Category:Team Fortress Classic Level Design: Difference between revisions

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{{back|Category:GoldSrc_Level_Design|GoldSrc (Half-Life SDK) Level Design}}
{{back|Category:GoldSrc_Level_Design|GoldSrc (Half-Life SDK) Level Design}}
{{TFC}} This page contains articles relating specifically to level design for {{TFC}}[[Team Fortress Classic]].  
{{TFC}} This page contains articles relating specifically to level design for {{TFC}}[[Team Fortress Classic]].  
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:* [https://gamebanana.com/tools/5026 Download Hammer 3.4 from GameBanana]
:* [https://gamebanana.com/tools/5026 Download Hammer 3.4 from GameBanana]
* [[TFC Level Creation/Configuring Hammer for TFC|Configuring Hammer for Team Fortress Classic]]
* [[TFC Level Creation/Configuring Hammer for TFC|Configuring Hammer for Team Fortress Classic]]
== General ==
*[[List of Team Fortress Classic entities]]
*[[List of Team Fortress Classic skies]]


==Tutorials==
==Tutorials==

Latest revision as of 21:30, 27 June 2025

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GoldSrc (Half-Life SDK) Level Design

Team Fortress Classic This page contains articles relating specifically to level design for Team Fortress ClassicTeam Fortress Classic.


Getting Started

General

Tutorials

Additional Information

Forge Game Data

External Tools

General

Compiling Programs

Modelling Programs

Download
Download
Download

Texture Editors

Alternative Mapping Tools

  • J.A.C.K. An alternative to Hammer for GoldSource created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3.
  • Sledge An alternative to Hammer for GoldSource. The program is currently in beta stage.

Pages in category "Team Fortress Classic Level Design"

The following 2 pages are in this category, out of 2 total.