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Item currencypack custom: Difference between revisions

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{{stub}}
{{TF2 topicon}}
{{Stub}}
[[File:Largecredits.png|right|thumb]]
[[File:Largecredits.png|right|thumb]]
{{Lang|{{PAGENAME}}}}
{{this is a|model entity|game=Team Fortress 2|name=item_currencypack_custom}}
{{Entity|item_currencypack_custom|game=Team Fortress 2|type=e0}}


==Entity description==
==Entity description==
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{{O Targetname}}
{{O Targetname}}


== See Also ==
== See also ==
* [[item_currencypack_small]]
* [[item_currencypack_small]]
* [[item_currencypack_medium]]
* [[item_currencypack_medium]]
* [[item_currencypack_large]]
* [[item_currencypack_large]]

Latest revision as of 05:57, 19 May 2025

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Largecredits.png

item_currencypack_custom is a model entity available in Team Fortress 2 Team Fortress 2.

Entity description

A hardcoded pile of money. Robots drop this in the Mann vs. Machine Gamemode.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).

Inputs

EnableDisable:

Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.

Outputs

See also