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{{entity|logic_playmovie  | {{LanguageBar}}  | ||
{{CD|CLogicPlayMovie|file1=1}}  | |||
{{this is a|point entity|name=logic_playmovie|since=Alien Swarm}} It plays a movie of .bik or .ivf format and allows for various playback options. It is not supported in {{csgo|4}}  | |||
==Keyvalues==  | ==Keyvalues==  | ||
{{KV Targetname}}  | {{KV Targetname}}  | ||
{{KV|Movie to play|intn=MovieFilename|string|Filename of the movie to play.}}  | |||
{{KV|Allow User to Skip|intn=allowskip|boolean|Whether or not the user may skip the video with common keys.}}  | |||
{{KV|Loop Video|intn=loopvideo|boolean|If set to true, the movie will loop forever, until told to stop.|since=p2}}  | |||
{{KV|Fade In Time|intn=fadeintime|float|Time it takes for the video to fade in.|since=p2}}  | |||
==Inputs==  | ==Inputs==  | ||
{{  | {{I|PlayMovie|Play the movie.}}  | ||
{{  | {{I|PlayMovieForAllPlayers|Play the movie for all connected players.|since=p2}}  | ||
{{  | {{I|PlayLevelTransitionMovie|Plays a movie with specific settings used for level transitions.  Pass the name of the movie in the parameters.  To be fired at the end of a level.|param=string|since=p2}}  | ||
{{  | {{I|FadeAllMovies|Fade movies out for all players connected.|since=p2}}  | ||
{{I   | {{I|__MovieFinished|nofgd=1|Triggers OnPlaybackFinished output. (set up internally to be fired when movie finishes or is stopped) }}  | ||
==Outputs==  | ==Outputs==  | ||
{{  | {{O|OnPlaybackFinished|Fired when the movie has completed playing back or was skipped by the user.}}  | ||
{{O   | {{O|OnSkip|only={{tsp}}|Fired when the movie was skipped by the user.}}  | ||
Latest revision as of 22:06, 20 April 2025
| CLogicPlayMovie | 
logic_playmovie  is a   point entity  available in all 
 Source games since 
 Alien Swarm. It plays a movie of .bik or .ivf format and allows for various playback options. It is not supported in 
 Counter-Strike: Global Offensive
Keyvalues
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities 
- Movie to play (MovieFilename) <string>
 - Filename of the movie to play.
 
- Allow User to Skip (allowskip) <boolean>
 - Whether or not the user may skip the video with common keys.
 
- Loop Video (loopvideo)  <boolean> (in all games since 
) - If set to true, the movie will loop forever, until told to stop.
 
Inputs
- PlayMovie
 - Play the movie.
 
- PlayMovieForAllPlayers   (in all games since 
) - Play the movie for all connected players.
 
- PlayLevelTransitionMovie  <string> (in all games since 
) - Plays a movie with specific settings used for level transitions. Pass the name of the movie in the parameters. To be fired at the end of a level.
 
- FadeAllMovies   (in all games since 
) - Fade movies out for all players connected.
 
- __MovieFinished !FGD
 - Triggers OnPlaybackFinished output. (set up internally to be fired when movie finishes or is stopped)
 
Outputs
- OnPlaybackFinished
 - Fired when the movie has completed playing back or was skipped by the user.