Tf projectile spelltransposeteleport: Difference between revisions

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{{tf2 point|tf_projectile_spelltransposeteleport}}
{{lang|Tf projectile spelltransposeteleport}}
{{CD|CTFProjectile_SpellTransposeTeleport|file1=tf_weapon_spellbook.cpp}}
{{this is a|model entity|game=Team Fortress 2|name=tf_projectile_spelltransposeteleport}}


{{code class|CTFProjectile_SpellTransposeTeleport|tf_weapon_spellbook.cpp}}
==Entity Description==
[https://wiki.teamfortress.com/wiki/Magic_spells#Regular_Magic_Spells Shadow leap spell.]  
[https://wiki.teamfortress.com/wiki/Magic_spells#Regular_Magic_Spells Shadow leap spell.]  


It stores up to 5 [[Vector|vectors]] of its position every 3.<span style="text-decoration: overline; display: inline;">3</span> ticks (in practice it would just be 3 ticks due to rounding). Upon the explosion of this projectile, the game will give 30 health to the thrower and then teleport the thrower to the last projectile position that counts as a hit.
It stores up to 5 [[Vector|vectors]] of its position every 3.<span style="text-decoration: overline; display: inline;">3</span> ticks (in practice it would just be 3 ticks due to rounding). Upon the explosion of this projectile, the game will give 30 health to the thrower and then teleport the thrower to the last projectile position that counts as a hit.
==Keyvalues==
{{KV BaseAnimating|base=1}}
{{KV BaseEntity|base=1}}
==Inputs==
{{I BaseAnimating|base=1}}
{{I BaseEntity|base=1}}
==Outputs==
{{O BaseAnimating|base=1}}
{{O BaseEntity|base=1}}

Latest revision as of 04:35, 19 May 2025

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C++ Class hierarchy
CTFProjectile_SpellTransposeTeleport
CTFProjectile_SpellBats
CTFProjectile_Jar
CTFGrenadePipebombProjectile
CTFWeaponBaseGrenadeProj
CBaseGrenade
CBaseProjectile
CBaseAnimating
CBaseEntity
C++ tf_weapon_spellbook.cpp

tf_projectile_spelltransposeteleport is a model entity available in Team Fortress 2 Team Fortress 2.

Shadow leap spell.

It stores up to 5 vectors of its position every 3.3 ticks (in practice it would just be 3 ticks due to rounding). Upon the explosion of this projectile, the game will give 30 health to the thrower and then teleport the thrower to the last projectile position that counts as a hit.