Dod capture area: Difference between revisions
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Note:Other
Functionality of KVs and I/O not mentioned here is not guaranteed.
Note:The !activator and !caller for all outputs is this entity.
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{{ | {{tabs|dod_capture_area|goldsrc = 1|source = 1|main = source}} | ||
{{CD|CAreaCapture|file1=dod/dod_area_capture.cpp|base=CBaseTrigger}} | |||
{{this is a|brush entity|name=dod_capture_area|game=Day of Defeat: Source}} | |||
This brush entity represents the area where the player(s) must stand to start capturing the flag. | |||
== | ==Key Values== | ||
{{otherKIO|trigger|append=Functionality of KVs and I/O not mentioned here is not guaranteed.}} | |||
{{KV Targetname}} | {{KV Targetname}} | ||
{{KV StartDisabled}} | |||
{{KV | {{KV|Can Allies Cap?|intn=area_allies_cancap|bool|}} | ||
{{KV|Can Axis Cap?|intn=area_axis_cancap|bool|Select if Allied or Axis players can capture the flag, respectively.}} | |||
{{KV|Can Allies Cap?|bool| | {{KV|Number of Allies to cap|intn=area_allies_numcap|int|}} | ||
{{KV|Number of Axis to cap|intn=area_axis_numcap|int|The number of Allied or Axis players needed to capture the flag, respectively.{{bug|hidetested=1|Client game crash if you set above 5. The limit is supposed to be 9.}}}} | |||
{{KV|Can Axis Cap?|bool|Select if Axis can capture the flag.}} | {{KV|Time to cap (sec)|intn=area_time_to_cap|float|Time to capture the flag, in seconds.}} | ||
{{KV|Name of the control point this area is linked to|intn=area_cap_point|target_destination|Name of the {{ent|dod_control_point}} entity this area is linked to.}} | |||
{{KV|Number of Allies to cap|int| | |||
{{KV|Number of Axis to cap|int|The number of Axis needed to capture the flag.{{bug|Client game crash if you set above 5}}}} | |||
{{KV|Time to cap | |||
{{KV|Name of the control point this area is linked to|target_destination|Name of the | |||
==Inputs== | ==Inputs== | ||
{{I | {{I|RoundInit|nofgd=1|Re-parse the {{mono|area_allies_numcap}}, {{mono|area_allies_numcap}}, and {{mono|area_time_to_cap}} KVs. Use this if they are changed via [[AddOutput]].}} | ||
{{I EnableDisable}} | {{I EnableDisable}} | ||
==Outputs== | ==Outputs== | ||
{{ | {{note|The [[!activator]] and [[!caller]] for all outputs is this entity.}} | ||
{{O|OnAlliesStartCap / OnAxisStartCap|Sent when Allies or Axis start capture, respectively.}} | |||
{{O|OnAlliesBreakCap / OnAxisBreakCap|Sent when Allies or Axis break capture, respectively.}} | |||
{{O|OnAlliesEndCap / OnAxisEndCap|Sent when Allies or Axis end capture, respectively.}} | |||
{{ | {{O|OnStartCap|Sent when either team starts capture.|}} | ||
{{O|OnBreakCap|Sent when either team break capture.|}} | |||
{{O|OnEndCap|Sent when either team end capture.|}} | |||
{{ | |||
{{ | |||
{{ | |||
{{ | |||
{{ |
Latest revision as of 06:45, 4 June 2025
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CAreaCapture |
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dod_capture_area
is a brush entity available in Day of Defeat: Source.
This brush entity represents the area where the player(s) must stand to start capturing the flag.
Key Values

Keyvalues / Inputs / Outputs
are same as trigger.Functionality of KVs and I/O not mentioned here is not guaranteed.
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
- Can Allies Cap? (area_allies_cancap) <boolean>
- Can Axis Cap? (area_axis_cancap) <boolean>
- Select if Allied or Axis players can capture the flag, respectively.
- Number of Allies to cap (area_allies_numcap) <integer>
- Number of Axis to cap (area_axis_numcap) <integer>
- The number of Allied or Axis players needed to capture the flag, respectively.
Bug:Client game crash if you set above 5. The limit is supposed to be 9.
- Time to cap (sec) (area_time_to_cap) <float>
- Time to capture the flag, in seconds.
- Name of the control point this area is linked to (area_cap_point) <targetname>
- Name of the dod_control_point entity this area is linked to.
Inputs
- RoundInit !FGD
- Re-parse the area_allies_numcap, area_allies_numcap, and area_time_to_cap KVs. Use this if they are changed via AddOutput.
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
Outputs

- OnAlliesStartCap / OnAxisStartCap
- Sent when Allies or Axis start capture, respectively.
- OnAlliesBreakCap / OnAxisBreakCap
- Sent when Allies or Axis break capture, respectively.
- OnAlliesEndCap / OnAxisEndCap
- Sent when Allies or Axis end capture, respectively.
- OnStartCap
- Sent when either team starts capture.
- OnBreakCap
- Sent when either team break capture.
- OnEndCap
- Sent when either team end capture.