Info populator: Difference between revisions
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This entity is created by either tf_gamerules or tf_logic_mann_vs_machine when entity not exist and game mode Mann vs Machines is true. | {{CD|CPopulationManager|file1=1}} | ||
{{Ent not in fgd|nolink=1|because=it is created automatically by {{ent|tf_gamerules}} or {{ent|tf_logic_mann_vs_machine}}}} | |||
{{Preserved entity|all}} | |||
{{This is a|logical entity|game=Team Fortress 2|name=info_populator}} | |||
This is a '''population manager''', which handle Mann vs Machines waves from *.pop files or even whole MvM game mode. | |||
This entity is created by either {{ent|tf_gamerules}} or {{ent|tf_logic_mann_vs_machine}} when the entity does not exist and game mode Mann vs Machines is true. |
Latest revision as of 08:19, 12 May 2025
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CPopulationManager |
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This entity is not in the FGD by default.
It should not be put directly in a map because it is created automatically by tf_gamerules or tf_logic_mann_vs_machine.
It should not be put directly in a map because it is created automatically by tf_gamerules or tf_logic_mann_vs_machine.

This is a preserved entity.
If the game has round restart mechanics this entity may not behave as expected.
If the game has round restart mechanics this entity may not behave as expected.
info_populator
is a logical entity available in Team Fortress 2.
This is a population manager, which handle Mann vs Machines waves from *.pop files or even whole MvM game mode. This entity is created by either tf_gamerules or tf_logic_mann_vs_machine when the entity does not exist and game mode Mann vs Machines is true.