Item armorInv (GoldSrc): Difference between revisions

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{{entity|item_armorInv|<!--sprite=1-->|type=point|engine=gldsrc|game=DMC}} This entity is used to create the Red Armor.
{{CD|CItemArmorRed|goldsrc=1}}
{{this is a|model entity|<!--sprite=1-->|name=item_armorInv|game=Deathmatch Classic}} This entity is used to create the Red Armor.


==Key Values==
{{altnames|name1=item_armor3}}
{{Hl1_kv_targetname}}
{{hl1 base CQuakeItem}}
 
==Flags==
{{Hl1_Appearflags}}
 
[[Category:Deathmatch Classic entities]]

Latest revision as of 06:05, 19 May 2025

C++ Class hierarchy
CItemArmorRed
CItemArmor
CQuakeItem
CBaseEntity
C++ quake_items.cpp

item_armorInv is a model entity available in Deathmatch Classic Deathmatch Classic. This entity is used to create the Red Armor.

AltNames.pngAltNames: This entity is also tied to item_armor3.

Keyvalues

Name (targetname) <string>
The targetname that other entities refer to this entity by, usually via the target, killtarget, and TriggerTarget KVs.
Target (target) <targetname>
The targetname of an entity this entity will trigger when activated.
Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Flags

Not In Deathmatch : [2048]
Prevent this entity from attempting to spawn when deathmatch (multiplayer) is enabled.