PBR: Difference between revisions
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{{Disambig}} | |||
*[[Physically Based Rendering]] - What PBR is and the basics | |||
*[[PBR (Strata shader)]] - A custom shader available in all {{confirm}} {{strata|2}} games |
Latest revision as of 11:27, 8 July 2023
This is a disambiguation page, a list of pages that otherwise might share the same title.
If an article link referred you to this title, you might want to go back and fix it to point directly to the intended page.
If an article link referred you to this title, you might want to go back and fix it to point directly to the intended page.
- Physically Based Rendering - What PBR is and the basics
- PBR (Strata shader) - A custom shader available in all [confirm]
Strata Source games