Upgrade laser sight: Difference between revisions

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{{l4d2 point|Upgrade_laser_sight}}<br>
{{CD|CUpgradeLaserSight}}
{{this is a|model entity|name=upgrade_laser_sight|game=Left 4 Dead 2}}<br>
This entity will directly spawn a box of laser sights, on which you can pick the rotation precisely. The usual spawn entity [[upgrade_spawn]] would not allow you to do so.<br>
This entity will directly spawn a box of laser sights, on which you can pick the rotation precisely. The usual spawn entity [[upgrade_spawn]] would not allow you to do so.<br>
In order to see and use this entity in [[Hammer]], you need to edit the [[FGD]] file. How to do so can be found on this [https://steamcommunity.com/sharedfiles/filedetails/?id=1685639284 Steam Guide].
 
== See Also ==
* {{ent|upgrade_ammo_incendiary}}
* {{ent|upgrade_ammo_explosive}}
* {{ent|upgrade_spawn}}

Latest revision as of 04:35, 19 May 2025

C++ Class hierarchy
CUpgradeLaserSight
CBaseUpgradeItem
CWeaponSpawn
CItem
CBaseAnimating
CBaseEntity

upgrade_laser_sight is a model entity available in Left 4 Dead 2 Left 4 Dead 2.
This entity will directly spawn a box of laser sights, on which you can pick the rotation precisely. The usual spawn entity upgrade_spawn would not allow you to do so.

See Also