Template:KV DXLevelChoice: Difference between revisions
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{{ | {{see also|{{t|KV SystemLevelChoice}}}} | ||
{{KV|Minimum DX Level|intn=mindxlevel|choices|The entity will not exist if the engine is running outside the given range of | {{Strings notice}} | ||
: {{warning|If these are used, the object may break when the user switches their DirectX settings. | {{KV DXLevelChoice}} | ||
{{KV| | <includeonly> | ||
<onlyinclude><!-- | |||
-->{{KV|{{KV DXLevelChoice/strings|Minimum / Maximum DX Level}}|intn=mindxlevel / maxdxlevel|integer choices|{{KV DXLevelChoice/strings|The entity will not exist if the engine is running outside the given range of DirectX Versions.}} | |||
:{{Expand|title={{KV DXLevelChoice/strings|Choices}}|margin_bottom=0|{{warning|{{KV DXLevelChoice/strings|If these are used, the object may break when the user switches their DirectX settings.}}}} | |||
* 0 - {{KV DXLevelChoice/strings|Default (no bounding)}} | |||
* [[DirectX_Versions#DirectX_6|60 - {{KV DXLevelChoice/strings|DirectX 6}}]] ({{!fgd}} for {{mono|mindxlevel}}) | |||
|removed={{l4d}}}}</onlyinclude> | * [[DirectX_Versions#DirectX_7|70 - {{KV DXLevelChoice/strings|DirectX 7}}]] | ||
* [[DirectX_Versions#DirectX_8.0|80 - {{KV DXLevelChoice/strings|DirectX 8}}]] (GeForce4 Ti & FX 5000 series) <!-- from fgd --> | |||
* [[DirectX_Versions#DirectX_8.1|81 - {{KV DXLevelChoice/strings|DirectX 8.1}}]] (GeForce FX 5800, 5900 & Radeon 8500/9100 and 9000/9200) <!-- from fgd --> | |||
* [[DirectX_Versions#DirectX_9_.28Shader_Model_2.29|90 - {{KV DXLevelChoice/strings|DirectX 9 Shader Model 2}}]] | |||
* [[OpenGL#Dxlevel_92|92 - {{KV DXLevelChoice/strings|DX9_OGL}}]] (using [[ToGL]]; {{Linux}}{{MacOS}} only) {{!fgd}} | |||
* [[DirectX_Versions#DirectX_9.0+_-_Shader_Model_3|95 - {{KV DXLevelChoice/strings|DirectX 9 Shader Model 3}}]] {{since|{{src06}}}} | |||
* [[DirectX_Versions#Game_consoles_(dxlevel_97/98)|98 - {{KV DXLevelChoice/strings|DX9Xbox}}]] ({{x360}} only) {{!fgd}} | |||
}}|removed={{l4d}} | |||
}}</onlyinclude> | |||
</includeonly> |
Latest revision as of 00:01, 18 January 2025
See also: {{KV SystemLevelChoice}}

This template uses a strings subpage
Please follow the format on this subpage(s) to add translations.
Please follow the format on this subpage(s) to add translations.
- Minimum / Maximum DX Level (mindxlevel / maxdxlevel) <integer choices> (removed since
)
- The entity will not exist if the engine is running outside the given range of DirectX Versions.
Choices Warning:If these are used, the object may break when the user switches their DirectX settings.[missing string]
- 0 - Default (no bounding)
- 60 - DirectX 6 (!FGD for mindxlevel)
- 70 - DirectX 7
- 80 - DirectX 8 (GeForce4 Ti & FX 5000 series)
- 81 - DirectX 8.1 (GeForce FX 5800, 5900 & Radeon 8500/9100 and 9000/9200)
- 90 - DirectX 9 Shader Model 2
- 92 - OpenGL аналогичен DirectX 9 Shader Model 2 (using ToGL;
only) !FGD
- 95 - DirectX 9 Shader Model 3 (in all games since
)
- 98 - DirectX 9 Shader Model 3 on Xbox 360 (
only) !FGD