Template:KV SystemLevelChoice:zh-cn: Difference between revisions

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m (1416006136 moved page Template:KV SystemLevelChoice:zh-tw to Template:KV SystemLevelChoice:zh-cn: This is not a zh-tw page, it's a zh-cn page.)
m (→‎top: clean up, replaced: {{note:zh-cn → {{note (3))
 
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<noinclude>
<noinclude>
{{lang|Template:KV_SystemLevelChoice}}
{{lang|Template:KV_SystemLevelChoice}}
{{note|'''此模板仅用于遗留目的;[[Template:KV BaseAnimating]] 直接访问这个,像 [[env_fog_controller]] 这样的页面可能暗示它与实体模型渲染没有严格的关系。如果您发现自己需要使用它,请先咨询 [[Template:KV BaseAnimating]]。'''}}
</noinclude>
</noinclude>
{{minititle|SystemLevelChoice}}
{{minititle|SystemLevelChoice}}
{{KV|Minimum CPU Level (mincpulevel)|choices|CPU级别低于此级别的将不在游戏内呈现此对象,级别由视频设置内的效果细节决定。|since=L4D}}
{{KV:zh-cn|Minimum CPU Level (mincpulevel)|choices|CPU级别低于此级别的将不在游戏内呈现此对象,级别由视频设置内的效果细节决定。|since=L4D}}
{{KV|Maximum CPU Level (maxcpulevel)|choices|
{{KV:zh-cn|Maximum CPU Level (maxcpulevel)|choices|
:*0: Default/默认
:{{ExpandBox:zh-cn|
:*1: Low/低
:*'''0''': Default/默认(<code>mincpulevel</code>为“Low”,<code>maxcpulevel</code>为“High”)
:*2: Medium/中
:*'''1''': Low/低
:*3: High/高|since=L4D}}
:*'''2''': Medium/中
{{KV|Minimum GPU Level (mingpulevel)|choices|GPU级别低于此级别的将不在游戏内呈现此对象,级别由视频设置内的Shader细节决定。|since=L4D}}
:*'''3''': High/高}}{{note|键值的名称是因为'''<code>cpu_level</code>'''命令;效果详细信息使用的命令。}}
{{KV|Maximum GPU Level (maxgpulevel)|choices|
|since=L4D}}
:*0: Default/默认
{{KV:zh-cn|Minimum GPU Level (mingpulevel)|choices|GPU级别低于此级别的将不在游戏内呈现此对象,级别由视频设置内的Shader细节决定。|since=L4D}}
:*1: Very low/非常低
{{KV:zh-cn|Maximum GPU Level (maxgpulevel)|choices|
:*2: Low/
:{{ExpandBox:zh-cn|
:*3: Medium/
:*'''0''': Default/默认(<code>mingpulevel</code> 为“Low”,<code>maxgpulevel</code> 为“Very High”)
:*4: High/|since=L4D}}<noinclude>
:*'''1''': Low/
[[Category:Keyvalue Templates|SystemLevelChoice]]
:*'''2''': Medium/
:*'''3''': High/
:*'''4''': Very High/非常高}}{{note|键值的名字是因为'''<code>gpu_level</code>'''命令; Shader Details 使用的命令。}}|since=L4D}}<noinclude>
[[Category:Keyvalue Templates:zh-cn|SystemLevelChoice]]
</noinclude>
</noinclude>

Latest revision as of 12:11, 6 January 2024

Note.pngNote:此模板仅用于遗留目的;Template:KV BaseAnimating 直接访问这个,像 env_fog_controller 这样的页面可能暗示它与实体模型渲染没有严格的关系。如果您发现自己需要使用它,请先咨询 Template:KV BaseAnimating

SystemLevelChoice:

Minimum CPU Level (mincpulevel) <choices> (in all games since Left 4 Dead)
CPU级别低于此级别的将不在游戏内呈现此对象,级别由视频设置内的效果细节决定。
Maximum CPU Level (maxcpulevel) <choices> (in all games since Left 4 Dead)


Note.pngNote:键值的名称是因为cpu_level命令;效果详细信息使用的命令。
Minimum GPU Level (mingpulevel) <choices> (in all games since Left 4 Dead)
GPU级别低于此级别的将不在游戏内呈现此对象,级别由视频设置内的Shader细节决定。
Maximum GPU Level (maxgpulevel) <choices> (in all games since Left 4 Dead)


Note.pngNote:键值的名字是因为gpu_level命令; Shader Details 使用的命令。