This article's documentation is for anything that uses the Source engine. Click here for more information.

Snd surround speakers: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
m (Nesciuse moved page Snd surround speakers/en to Snd surround speakers without leaving a redirect: Move en subpage to basepage)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Langsp}} Found in each game's options menu under 'Audio', it controls the speaker configuration type to be used for audio outputting. It has four settings, them being:
{{LanguageBar}}
{{this is a|console variable|name=snd_surround_speakers}} Found in each game's options menu under 'Audio', it controls the speaker configuration type to be used for audio outputting. It has four settings, them being:
{| class="standard-table" style="width: 15%;"
{| class="standard-table" style="width: 15%;"
! Value
! Value
Line 19: Line 20:
| 7.1 Surround
| 7.1 Surround
|}
|}
{{ModernBug|On system running Windows Vista and later, due to using DirectSound, the game may output only 5.1 surround despite 7.1 selected or 7.1 audio may not work properly without custom {{code|dsound.dll}} (such as one from Creative Alchemy, DSOAL or IndirectSound and using the "{{Command|snd_legacy_surround|1}}" command to allow Source to load dsound.dll files).}}
{{bug|On system running Windows Vista and later, due to using DirectSound, the game may output only 5.1 surround despite 7.1 selected or 7.1 audio may not work properly without custom {{code|dsound.dll}} (such as one from Creative Alchemy, DSOAL or IndirectSound and using the "{{Command|snd_legacy_surround|1}}" command to allow Source to load dsound.dll files).}}
{{note|Some Source games (such as {{as|4}}, {{portal2|4}}, {{csgo|4}} and later games/mods using engine since {{asbranch|4}}) may not include options to enable 7.1 surround sound without using these console commands.}}
{{note|Some Source games (such as {{as|4}}, {{portal2|4}}, {{csgo|4}} and later games/mods using engine since {{asbranch|4}}) may not include options to enable 7.1 surround sound without using these console commands.}}
{{note|This command is not available in {{l4d2|4}}.}}
{{note|This command is not available in {{l4d2|4}}.}}
Line 25: Line 26:
== See also ==
== See also ==
* [[point_surroundtest]]
* [[point_surroundtest]]
[[Category: Sound System]]

Latest revision as of 10:42, 12 July 2024

English (en)Translate (Translate)

snd_surround_speakers is a console variable available in all Source Source games. Found in each game's options menu under 'Audio', it controls the speaker configuration type to be used for audio outputting. It has four settings, them being:

Value Description
0 Headphones
2 2 Speakers (Stereo)
4 4 Speakers (Quadraphonic)
5 5.1 Surround
7 7.1 Surround
Icon-Bug.pngBug:On system running Windows Vista and later, due to using DirectSound, the game may output only 5.1 surround despite 7.1 selected or 7.1 audio may not work properly without custom dsound.dll (such as one from Creative Alchemy, DSOAL or IndirectSound and using the "snd_legacy_surround 1" command to allow Source to load dsound.dll files).  [todo tested in ?]
Note.pngNote:Some Source games (such as Alien Swarm Alien Swarm, Portal 2 Portal 2, Counter-Strike: Global Offensive Counter-Strike: Global Offensive and later games/mods using engine since Alien Swarm engine branch Alien Swarm engine branch) may not include options to enable 7.1 surround sound without using these console commands.
Note.pngNote:This command is not available in Left 4 Dead 2 Left 4 Dead 2.

See also