Tf logic minigames: Difference between revisions
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{{ | {{LanguageBar}} | ||
{{CD|CTFMinigameLogic|file1=tf_logic_halloween_2014.cpp}} | |||
{{this is a|logical entity|name=tf_logic_minigames|game=Team Fortress 2}} | |||
==Entity Description== | |||
This entity handles minigame logic of three minigames: | |||
:Generic Minigame = 0 | |||
:Halloween 2014 Minigame Collection = 1 | |||
:Halloween 2014 Minigame Platforms = 2 | |||
:Halloween 2014 Soccer Minigame = 3 | |||
This entity has an advantaged team mechanic for the kart minigame, where if a team loses, then all players on that time will get 66 damage added onto their kart in the next round. | |||
==Keyvalues== | |||
{{KV Targetname}} | |||
==Inputs== | |||
{{I|TeleportToMinigame|Teleports all players to specified minigame.|param=int}} | |||
{{I|SetAdvantageTeam|Sets which team has an advantage.|param=string}} | |||
{{I|TeleportToRandomMinigame|Teleports players to a random minigame.}} | |||
{{I|ReturnFromMinigame|Forces all players to respawn and ends the minigame.}} |
Latest revision as of 07:20, 22 May 2025


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CTFMinigameLogic |
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tf_logic_minigames
is a logical entity available in Team Fortress 2.
Entity Description
This entity handles minigame logic of three minigames:
- Generic Minigame = 0
- Halloween 2014 Minigame Collection = 1
- Halloween 2014 Minigame Platforms = 2
- Halloween 2014 Soccer Minigame = 3
This entity has an advantaged team mechanic for the kart minigame, where if a team loses, then all players on that time will get 66 damage added onto their kart in the next round.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- TeleportToMinigame <integer >
- Teleports all players to specified minigame.
- SetAdvantageTeam <string >
- Sets which team has an advantage.
- TeleportToRandomMinigame
- Teleports players to a random minigame.
- ReturnFromMinigame
- Forces all players to respawn and ends the minigame.