ||
== See also == | == See also == | ||
* | * {{ent|env_tonemap_controller_infected}} | ||
* | * {{ent|env_tonemap_controller}} |
Latest revision as of 04:31, 29 April 2025


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CEnvTonemapController |

env_tonemap_controller_ghost
is a logical entity available in Left 4 Dead series.
An entity that controls the HDR tonemapping for ghost player.

Keyvalues / Inputs / Outputs
are same as env_tonemap_controller.