List of L4D Soundscapes: Difference between revisions
(Added the rest of the positional sound information) |
Thunder4ik (talk | contribs) m (→Rural: Unicodifying, replaced: {{Template: → {{) |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Underlinked|date=January 2024}} | ||
| | {{lang|List of L4D Soundscapes}} | ||
}} | |||
{{back | Left 4 Dead Level Creation}} | {{back | Left 4 Dead Level Creation}} | ||
{{toc-right}} | {{toc-right}} | ||
Line 8: | Line 7: | ||
Soundscapes with 'util' in the name are intended for inclusion in other, full soundscapes. While they should work without problems in-game, they generally aren't nearly as varied or deep as the resulting composites. Others have positional sounds which will be played at certain locations specified in the [[env_soundscape]] entity's properties. If these locations are not given, the sounds will not be heard. | Soundscapes with 'util' in the name are intended for inclusion in other, full soundscapes. While they should work without problems in-game, they generally aren't nearly as varied or deep as the resulting composites. Others have positional sounds which will be played at certain locations specified in the [[env_soundscape]] entity's properties. If these locations are not given, the sounds will not be heard. | ||
A preview video of these soundscapes can be found [https://www.youtube.com/watch?v=xEAF9WF3KTc here]. | |||
{{todo | Add descriptions for how they sound.}} | {{todo | Add descriptions for how they sound.}} | ||
Line 14: | Line 15: | ||
== Airport (Dead Air) == | == Airport (Dead Air) == | ||
{| class=standard-table | style="width:100%;" | {| class=standard-table | style="width:100%;" | ||
!width=" | !width="275px"|Name | ||
!Description | !Description | ||
!width=" | !width="75px"|DSP | ||
!width="175px"|Position Number | |||
!width="200px"|Position Origin | !width="200px"|Position Origin | ||
!width="250px"|Location Description | !width="250px"|Location Description | ||
Line 22: | Line 24: | ||
|height="40px"|airport.finaleoutside | |height="40px"|airport.finaleoutside | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 28: | Line 31: | ||
|height="40px"|airport_01.rooftop | |height="40px"|airport_01.rooftop | ||
|Identical to <code>urban.rooftop</code>. | |Identical to <code>urban.rooftop</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 34: | Line 38: | ||
|height="40px"|urban.airport.rooftop.spawn | |height="40px"|urban.airport.rooftop.spawn | ||
|Identical to <code>urban.rooftop</code>. | |Identical to <code>urban.rooftop</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 40: | Line 45: | ||
|height="40px"|airport_01.apartment | |height="40px"|airport_01.apartment | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center" | (3418.33, 2239.67, 272.90) | |align="center" | (3418.33, 2239.67, 272.90) | ||
Line 46: | Line 52: | ||
|height="40px"|airport_01.street | |height="40px"|airport_01.street | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 52: | Line 59: | ||
|height="40px"|airport_01.alley | |height="40px"|airport_01.alley | ||
|Identical to <code>urban.alley</code>. | |Identical to <code>urban.alley</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 58: | Line 66: | ||
|height="40px"|airport_01.rooftopspawn | |height="40px"|airport_01.rooftopspawn | ||
|Identical to <code>urban.hospitalspawn</code>. | |Identical to <code>urban.hospitalspawn</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 64: | Line 73: | ||
|height="40px"|airport_01.inn | |height="40px"|airport_01.inn | ||
|Identical to <code>urban.apartment</code>. | |Identical to <code>urban.apartment</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 70: | Line 80: | ||
|height="40px"|airport_01.hotel | |height="40px"|airport_01.hotel | ||
|Identical to <code>urban.apartment</code>. | |Identical to <code>urban.apartment</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 76: | Line 87: | ||
|height="40px"|airport_01.greenhouse | |height="40px"|airport_01.greenhouse | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 82: | Line 94: | ||
|height="40px"|airport_02.street | |height="40px"|airport_02.street | ||
|Identical to <code>airport_01.street</code>. | |Identical to <code>airport_01.street</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 88: | Line 101: | ||
|height="40px"|airport_02.alley | |height="40px"|airport_02.alley | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center" | (5090.92, 3289.04, 61.51) | |align="center" | (5090.92, 3289.04, 61.51) | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 100: | Line 115: | ||
|height="40px"|airport_02.apartment | |height="40px"|airport_02.apartment | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center" | (4910.51, 2638.24, 466.05) | |align="center" | (4910.51, 2638.24, 466.05) | ||
|Electrical hum from a vending machine. | |Electrical hum from a vending machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 112: | Line 129: | ||
|height="40px"|airport_02.rooftop | |height="40px"|airport_02.rooftop | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center" | (6274.14, 3824.39, 516.56) | |align="center" | (6274.14, 3824.39, 516.56) | ||
Line 118: | Line 136: | ||
|height="40px"|airport_02.pillarsroom | |height="40px"|airport_02.pillarsroom | ||
|Identical to <code>urban.pillarsroom</code>. | |Identical to <code>urban.pillarsroom</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 124: | Line 143: | ||
|height="40px"|airport_02.office | |height="40px"|airport_02.office | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center" | (8496.57, 4025.56, 104.33) | |align="center" | (8496.57, 4025.56, 104.33) | ||
Line 130: | Line 150: | ||
|height="40px"|airport_02.respawn | |height="40px"|airport_02.respawn | ||
|Identical to <code>urban.respawn</code>. | |Identical to <code>urban.respawn</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 136: | Line 157: | ||
|height="40px"|airport_03.alley | |height="40px"|airport_03.alley | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center" | (-4942.73, -2730.21, 61.32) | |align="center" | (-4942.73, -2730.21, 61.32) | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 146: | Line 169: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 152: | Line 176: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 158: | Line 183: | ||
|height="40px"| Humming machine. | |height="40px"| Humming machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 164: | Line 190: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 170: | Line 197: | ||
|height="40px"| Humming machine. | |height="40px"| Humming machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 178: | Line 206: | ||
|height="40px"|airport_03.boilerroom | |height="40px"|airport_03.boilerroom | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center" | 0 | |align="center" | 0 | ||
| | | | ||
Line 184: | Line 213: | ||
|height="40px"|airport_03.street | |height="40px"|airport_03.street | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center" | (-6795.31, -1355.78, 244.03) | |align="center" | (-6795.31, -1355.78, 244.03) | ||
|Random metal scaffold rattling. | |Random metal scaffold rattling. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 194: | Line 225: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 200: | Line 232: | ||
|height="40px"| Humming machine. | |height="40px"| Humming machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 206: | Line 239: | ||
|height="40px"| Large bold burning fire (burning car). | |height="40px"| Large bold burning fire (burning car). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 212: | Line 246: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 220: | Line 255: | ||
|height="40px"|airport_03.streetoffices | |height="40px"|airport_03.streetoffices | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center" | 0 | |align="center" | 0 | ||
| | | | ||
|Flourescent light | |Flourescent light | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 230: | Line 267: | ||
|height="40px"| Humming machine | |height="40px"| Humming machine | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 236: | Line 274: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 244: | Line 283: | ||
|height="40px"|airport_03.pumproomsmall | |height="40px"|airport_03.pumproomsmall | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 250: | Line 290: | ||
|height="40px"|airport_03.powerplant | |height="40px"|airport_03.powerplant | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center" | 0 | |align="center" | 0 | ||
| | | | ||
|Flourescent light. | |Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 260: | Line 302: | ||
|height="40px"| Humming machine | |height="40px"| Humming machine | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 266: | Line 309: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 274: | Line 318: | ||
|height="40px"|airport_03.powerplantinside | |height="40px"|airport_03.powerplantinside | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center" | 0 | |align="center" | 0 | ||
| | | | ||
|Humming machine | |Humming machine | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 286: | Line 332: | ||
|height="40px"|airport_03.controlroom | |height="40px"|airport_03.controlroom | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center" | 0 | |align="center" | 0 | ||
| | | | ||
Line 292: | Line 339: | ||
| | | | ||
| | | | ||
| align="center" | 1 | | | ||
|align="center" | 1 | |||
| | | | ||
|height="40px"| Humming machine. | |height="40px"| Humming machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 304: | Line 353: | ||
|height="40px"|airport_03.respawn | |height="40px"|airport_03.respawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center" | 0 | |align="center" | 0 | ||
| | | | ||
|Flourescent light | |Flourescent light | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 314: | Line 365: | ||
|height="40px"| Humming machine | |height="40px"| Humming machine | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 322: | Line 374: | ||
|height="40px"|airport_03.parkinggarage | |height="40px"|airport_03.parkinggarage | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center" | 1 | |align="center" | 1 | ||
| | | | ||
Line 328: | Line 381: | ||
|height="40px"|airport_03.skybridge | |height="40px"|airport_03.skybridge | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center" | 0 | |align="center" | 0 | ||
| | | | ||
Line 334: | Line 388: | ||
|height="40px"|airport_03.airportinterior | |height="40px"|airport_03.airportinterior | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 340: | Line 395: | ||
|height="40px"|airport_04.office | |height="40px"|airport_04.office | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"|(1145.20, 3943.29, 312.05) | |align="center"|(1145.20, 3943.29, 312.05) | ||
Line 346: | Line 402: | ||
|height="40px"|airport_04.baggageclaim | |height="40px"|airport_04.baggageclaim | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 352: | Line 409: | ||
|height="40px"|airport_04.terminal | |height="40px"|airport_04.terminal | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 358: | Line 416: | ||
|height="40px"|airport_04.conveyor | |height="40px"|airport_04.conveyor | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 364: | Line 423: | ||
|height="40px"|airport_04.respawn | |height="40px"|airport_04.respawn | ||
|Identical to <code>urban.respawn</code>. | |Identical to <code>urban.respawn</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 370: | Line 430: | ||
|height="40px"|airport_04.ramp | |height="40px"|airport_04.ramp | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 376: | Line 437: | ||
|height="40px"|airport_04.bathroom | |height="40px"|airport_04.bathroom | ||
|Identical to <code>urban.respawn</code>. | |Identical to <code>urban.respawn</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 382: | Line 444: | ||
|height="40px"|airport_04.ticketing | |height="40px"|airport_04.ticketing | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 388: | Line 451: | ||
|height="40px"|airport_04.security | |height="40px"|airport_04.security | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"|(1818.47, 1358.97, 25.94) | |align="center"|(1818.47, 1358.97, 25.94) | ||
Line 394: | Line 458: | ||
|height="40px"|airport_05.street | |height="40px"|airport_05.street | ||
|Identical to <code>urban.street</code>. | |Identical to <code>urban.street</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 400: | Line 465: | ||
|height="40px"|airport_05.finaleinside | |height="40px"|airport_05.finaleinside | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 406: | Line 472: | ||
|height="40px"|airport_05.finaleoutside | |height="40px"|airport_05.finaleoutside | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"|(-5060.30, 9600.11, -313.47) | |align="center"|(-5060.30, 9600.11, -313.47) | ||
Line 412: | Line 479: | ||
|height="40px"|airport_05.respawn | |height="40px"|airport_05.respawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (4475.37, 4562.37, 62.17) | |align="center"| (4475.37, 4562.37, 62.17) | ||
Line 418: | Line 486: | ||
|height="40px"|airport_05.finaleroof | |height="40px"|airport_05.finaleroof | ||
|Identical to <code>urban.finaleroof</code>. | |Identical to <code>urban.finaleroof</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|} | |} | ||
<span style="text-size:12px; color:grey; margin:2px;">soundscapes_airport.txt</span> | |||
== Farm (Blood Harvest) == | == Farm (Blood Harvest) == | ||
{| class=standard-table | style="width:100%;" | {| class=standard-table | style="width:100%;" | ||
!width=" | !width="275px"|Name | ||
!Description | !Description | ||
!width=" | !width="75px"|DSP | ||
!width="175px"|Position Number | |||
!width="200px"|Position Origin | !width="200px"|Position Origin | ||
!width="250px"|Location Description | !width="250px"|Location Description | ||
Line 433: | Line 504: | ||
|height="40px"|farm_01.morning | |height="40px"|farm_01.morning | ||
|Identical to <code>rural.morning</code>. | |Identical to <code>rural.morning</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 439: | Line 511: | ||
|height="40px"|farm_01.bridge | |height="40px"|farm_01.bridge | ||
|Identical to <code>rural.bridge</code>. | |Identical to <code>rural.bridge</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 445: | Line 518: | ||
|height="40px"|farm_01.smallbuilding | |height="40px"|farm_01.smallbuilding | ||
|Identical to <code>rural.smallbuilding</code>. | |Identical to <code>rural.smallbuilding</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 451: | Line 525: | ||
|height="40px"|farm_01.trainyardentrance | |height="40px"|farm_01.trainyardentrance | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 457: | Line 532: | ||
|height="40px"|farm_01.trainyardrespawn | |height="40px"|farm_01.trainyardrespawn | ||
|Identical to <code>rural.trainyardrespawn</code>. | |Identical to <code>rural.trainyardrespawn</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 463: | Line 539: | ||
|height="40px"|farm_02.trainyardentrance | |height="40px"|farm_02.trainyardentrance | ||
|Identical to <code>rural.trainyardentrance</code>. | |Identical to <code>rural.trainyardentrance</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 469: | Line 546: | ||
|height="40px"|farm_02.trainyardrespawn | |height="40px"|farm_02.trainyardrespawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (-6377.34, -6575.94, 352.26) | |align="center"| (-6377.34, -6575.94, 352.26) | ||
Line 475: | Line 553: | ||
|height="40px"|farm_02.trainyardbuilding2 | |height="40px"|farm_02.trainyardbuilding2 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 481: | Line 560: | ||
|height="40px"|farm_02.trainyardbuilding2window | |height="40px"|farm_02.trainyardbuilding2window | ||
|Identical to <code>rural.trainyardbuilding2window</code>. | |Identical to <code>rural.trainyardbuilding2window</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 487: | Line 567: | ||
|height="40px"|farm_02.trainyard2 | |height="40px"|farm_02.trainyard2 | ||
|Identical to <code>rural.trainyard2</code>. | |Identical to <code>rural.trainyard2</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 493: | Line 574: | ||
|height="40px"|farm_02.traintunnel | |height="40px"|farm_02.traintunnel | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (-3481.24, -8872.65, 39.14) | |align="center"| (-3481.24, -8872.65, 39.14) | ||
Line 499: | Line 581: | ||
|height="40px"|farm_02.drainagesmall | |height="40px"|farm_02.drainagesmall | ||
|Identical to <code>rural.drainagesmall</code>. | |Identical to <code>rural.drainagesmall</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 505: | Line 588: | ||
|height="40px"|farm_03.drainagesmall | |height="40px"|farm_03.drainagesmall | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 511: | Line 595: | ||
|height="40px"|farm_03.drainagebig | |height="40px"|farm_03.drainagebig | ||
|Identical to <code>rural.drainagebig</code>. | |Identical to <code>rural.drainagebig</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 517: | Line 602: | ||
|height="40px"|farm_03.traintunnel | |height="40px"|farm_03.traintunnel | ||
|Identical to <code>rural.traintunnel</code>. | |Identical to <code>rural.traintunnel</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 523: | Line 609: | ||
|height="40px"|farm_03.morning | |height="40px"|farm_03.morning | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 529: | Line 616: | ||
|height="40px"|farm_03.house | |height="40px"|farm_03.house | ||
|Identical to <code>rural.house</code>. | |Identical to <code>rural.house</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 535: | Line 623: | ||
|height="40px"|farm_04.morning | |height="40px"|farm_04.morning | ||
|Identical to <code>rural.morning</code>. | |Identical to <code>rural.morning</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 541: | Line 630: | ||
|height="40px"|farm_04.trainyardentrance | |height="40px"|farm_04.trainyardentrance | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 547: | Line 637: | ||
|height="40px"|farm_04.bridge | |height="40px"|farm_04.bridge | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 553: | Line 644: | ||
|height="40px"|farm_04.smallbuilding2 | |height="40px"|farm_04.smallbuilding2 | ||
|Identical to <code>rural.smallbuilding2</code>. | |Identical to <code>rural.smallbuilding2</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 559: | Line 651: | ||
|height="40px"|farm_04.house | |height="40px"|farm_04.house | ||
|Identical to <code>rural.house</code>. | |Identical to <code>rural.house</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 565: | Line 658: | ||
|height="40px"|farm_05.trainyardentrance | |height="40px"|farm_05.trainyardentrance | ||
|Identical to <code>rural.trainyardrespawn</code>. | |Identical to <code>rural.trainyardrespawn</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 571: | Line 665: | ||
|height="40px"|farm_05.morning | |height="40px"|farm_05.morning | ||
|Identical to <code>rural.morning</code>. | |Identical to <code>rural.morning</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 577: | Line 672: | ||
|height="40px"|farm_05.smallbuilding2 | |height="40px"|farm_05.smallbuilding2 | ||
|Identical to <code>rural.smallbuilding2</code>. | |Identical to <code>rural.smallbuilding2</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|} | |} | ||
<span style="text-size:12px; color:grey; margin:2px;">soundscapes_farm.txt</span> | |||
== Garage (Crash Course) == | == Garage (Crash Course) == | ||
{| class=standard-table | style="width:100%;" | {| class=standard-table | style="width:100%;" | ||
!width=" | !width="275px"|Name | ||
!Description | !Description | ||
!width=" | !width="75px"|DSP | ||
!width="175px"|Position Number | |||
!width="200px"|Position Origin | !width="200px"|Position Origin | ||
!width="250px"|Location Description | !width="250px"|Location Description | ||
Line 592: | Line 690: | ||
|height="40px"|garage_01.alley | |height="40px"|garage_01.alley | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 598: | Line 697: | ||
|height="40px"|garage_01.spawn | |height="40px"|garage_01.spawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 610: | Line 711: | ||
|height="40px"|garage_01.interior | |height="40px"|garage_01.interior | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 622: | Line 725: | ||
|height="40px"|garage_01.checkpoint | |height="40px"|garage_01.checkpoint | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 628: | Line 732: | ||
|height="40px"|garage_01.street | |height="40px"|garage_01.street | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (-2654.78, -8420.69, 44.05) | |align="center"| (-2654.78, -8420.69, 44.05) | ||
Line 634: | Line 739: | ||
|height="40px"| garage_02.checkpoint | |height="40px"| garage_02.checkpoint | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 640: | Line 746: | ||
|height="40px"| garage_02.street | |height="40px"| garage_02.street | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 646: | Line 753: | ||
|height="40px"|garage_02.alley | |height="40px"|garage_02.alley | ||
|Identical to <code>urban.alley</code>. | |Identical to <code>urban.alley</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 652: | Line 760: | ||
|height="40px"|garage_02.interior | |height="40px"|garage_02.interior | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 664: | Line 774: | ||
|height="40px"|garage_02.finale | |height="40px"|garage_02.finale | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Looping vehicle diesel engine. | |Looping vehicle diesel engine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 674: | Line 786: | ||
|height="40px"| Looping vehicle diesel engine. | |height="40px"| Looping vehicle diesel engine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 680: | Line 793: | ||
|height="40px"| Looping vehicle diesel engine. | |height="40px"| Looping vehicle diesel engine. | ||
|} | |} | ||
<span style="text-size:12px; color:grey; margin:2px;">soundscapes_garage.txt</span> | |||
== Hospital (No Mercy) == | == Hospital (No Mercy) == | ||
{| class=standard-table | style="width:100%;" | {| class=standard-table | style="width:100%;" | ||
!width=" | !width="275px"|Name | ||
!Description | !Description | ||
!width=" | !width="75px"|DSP | ||
!width="175px"|Position Number | |||
!width="200px"|Position Origin | !width="200px"|Position Origin | ||
!width="250px"|Location Description | !width="250px"|Location Description | ||
Line 691: | Line 806: | ||
|height="40px"|background_menu.streetrain | |height="40px"|background_menu.streetrain | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 697: | Line 813: | ||
|height="40px"|hospital_01.alleyrain | |height="40px"|hospital_01.alleyrain | ||
|Identical to <code>urban.alleyrain</code>. | |Identical to <code>urban.alleyrain</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 703: | Line 820: | ||
|height="40px"|hospital_01.streetrain | |height="40px"|hospital_01.streetrain | ||
|Identical to <code>urban.streetrain</code>. | |Identical to <code>urban.streetrain</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 709: | Line 827: | ||
|height="40px"|hospital_01.subway | |height="40px"|hospital_01.subway | ||
|Identical to <code>urban.subway</code>. | |Identical to <code>urban.subway</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 715: | Line 834: | ||
|height="40px"|hospital_01.rooftop_1b_interior2 | |height="40px"|hospital_01.rooftop_1b_interior2 | ||
|Identical to <code>urban.rooftop_1b_interior2</code>. | |Identical to <code>urban.rooftop_1b_interior2</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 721: | Line 841: | ||
|height="40px"|hospital_01.street | |height="40px"|hospital_01.street | ||
|Identical to <code>urban.street</code>. | |Identical to <code>urban.street</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 727: | Line 848: | ||
|height="40px"|hospital_01.rooftop_1b | |height="40px"|hospital_01.rooftop_1b | ||
|Identical to <code>urban.rooftop_1b</code>. | |Identical to <code>urban.rooftop_1b</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 733: | Line 855: | ||
|height="40px"|hospital_01.rooftop_1b_interior | |height="40px"|hospital_01.rooftop_1b_interior | ||
|Identical to <code>urban.rooftop_1b_interior</code>. | |Identical to <code>urban.rooftop_1b_interior</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 739: | Line 862: | ||
|height="40px"|hospital_02.rooftop_1b_interior2 | |height="40px"|hospital_02.rooftop_1b_interior2 | ||
|Identical to <code>urban.rooftop_1b_interior2</code>. | |Identical to <code>urban.rooftop_1b_interior2</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 745: | Line 869: | ||
|height="40px"|hospital_02.underground_2 | |height="40px"|hospital_02.underground_2 | ||
|Identical to <code>urban.underground_2</code>. | |Identical to <code>urban.underground_2</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 751: | Line 876: | ||
|height="40px"|hospital_02.underground_1 | |height="40px"|hospital_02.underground_1 | ||
|Identical to <code>urban.underground_1</code>. | |Identical to <code>urban.underground_1</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 757: | Line 883: | ||
|height="40px"|hospital_02.underground_3 | |height="40px"|hospital_02.underground_3 | ||
|Identical to <code>urban.underground_3</code>. | |Identical to <code>urban.underground_3</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 763: | Line 890: | ||
|height="40px"|hospital_02.pillarsroom | |height="40px"|hospital_02.pillarsroom | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (8155.77, 3031.04, -147.45) | |align="center"| (8155.77, 3031.04, -147.45) | ||
Line 769: | Line 897: | ||
|height="40px"|hospital_02.alleyrain | |height="40px"|hospital_02.alleyrain | ||
|Identical to <code>urban.alleyrain</code>. | |Identical to <code>urban.alleyrain</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 775: | Line 904: | ||
|height="40px"|hospital_02.generatorroom_off | |height="40px"|hospital_02.generatorroom_off | ||
|Identical to <code>urban.generatorroom_off</code>. | |Identical to <code>urban.generatorroom_off</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 781: | Line 911: | ||
|height="40px"|hospital_02.generatorroom | |height="40px"|hospital_02.generatorroom | ||
|Identical to <code>urban.generatorroom</code>. | |Identical to <code>urban.generatorroom</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 787: | Line 918: | ||
|height="40px"|hospital_02.streetrain | |height="40px"|hospital_02.streetrain | ||
|Identical to <code>urban.streetrain</code>. | |Identical to <code>urban.streetrain</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 793: | Line 925: | ||
|height="40px"|hospital_02.rooftop_1b_interior | |height="40px"|hospital_02.rooftop_1b_interior | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (7611.45, 4382.66, 259.27) | |align="center"| (7611.45, 4382.66, 259.27) | ||
|Electrical hum from a vending machine. | |Electrical hum from a vending machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 805: | Line 939: | ||
|height="40px"|hospital_02.rooftop | |height="40px"|hospital_02.rooftop | ||
|Identical to <code>urban.rooftop</code>. | |Identical to <code>urban.rooftop</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 811: | Line 946: | ||
|height="40px"|hospital_02.controlroom | |height="40px"|hospital_02.controlroom | ||
|Identical to <code>urban.controlroom</code>. | |Identical to <code>urban.controlroom</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 817: | Line 953: | ||
|height="40px"|hospital_02.warehouseoutside | |height="40px"|hospital_02.warehouseoutside | ||
|Identical to <code>urban.warehouseoutside</code>. | |Identical to <code>urban.warehouseoutside</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 823: | Line 960: | ||
|height="40px"|hospital_03.alleyrain | |height="40px"|hospital_03.alleyrain | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (12817.86, 8036.78, 125.83) | |align="center"| (12817.86, 8036.78, 125.83) | ||
Line 829: | Line 967: | ||
|height="40px"|hospital_03.rooftop_1b_interior2 | |height="40px"|hospital_03.rooftop_1b_interior2 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (11136.49, 5917.66, 86.23) | |align="center"| (11136.49, 5917.66, 86.23) | ||
|Medium amount of rain hitting ground. | |Medium amount of rain hitting ground. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 841: | Line 981: | ||
|height="40px"|hospital_03.warehouse_1 | |height="40px"|hospital_03.warehouse_1 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 847: | Line 988: | ||
|height="40px"|hospital_03.steamtunnel | |height="40px"|hospital_03.steamtunnel | ||
|Identical to <code>urban.steamtunnel</code>. | |Identical to <code>urban.steamtunnel</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 853: | Line 995: | ||
|height="40px"|hospital_03.boilerroom | |height="40px"|hospital_03.boilerroom | ||
|Identical to <code>urban.boilerroom</code>. | |Identical to <code>urban.boilerroom</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 859: | Line 1,002: | ||
|height="40px"|hospital_03.sewer | |height="40px"|hospital_03.sewer | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (14283.93, 11623.13, -351.96) | |align="center"| (14283.93, 11623.13, -351.96) | ||
|Leaking water loop. | |Leaking water loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 871: | Line 1,016: | ||
|height="40px"|hospital_03.pipetunnel | |height="40px"|hospital_03.pipetunnel | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 877: | Line 1,023: | ||
|height="40px"|hospital_03.streetrain | |height="40px"|hospital_03.streetrain | ||
|Identical to <code>urban.streetrain</code>. | |Identical to <code>urban.streetrain</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 883: | Line 1,030: | ||
|height="40px"|hospital_03.hospital | |height="40px"|hospital_03.hospital | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (12662.56, 12319.38, 31.77) | |align="center"| (12662.56, 12319.38, 31.77) | ||
|Heavy sound of buzzing flies (dead body). | |Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 893: | Line 1,042: | ||
|height="40px"| Electrical hum from a vending machine. | |height="40px"| Electrical hum from a vending machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 901: | Line 1,051: | ||
|height="40px"|hospital_03.rooftop_1b_interior | |height="40px"|hospital_03.rooftop_1b_interior | ||
|Identical to <code>urban.rooftop_1b_interior</code>. | |Identical to <code>urban.rooftop_1b_interior</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 907: | Line 1,058: | ||
|height="40px"|hospital_03.respawn | |height="40px"|hospital_03.respawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 913: | Line 1,065: | ||
|height="40px"|hospital_04.hospital_interior | |height="40px"|hospital_04.hospital_interior | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 919: | Line 1,072: | ||
|height="40px"|hospital_04.hospital_atrium | |height="40px"|hospital_04.hospital_atrium | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (12709.09, 12042.67, 191.22) | |align="center"| (12709.09, 12042.67, 191.22) | ||
Line 925: | Line 1,079: | ||
|height="40px"|hospital_04.elevator | |height="40px"|hospital_04.elevator | ||
|Identical to <code>urban.elevator</code>. | |Identical to <code>urban.elevator</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 931: | Line 1,086: | ||
|height="40px"|hospital_04.finaleoutside | |height="40px"|hospital_04.finaleoutside | ||
|Identical to <code>urban.finaleoutside</code>. | |Identical to <code>urban.finaleoutside</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 937: | Line 1,093: | ||
|height="40px"|hospital_04.construction | |height="40px"|hospital_04.construction | ||
|Identical to <code>urban.construction</code>. | |Identical to <code>urban.construction</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 943: | Line 1,100: | ||
|height="40px"|hospital_04.street | |height="40px"|hospital_04.street | ||
|Identical to <code>urban.street</code>. | |Identical to <code>urban.street</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 949: | Line 1,107: | ||
|height="40px"|hospital_04.respawn | |height="40px"|hospital_04.respawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 955: | Line 1,114: | ||
|height="40px"|hospital_05.street | |height="40px"|hospital_05.street | ||
|Identical to <code>urban.street</code>. | |Identical to <code>urban.street</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 961: | Line 1,121: | ||
|height="40px"|hospital_05.finaleinside | |height="40px"|hospital_05.finaleinside | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (5819.67, 8430.61, 5920.03) | |align="center"| (5819.67, 8430.61, 5920.03) | ||
|Medium amount of rain hitting ground. | |Medium amount of rain hitting ground. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 973: | Line 1,135: | ||
|height="40px"|hospital_05.finaleoutside | |height="40px"|hospital_05.finaleoutside | ||
|Identical to <code>urban.finaleoutside</code>. | |Identical to <code>urban.finaleoutside</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 979: | Line 1,142: | ||
|height="40px"|hospital_05.respawn | |height="40px"|hospital_05.respawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 985: | Line 1,149: | ||
|height="40px"|hospital_05.finaleroof | |height="40px"|hospital_05.finaleroof | ||
|Identical to <code>urban.finaleroof</code>. | |Identical to <code>urban.finaleroof</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 991: | Line 1,156: | ||
|height="40px"|hospital_05.elevatorshaft | |height="40px"|hospital_05.elevatorshaft | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (7200.16, 9297.32, 5920.03) | |align="center"| (7200.16, 9297.32, 5920.03) | ||
|Leaking water loop. | |Leaking water loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,001: | Line 1,168: | ||
|height="40px"| Heavy wind and rain. | |height="40px"| Heavy wind and rain. | ||
|} | |} | ||
<span style="text-size:12px; color:grey; margin:2px;">soundscapes_hospital.txt</span> | |||
== Lighthouse (The Last Stand) == | == Lighthouse (The Last Stand) == | ||
{| class=standard-table | style="width:100%;" | {| class=standard-table | style="width:100%;" | ||
!width=" | !width="275px"|Name | ||
!Description | !Description | ||
!width=" | !width="75px"|DSP | ||
!width="175px"|Position Number | |||
!width="200px"|Position Origin | !width="200px"|Position Origin | ||
!width="250px"|Location Description | !width="250px"|Location Description | ||
Line 1,012: | Line 1,181: | ||
|height="40px"|lighthouse.woods | |height="40px"|lighthouse.woods | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (2360.08, -82.87, 173.25) | |align="center"| (2360.08, -82.87, 173.25) | ||
|Water waves hitting the shoreline. | |Water waves hitting the shoreline. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,022: | Line 1,193: | ||
|height="40px"| Occasional distant fog horn. | |height="40px"| Occasional distant fog horn. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,030: | Line 1,202: | ||
|height="40px"|lighthouse.house | |height="40px"|lighthouse.house | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (2360.08, -82.87, 173.25) | |align="center"| (2360.08, -82.87, 173.25) | ||
|Water waves hitting the shoreline. | |Water waves hitting the shoreline. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,040: | Line 1,214: | ||
|height="40px"| Infrequent loud and close-up fog horn. | |height="40px"| Infrequent loud and close-up fog horn. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,046: | Line 1,221: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,052: | Line 1,228: | ||
|height="40px"| Occasional distant fog horn. | |height="40px"| Occasional distant fog horn. | ||
|} | |} | ||
<span style="text-size:12px; color:grey; margin:2px;">soundscapes_lighthouse.txt</span> | |||
== Smalltown (Death Toll) == | == Smalltown (Death Toll) == | ||
{| class=standard-table | style="width:100%;" | {| class=standard-table | style="width:100%;" | ||
!width=" | !width="275px"|Name | ||
!Description | !Description | ||
!width=" | !width="75px"|DSP | ||
!width="175px"|Position Number | |||
!width="200px"|Position Origin | !width="200px"|Position Origin | ||
!width="250px"|Location Description | !width="250px"|Location Description | ||
Line 1,063: | Line 1,241: | ||
|height="40px"|smalltown_01.woods_start | |height="40px"|smalltown_01.woods_start | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 1,069: | Line 1,248: | ||
|height="40px"|smalltown_01.woods | |height="40px"|smalltown_01.woods | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 1,075: | Line 1,255: | ||
|height="40px"|smalltown_01.riverbed | |height="40px"|smalltown_01.riverbed | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (-13336.70, -11634.56, -510.17) | |align="center"| (-13336.70, -11634.56, -510.17) | ||
|Swamp frog loop. | |Swamp frog loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,087: | Line 1,269: | ||
|height="40px"|smalltown_01.tunnel | |height="40px"|smalltown_01.tunnel | ||
|Identical to <code>rural.caveclosed</code>. | |Identical to <code>rural.caveclosed</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,093: | Line 1,276: | ||
|height="40px"|smalltown_01.tunnel_hall | |height="40px"|smalltown_01.tunnel_hall | ||
|Identical to <code>rural.drainagesmall</code>. | |Identical to <code>rural.drainagesmall</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,099: | Line 1,283: | ||
|height="40px"|smalltown_01.tunnel_bigroom | |height="40px"|smalltown_01.tunnel_bigroom | ||
|Identical to <code>rural.bigroom</code>. | |Identical to <code>rural.bigroom</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,105: | Line 1,290: | ||
|height="40px"|smalltown_01.river | |height="40px"|smalltown_01.river | ||
|Identical to <code>rural.river</code>. | |Identical to <code>rural.river</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,111: | Line 1,297: | ||
|height="40px"|smalltown_01.caveclosed | |height="40px"|smalltown_01.caveclosed | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,117: | Line 1,304: | ||
|height="40px"|smalltown_01.caveopen | |height="40px"|smalltown_01.caveopen | ||
|Identical to <code>rural.caveopen</code>. | |Identical to <code>rural.caveopen</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,123: | Line 1,311: | ||
|height="40px"|smalltown_01.pumproom | |height="40px"|smalltown_01.pumproom | ||
|Identical to <code>rural.pumproom</code>. | |Identical to <code>rural.pumproom</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,129: | Line 1,318: | ||
|height="40px"|smalltown_02.pumproom | |height="40px"|smalltown_02.pumproom | ||
|Identical to <code>rural.pumproom</code>. | |Identical to <code>rural.pumproom</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,135: | Line 1,325: | ||
|height="40px"|smalltown_02.drainagesmall | |height="40px"|smalltown_02.drainagesmall | ||
|Identical to <code>rural.drainagesmall</code>. | |Identical to <code>rural.drainagesmall</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,141: | Line 1,332: | ||
|height="40px"|smalltown_02.drainagemedium | |height="40px"|smalltown_02.drainagemedium | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,147: | Line 1,339: | ||
|height="40px"|smalltown_02.drainagebig | |height="40px"|smalltown_02.drainagebig | ||
|Identical to <code>rural.drainagebig</code>. | |Identical to <code>rural.drainagebig</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,153: | Line 1,346: | ||
|height="40px"|smalltown_02.drainageopen | |height="40px"|smalltown_02.drainageopen | ||
|Identical to <code>rural.drainageopen</code>. | |Identical to <code>rural.drainageopen</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,159: | Line 1,353: | ||
|height="40px"|smalltown_02.trainyardbuilding | |height="40px"|smalltown_02.trainyardbuilding | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 1,165: | Line 1,360: | ||
|height="40px"|smalltown_02.woods | |height="40px"|smalltown_02.woods | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 1,171: | Line 1,367: | ||
|height="40px"|smalltown_03.trainyardbuilding | |height="40px"|smalltown_03.trainyardbuilding | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 1,177: | Line 1,374: | ||
|height="40px"|smalltown_03.trainyard | |height="40px"|smalltown_03.trainyard | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 1,183: | Line 1,381: | ||
|height="40px"|smalltown_03.woods_far | |height="40px"|smalltown_03.woods_far | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 1,189: | Line 1,388: | ||
|height="40px"|smalltown_03.woods_medium | |height="40px"|smalltown_03.woods_medium | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Light close combat sounds. | |Light close combat sounds. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,201: | Line 1,402: | ||
|height="40px"|smalltown_03.woods_close | |height="40px"|smalltown_03.woods_close | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 1,207: | Line 1,409: | ||
|height="40px"|smalltown_03.graveyard | |height="40px"|smalltown_03.graveyard | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 1,213: | Line 1,416: | ||
|height="40px"|smalltown_03.church | |height="40px"|smalltown_03.church | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 1,219: | Line 1,423: | ||
|height="40px"|smalltown_03.house | |height="40px"|smalltown_03.house | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Light close combat sounds. | |Light close combat sounds. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,231: | Line 1,437: | ||
|height="40px"|smalltown_03.town | |height="40px"|smalltown_03.town | ||
| | | | ||
| | |align="center" | {{DSP | 1}} | ||
|align="center"| 0 | |||
|align="center"| (-239.48, -1101.99, -243.29) | |align="center"| (-239.48, -1101.99, -243.29) | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,241: | Line 1,449: | ||
|height="40px"| Large bold burning fire (burning car). | |height="40px"| Large bold burning fire (burning car). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,249: | Line 1,458: | ||
|height="40px"|smalltown_03.towninside | |height="40px"|smalltown_03.towninside | ||
|Identical to <code>rural.towninside</code>. | |Identical to <code>rural.towninside</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,255: | Line 1,465: | ||
|height="40px"|smalltown_03.townalley | |height="40px"|smalltown_03.townalley | ||
|Identical to <code>rural.townalley</code>. | |Identical to <code>rural.townalley</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,261: | Line 1,472: | ||
|height="40px"|smalltown_04.town | |height="40px"|smalltown_04.town | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (4306.20, -4515.68, 61.85) | |align="center"| (4306.20, -4515.68, 61.85) | ||
Line 1,267: | Line 1,479: | ||
|height="40px"|smalltown_04.towninside | |height="40px"|smalltown_04.towninside | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (1871.42, -5544.37, 22.18) | |align="center"| (1871.42, -5544.37, 22.18) | ||
Line 1,273: | Line 1,486: | ||
|height="40px"|smalltown_04.townalley | |height="40px"|smalltown_04.townalley | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (-1128.43, -4921.85, -40.16) | |align="center"| (-1128.43, -4921.85, -40.16) | ||
Line 1,279: | Line 1,493: | ||
|height="40px"|smalltown_04.street | |height="40px"|smalltown_04.street | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,285: | Line 1,500: | ||
|height="40px"|smalltown_04.house | |height="40px"|smalltown_04.house | ||
|Identical to <code>urban.apartment</code>. | |Identical to <code>urban.apartment</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,291: | Line 1,507: | ||
|height="40px"|smalltown_04.trainyardbuilding | |height="40px"|smalltown_04.trainyardbuilding | ||
|Identical to <code>rural.trainyardbuilding</code>. | |Identical to <code>rural.trainyardbuilding</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,297: | Line 1,514: | ||
|height="40px"|smalltown_05.park | |height="40px"|smalltown_05.park | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (5312.28, -859.43, 9.13) | |align="center"| (5312.28, -859.43, 9.13) | ||
Line 1,303: | Line 1,521: | ||
|height="40px"|smalltown_05.shack | |height="40px"|smalltown_05.shack | ||
|Identical to <code>rural.shack</code>. | |Identical to <code>rural.shack</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,309: | Line 1,528: | ||
|height="40px"|smalltown_05.town | |height="40px"|smalltown_05.town | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (2656.17, 2919.52, -18.67) | |align="center"| (2656.17, 2919.52, -18.67) | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,321: | Line 1,542: | ||
|height="40px"|smalltown_05.boatinterior | |height="40px"|smalltown_05.boatinterior | ||
|Identical to <code>rural.boatinterior</code>. | |Identical to <code>rural.boatinterior</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,327: | Line 1,549: | ||
|height="40px"|smalltown_05.boatexterior | |height="40px"|smalltown_05.boatexterior | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (5312.28, -859.43, 9.13) | |align="center"| (5312.28, -859.43, 9.13) | ||
Line 1,333: | Line 1,556: | ||
|height="40px"|smalltown_05.shoreline | |height="40px"|smalltown_05.shoreline | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (5312.28, -859.43, 9.13) | |align="center"| (5312.28, -859.43, 9.13) | ||
Line 1,339: | Line 1,563: | ||
|height="40px"|smalltown_05.house | |height="40px"|smalltown_05.house | ||
|Identical to <code>rural.house</code>. | |Identical to <code>rural.house</code>. | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|} | |} | ||
<span style="text-size:12px; color:grey; margin:2px;">soundscapes_smalltown.txt</span> | |||
== River (The Sacrifice) == | == River (The Sacrifice) == | ||
{| class=standard-table | style="width:100%;" | {| class=standard-table | style="width:100%;" | ||
!width=" | !width="275px"|Name | ||
!Description | !Description | ||
!width=" | !width="75px"|DSP | ||
!width="175px"|Position Number | |||
!width="200px"|Position Origin | !width="200px"|Position Origin | ||
!width="250px"|Location Description | !width="250px"|Location Description | ||
Line 1,354: | Line 1,581: | ||
|height="40px"|river.shoreline | |height="40px"|river.shoreline | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,360: | Line 1,588: | ||
|height="40px"|river.fishingboat | |height="40px"|river.fishingboat | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,366: | Line 1,595: | ||
|height="40px"|river.woods | |height="40px"|river.woods | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,372: | Line 1,602: | ||
|height="40px"|river.rooftop | |height="40px"|river.rooftop | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,378: | Line 1,609: | ||
|height="40px"|river_01.spawn | |height="40px"|river_01.spawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,388: | Line 1,621: | ||
|height="40px"| Gentle water stream. | |height="40px"| Gentle water stream. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,394: | Line 1,628: | ||
|height="40px"| Gentle water stream. | |height="40px"| Gentle water stream. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,400: | Line 1,635: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,408: | Line 1,644: | ||
|height="40px"|river_01.shore | |height="40px"|river_01.shore | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,418: | Line 1,656: | ||
|height="40px"| Gentle water stream. | |height="40px"| Gentle water stream. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,424: | Line 1,663: | ||
|height="40px"| Frequent sound of critters. | |height="40px"| Frequent sound of critters. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,430: | Line 1,670: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,438: | Line 1,679: | ||
|height="40px"|river_01.street | |height="40px"|river_01.street | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,448: | Line 1,691: | ||
|height="40px"| Frequent sound of critters. | |height="40px"| Frequent sound of critters. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,454: | Line 1,698: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,460: | Line 1,705: | ||
|height="40px"| Frequent sound of critters. | |height="40px"| Frequent sound of critters. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,466: | Line 1,712: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,474: | Line 1,721: | ||
|height="40px"|river_01.alley | |height="40px"|river_01.alley | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,484: | Line 1,733: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,490: | Line 1,740: | ||
|height="40px"| Steam gas loop. | |height="40px"| Steam gas loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,496: | Line 1,747: | ||
|height="40px"| Frequent sound of critters. | |height="40px"| Frequent sound of critters. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,502: | Line 1,754: | ||
|height="40px"| Gentle water stream. | |height="40px"| Gentle water stream. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,508: | Line 1,761: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,516: | Line 1,770: | ||
|height="40px"|river_01.interiors | |height="40px"|river_01.interiors | ||
| | | | ||
| align="center"| 0 | |align="center" | {{DSP | 1}} | ||
|align="center"| 0 | |||
| | | | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,526: | Line 1,782: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,532: | Line 1,789: | ||
|height="40px"| Steam gas loop. | |height="40px"| Steam gas loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,538: | Line 1,796: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,544: | Line 1,803: | ||
|height="40px"| Small burning fire. | |height="40px"| Small burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,552: | Line 1,812: | ||
|height="40px"|river_01.brickfactory | |height="40px"|river_01.brickfactory | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Steam gas loop. | |Steam gas loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,562: | Line 1,824: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,568: | Line 1,831: | ||
|height="40px"| Idle van motor loop. | |height="40px"| Idle van motor loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,574: | Line 1,838: | ||
|height="40px"| Electrical hum from a vending machine. | |height="40px"| Electrical hum from a vending machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,580: | Line 1,845: | ||
|height="40px"| Small burning fire. | |height="40px"| Small burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,588: | Line 1,854: | ||
|height="40px"|river_01.checkpoint | |height="40px"|river_01.checkpoint | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Electrical hum from a vending machine. | |Electrical hum from a vending machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,598: | Line 1,866: | ||
|height="40px"| Idle van motor loop. | |height="40px"| Idle van motor loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,604: | Line 1,873: | ||
|height="40px"| Electrical hum from a vending machine. | |height="40px"| Electrical hum from a vending machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,612: | Line 1,882: | ||
|height="40px"|river_02.woods | |height="40px"|river_02.woods | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,622: | Line 1,894: | ||
|height="40px"| Frequent sound of critters. | |height="40px"| Frequent sound of critters. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,628: | Line 1,901: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,634: | Line 1,908: | ||
|height="40px"| Frequent sound of critters. | |height="40px"| Frequent sound of critters. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,642: | Line 1,917: | ||
|height="40px"|river_02.oilbuilding | |height="40px"|river_02.oilbuilding | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Idle van motor loop. | |Idle van motor loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,652: | Line 1,929: | ||
|height="40px"| Electrical hum from a vending machine. | |height="40px"| Electrical hum from a vending machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,658: | Line 1,936: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,666: | Line 1,945: | ||
|height="40px"|river_02.bargecrossing | |height="40px"|river_02.bargecrossing | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Gentle water stream. | |Gentle water stream. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,676: | Line 1,957: | ||
|height="40px"| Gentle water stream. | |height="40px"| Gentle water stream. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,682: | Line 1,964: | ||
|height="40px"| Frequent sound of critters. | |height="40px"| Frequent sound of critters. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,688: | Line 1,971: | ||
|height="40px"| Frequent sound of critters. | |height="40px"| Frequent sound of critters. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,694: | Line 1,978: | ||
|height="40px"| Often wooden boards and rope squeaking. | |height="40px"| Often wooden boards and rope squeaking. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,700: | Line 1,985: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,708: | Line 1,994: | ||
|height="40px"|river_02.freighter | |height="40px"|river_02.freighter | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Gentle water stream. | |Gentle water stream. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,718: | Line 2,006: | ||
|height="40px"| Gentle water stream. | |height="40px"| Gentle water stream. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,724: | Line 2,013: | ||
|height="40px"| Gentle water stream. | |height="40px"| Gentle water stream. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,730: | Line 2,020: | ||
|height="40px"| Fluorescent light. | |height="40px"| Fluorescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,738: | Line 2,029: | ||
|height="40px"|river_02.hull | |height="40px"|river_02.hull | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 1,744: | Line 2,036: | ||
|height="40px"|river_02.gravelpile | |height="40px"|river_02.gravelpile | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Infrequent metal squeaking. | |Infrequent metal squeaking. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,756: | Line 2,050: | ||
|height="40px"|river_02.checkpoint | |height="40px"|river_02.checkpoint | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Fluorescent light. | |Fluorescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,766: | Line 2,062: | ||
|height="40px"| Idle van motor loop. | |height="40px"| Idle van motor loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,772: | Line 2,069: | ||
|height="40px"| Electrical hum from a vending machine. | |height="40px"| Electrical hum from a vending machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,778: | Line 2,076: | ||
|height="40px"| Leaking water loop. | |height="40px"| Leaking water loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,784: | Line 2,083: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,792: | Line 2,092: | ||
|height="40px"|river_02.highrise | |height="40px"|river_02.highrise | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Water fountain. | |Water fountain. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,802: | Line 2,104: | ||
|height="40px"| Fluorescent light. | |height="40px"| Fluorescent light. | ||
|} | |} | ||
<span style="text-size:12px; color:grey; margin:2px;">soundscapes_river.txt</span> | |||
== Urban == | == Urban == | ||
{| class=standard-table | style="width:100%;" | {| class=standard-table | style="width:100%;" | ||
!width=" | !width="275px"|Name | ||
!Description | !Description | ||
!width=" | !width="75px"|DSP | ||
!width="175px"|Position Number | |||
!width="200px"|Position Origin | !width="200px"|Position Origin | ||
!width="250px"|Location Description | !width="250px"|Location Description | ||
Line 1,813: | Line 2,117: | ||
|height="40px"|urban.util_interiorslams | |height="40px"|urban.util_interiorslams | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,819: | Line 2,124: | ||
|height="40px"|urban.util_metalslams | |height="40px"|urban.util_metalslams | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,825: | Line 2,131: | ||
|height="40px"|urban.util_metalslams_2 | |height="40px"|urban.util_metalslams_2 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,831: | Line 2,138: | ||
|height="40px"|urban.util_woodfloorsqueaks | |height="40px"|urban.util_woodfloorsqueaks | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,837: | Line 2,145: | ||
|height="40px"|urban.util_windgust | |height="40px"|urban.util_windgust | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,843: | Line 2,152: | ||
|height="40px"|urban.util_distantcombat | |height="40px"|urban.util_distantcombat | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,849: | Line 2,159: | ||
|height="40px"|urban.util_distantexplosions | |height="40px"|urban.util_distantexplosions | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,855: | Line 2,166: | ||
|height="40px"|urban.util_rat_scratches | |height="40px"|urban.util_rat_scratches | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,861: | Line 2,173: | ||
|height="40px"|urban.util_genericrooftop | |height="40px"|urban.util_genericrooftop | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,867: | Line 2,180: | ||
|height="40px"|urban.util_genericexterior_from_interior_1 | |height="40px"|urban.util_genericexterior_from_interior_1 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,873: | Line 2,187: | ||
|height="40px"|urban.util_genericexterior_from_interior_2 | |height="40px"|urban.util_genericexterior_from_interior_2 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,879: | Line 2,194: | ||
|height="40px"|urban.util_flies | |height="40px"|urban.util_flies | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,885: | Line 2,201: | ||
|height="40px"|urban.util_steam | |height="40px"|urban.util_steam | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,891: | Line 2,208: | ||
|height="40px"|urban.util_pipes | |height="40px"|urban.util_pipes | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 1,897: | Line 2,215: | ||
|height="40px"|urban.rooftop_1b | |height="40px"|urban.rooftop_1b | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Random far between crow calls. | |Random far between crow calls. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,907: | Line 2,227: | ||
|height="40px"| Often mild to heavy interior metal squeaking. | |height="40px"| Often mild to heavy interior metal squeaking. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,913: | Line 2,234: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,921: | Line 2,243: | ||
|height="40px"|urban.rooftop_1b_interior | |height="40px"|urban.rooftop_1b_interior | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Heavy rainy weather hitting ground outside. | |Heavy rainy weather hitting ground outside. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,931: | Line 2,255: | ||
|height="40px"| Heavy rainy weather hitting ground outside. | |height="40px"| Heavy rainy weather hitting ground outside. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,937: | Line 2,262: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,945: | Line 2,271: | ||
|height="40px"|urban.rooftop_1b_interior2 | |height="40px"|urban.rooftop_1b_interior2 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Heavy rainy weather hitting ground outside. | |Heavy rainy weather hitting ground outside. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,955: | Line 2,283: | ||
|height="40px"| Heavy rainy weather hitting ground outside. | |height="40px"| Heavy rainy weather hitting ground outside. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,961: | Line 2,290: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,967: | Line 2,297: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,973: | Line 2,304: | ||
|height="40px"| Pipe plumbing system sounds. | |height="40px"| Pipe plumbing system sounds. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,979: | Line 2,311: | ||
|height="40px"| Electrical hum from a vending machine. | |height="40px"| Electrical hum from a vending machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,985: | Line 2,318: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,991: | Line 2,325: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 1,999: | Line 2,334: | ||
|height="40px"|urban.underground_1 | |height="40px"|urban.underground_1 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,009: | Line 2,346: | ||
|height="40px"| Humming machine. | |height="40px"| Humming machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,015: | Line 2,353: | ||
|height="40px"| Pipe plumbing system sounds. | |height="40px"| Pipe plumbing system sounds. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,021: | Line 2,360: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,029: | Line 2,369: | ||
|height="40px"|urban.underground_2 | |height="40px"|urban.underground_2 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Medium burning fire. | |Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,039: | Line 2,381: | ||
|height="40px"| Humming machine. | |height="40px"| Humming machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,045: | Line 2,388: | ||
|height="40px"| Electrical hum from a vending machine. | |height="40px"| Electrical hum from a vending machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,051: | Line 2,395: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,057: | Line 2,402: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,063: | Line 2,409: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,069: | Line 2,416: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,075: | Line 2,423: | ||
|height="40px"| Steam gas loop. | |height="40px"| Steam gas loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,083: | Line 2,432: | ||
|height="40px"|urban.underground_3 | |height="40px"|urban.underground_3 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Pipe plumbing system sounds. | |Pipe plumbing system sounds. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,093: | Line 2,444: | ||
|height="40px"| Electrical hum from a vending machine. | |height="40px"| Electrical hum from a vending machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,099: | Line 2,451: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,105: | Line 2,458: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,111: | Line 2,465: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,117: | Line 2,472: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,123: | Line 2,479: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,131: | Line 2,488: | ||
|height="40px"|urban.controlroom | |height="40px"|urban.controlroom | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Humming machine. | |Humming machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,141: | Line 2,500: | ||
|height="40px"| Humming machine. | |height="40px"| Humming machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,147: | Line 2,507: | ||
|height="40px"| Computer monitor humming ambient. | |height="40px"| Computer monitor humming ambient. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,155: | Line 2,516: | ||
|height="40px"|urban.warehouse_1 | |height="40px"|urban.warehouse_1 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Heavy rainy weather hitting ground outside. | |Heavy rainy weather hitting ground outside. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,165: | Line 2,528: | ||
|height="40px"| Heavy rainy weather hitting ground outside. | |height="40px"| Heavy rainy weather hitting ground outside. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,171: | Line 2,535: | ||
|height="40px"| Heavy rainy weather hitting ground outside. | |height="40px"| Heavy rainy weather hitting ground outside. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,177: | Line 2,542: | ||
|height="40px"| Heavy rainy weather hitting ground outside. | |height="40px"| Heavy rainy weather hitting ground outside. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,183: | Line 2,549: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,191: | Line 2,558: | ||
|height="40px"|urban.steamtunnel | |height="40px"|urban.steamtunnel | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Steam gas loop. | |Steam gas loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,201: | Line 2,570: | ||
|height="40px"| Steam gas loop. | |height="40px"| Steam gas loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,207: | Line 2,577: | ||
|height="40px"| Steam gas loop. | |height="40px"| Steam gas loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,213: | Line 2,584: | ||
|height="40px"| Steam gas loop. | |height="40px"| Steam gas loop. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,221: | Line 2,593: | ||
|height="40px"|urban.boilerroom | |height="40px"|urban.boilerroom | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 2,227: | Line 2,600: | ||
|height="40px"|urban.hospital_interior | |height="40px"|urban.hospital_interior | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Heavy sound of buzzing flies (dead body). | |Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,237: | Line 2,612: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,243: | Line 2,619: | ||
|height="40px"| Heavy rainy weather hitting ground outside. | |height="40px"| Heavy rainy weather hitting ground outside. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,249: | Line 2,626: | ||
|height="40px"| Heavy rainy weather hitting ground outside. | |height="40px"| Heavy rainy weather hitting ground outside. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,255: | Line 2,633: | ||
|height="40px"| Electrical hum from a vending machine. | |height="40px"| Electrical hum from a vending machine. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,261: | Line 2,640: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,269: | Line 2,649: | ||
|height="40px"|urban.flies | |height="40px"|urban.flies | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,275: | Line 2,656: | ||
|height="40px"|urban.rooftop | |height="40px"|urban.rooftop | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,281: | Line 2,663: | ||
|height="40px"|urban.street | |height="40px"|urban.street | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,287: | Line 2,670: | ||
|height="40px"|urban.streetrain | |height="40px"|urban.streetrain | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Heavy sound of buzzing flies (dead body). | |Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,297: | Line 2,682: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,303: | Line 2,689: | ||
|height="40px"| Heavy sound of buzzing flies (dead body). | |height="40px"| Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,309: | Line 2,696: | ||
|height="40px"| Large bold burning fire (burning car). | |height="40px"| Large bold burning fire (burning car). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,315: | Line 2,703: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,323: | Line 2,712: | ||
|height="40px"|urban.alley | |height="40px"|urban.alley | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,329: | Line 2,719: | ||
|height="40px"|urban.alleyrain | |height="40px"|urban.alleyrain | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Heavy sound of buzzing flies (dead body). | |Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,339: | Line 2,731: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,345: | Line 2,738: | ||
|height="40px"| Medium burning fire. | |height="40px"| Medium burning fire. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,353: | Line 2,747: | ||
|height="40px"|urban.sewer | |height="40px"|urban.sewer | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,359: | Line 2,754: | ||
|height="40px"|urban.pipetunnel | |height="40px"|urban.pipetunnel | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,365: | Line 2,761: | ||
|height="40px"|urban.apartment | |height="40px"|urban.apartment | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Heavy sound of buzzing flies (dead body). | |Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,377: | Line 2,775: | ||
|height="40px"|urban.generatorroom_off | |height="40px"|urban.generatorroom_off | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 6 | |align="center"| 6 | ||
| | | | ||
|Pipe plumbing system and steam gas sounds. | |Pipe plumbing system and steam gas sounds. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,389: | Line 2,789: | ||
|height="40px"|urban.generatorroom | |height="40px"|urban.generatorroom | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Generator mechanical hum. | |Generator mechanical hum. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,399: | Line 2,801: | ||
|height="40px"| Generator mechanical hum. | |height="40px"| Generator mechanical hum. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,405: | Line 2,808: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,411: | Line 2,815: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,417: | Line 2,822: | ||
|height="40px"| Flourescent light. | |height="40px"| Flourescent light. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,423: | Line 2,829: | ||
|height="40px"| Pipe plumbing system and steam gas sounds. | |height="40px"| Pipe plumbing system and steam gas sounds. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,429: | Line 2,836: | ||
|height="40px"| Pipe plumbing system and steam gas sounds. | |height="40px"| Pipe plumbing system and steam gas sounds. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,437: | Line 2,845: | ||
|height="40px"|urban.respawn | |height="40px"|urban.respawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 2,443: | Line 2,852: | ||
|height="40px"|hospital.respawn | |height="40px"|hospital.respawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,449: | Line 2,859: | ||
|height="40px"|urban.rooftopspawn | |height="40px"|urban.rooftopspawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,455: | Line 2,866: | ||
|height="40px"|urban.hospitalspawn | |height="40px"|urban.hospitalspawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,461: | Line 2,873: | ||
|height="40px"|urban.spawnrain | |height="40px"|urban.spawnrain | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 2,467: | Line 2,880: | ||
|height="40px"|urban.hospital | |height="40px"|urban.hospital | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,473: | Line 2,887: | ||
|height="40px"|urban.office | |height="40px"|urban.office | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Heavy sound of buzzing flies (dead body). | |Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,485: | Line 2,901: | ||
|height="40px"|urban.subway | |height="40px"|urban.subway | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Heavy sound of buzzing flies (dead body). | |Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,495: | Line 2,913: | ||
|height="40px"|Heavy sound of buzzing flies (dead body). | |height="40px"|Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,501: | Line 2,920: | ||
|height="40px"|Heavy sound of buzzing flies (dead body). | |height="40px"|Heavy sound of buzzing flies (dead body). | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,509: | Line 2,929: | ||
|height="40px"|urban.pillarsroom | |height="40px"|urban.pillarsroom | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,515: | Line 2,936: | ||
|height="40px"|urban.conveniencestore | |height="40px"|urban.conveniencestore | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 2,521: | Line 2,943: | ||
|height="40px"|urban.warehouseoutside | |height="40px"|urban.warehouseoutside | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,527: | Line 2,950: | ||
|height="40px"|urban.warehouseinside | |height="40px"|urban.warehouseinside | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,533: | Line 2,957: | ||
|height="40px"|urban.tankroom | |height="40px"|urban.tankroom | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,539: | Line 2,964: | ||
|height="40px"|urban.powerplant | |height="40px"|urban.powerplant | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,545: | Line 2,971: | ||
|height="40px"|urban.powerplantinside | |height="40px"|urban.powerplantinside | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,551: | Line 2,978: | ||
|height="40px"|urban.parkinggarage | |height="40px"|urban.parkinggarage | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,557: | Line 2,985: | ||
|height="40px"|urban.elevator | |height="40px"|urban.elevator | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,563: | Line 2,992: | ||
|height="40px"|urban.construction | |height="40px"|urban.construction | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,569: | Line 2,999: | ||
|height="40px"|urban.finaleinside | |height="40px"|urban.finaleinside | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,575: | Line 3,006: | ||
|height="40px"|urban.finaleoutside | |height="40px"|urban.finaleoutside | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,581: | Line 3,013: | ||
|height="40px"|urban.finaleroof | |height="40px"|urban.finaleroof | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|} | |} | ||
<span style="text-size:12px; color:grey; margin:2px;">soundscapes_urban.txt</span> | |||
== Rural == | == Rural == | ||
{| class=standard-table | style="width:100%;" | {| class=standard-table | style="width:100%;" | ||
!width=" | !width="275px"|Name | ||
!Description | !Description | ||
!width=" | !width="75px"|DSP | ||
!width="175px"|Position Number | |||
!width="200px"|Position Origin | !width="200px"|Position Origin | ||
!width="250px"|Location Description | !width="250px"|Location Description | ||
Line 2,596: | Line 3,031: | ||
|height="40px"|rural.woods | |height="40px"|rural.woods | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,602: | Line 3,038: | ||
|height="40px"|rural.woods3 | |height="40px"|rural.woods3 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,608: | Line 3,045: | ||
|height="40px"|rural.morning | |height="40px"|rural.morning | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,614: | Line 3,052: | ||
|height="40px"|rural.bridge | |height="40px"|rural.bridge | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,620: | Line 3,059: | ||
|height="40px"|rural.smallbuilding | |height="40px"|rural.smallbuilding | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,626: | Line 3,066: | ||
|height="40px"|rural.smallbuilding2 | |height="40px"|rural.smallbuilding2 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,632: | Line 3,073: | ||
|height="40px"|rural.river | |height="40px"|rural.river | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (-13336.70, -11634.56, -510.17) | |align="center"| (-13336.70, -11634.56, -510.17) | ||
Line 2,638: | Line 3,080: | ||
|height="40px"|rural.caveclosed | |height="40px"|rural.caveclosed | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,644: | Line 3,087: | ||
|height="40px"|rural.caveopen | |height="40px"|rural.caveopen | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,650: | Line 3,094: | ||
|height="40px"|rural.traintunnel | |height="40px"|rural.traintunnel | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,656: | Line 3,101: | ||
|height="40px"|rural.pumproom | |height="40px"|rural.pumproom | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,662: | Line 3,108: | ||
|height="40px"|rural.bigroom | |height="40px"|rural.bigroom | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,668: | Line 3,115: | ||
|height="40px"|rural.drainagebig | |height="40px"|rural.drainagebig | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,674: | Line 3,122: | ||
|height="40px"|rural.drainagesmall | |height="40px"|rural.drainagesmall | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,680: | Line 3,129: | ||
|height="40px"|rural.drainageopen | |height="40px"|rural.drainageopen | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,686: | Line 3,136: | ||
|height="40px"|rural.trainyardentrance | |height="40px"|rural.trainyardentrance | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,692: | Line 3,143: | ||
|height="40px"|rural.trainyardrespawn | |height="40px"|rural.trainyardrespawn | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,698: | Line 3,150: | ||
|height="40px"|rural.trainyardbuilding | |height="40px"|rural.trainyardbuilding | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,704: | Line 3,157: | ||
|height="40px"|rural.trainyardbuilding2 | |height="40px"|rural.trainyardbuilding2 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,710: | Line 3,164: | ||
|height="40px"|rural.trainyardbuilding2window | |height="40px"|rural.trainyardbuilding2window | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,716: | Line 3,171: | ||
|height="40px"|rural.trainyard | |height="40px"|rural.trainyard | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,722: | Line 3,178: | ||
|height="40px"|rural.trainyard2 | |height="40px"|rural.trainyard2 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,728: | Line 3,185: | ||
|height="40px"|rural.house | |height="40px"|rural.house | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,734: | Line 3,192: | ||
|height="40px"|rural.town | |height="40px"|rural.town | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,740: | Line 3,199: | ||
|height="40px"|rural.towninside | |height="40px"|rural.towninside | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,746: | Line 3,206: | ||
|height="40px"|rural.townalley | |height="40px"|rural.townalley | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,752: | Line 3,213: | ||
|height="40px"|rural.boatinterior | |height="40px"|rural.boatinterior | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,758: | Line 3,220: | ||
|height="40px"|rural.boatexterior | |height="40px"|rural.boatexterior | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 6 | |align="center"| 6 | ||
| | | | ||
|Frequent sound of critters. | |Frequent sound of critters. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,768: | Line 3,232: | ||
|height="40px"| Frequent sound of critters. | |height="40px"| Frequent sound of critters. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,776: | Line 3,241: | ||
|height="40px"|rural.shoreline | |height="40px"|rural.shoreline | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
| | | | ||
|align="center"| (4040.44, -2637.33, -21.18) | |align="center"| (4040.44, -2637.33, -21.18) | ||
|height="40px"| Regularly coyote calls and screeching owls. | |height="40px"| Regularly coyote calls and screeching owls. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,786: | Line 3,253: | ||
|height="40px"| Frequent seagull calls. | |height="40px"| Frequent seagull calls. | ||
|- | |- | ||
| | |||
| | | | ||
| | | | ||
Line 2,794: | Line 3,262: | ||
|height="40px"|rural.town_02 | |height="40px"|rural.town_02 | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,800: | Line 3,269: | ||
|height="40px"|rural.shack | |height="40px"|rural.shack | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
|style="background-color:rgb(50,50,50);"| | |style="background-color:rgb(50,50,50);"| | ||
Line 2,806: | Line 3,276: | ||
|height="40px"|rural.combat_far_heavy | |height="40px"|rural.combat_far_heavy | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 2,812: | Line 3,283: | ||
|height="40px"|rural.combat_far_medium | |height="40px"|rural.combat_far_medium | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
Line 2,818: | Line 3,290: | ||
|height="40px"|rural.combat_close_light | |height="40px"|rural.combat_close_light | ||
| | | | ||
|align="center" | {{DSP | 1}} | |||
|align="center"| 0 | |align="center"| 0 | ||
| | | | ||
|Light close combat sounds. | |Light close combat sounds. | ||
|} | |} | ||
<span style="text-size:12px; color:grey; margin:2px;">soundscapes_rural.txt</span> | |||
{{Envsound}} | |||
[[Category:Level Design]] | |||
[[Category:Level Design]][[Category:Sound System]][[Category:Left 4 Dead]] | [[Category:Sound System]] | ||
[[Category:Left 4 Dead]] |
Latest revision as of 05:49, 7 January 2024




January 2024
Here is a list of 276 soundscapes for use in Left 4 Dead. An easy way of testing them is to use the playsoundscape console command, which includes limited searching for soundscape names so you shouldn't have to print out a copy of this list for reference.
Soundscapes with 'util' in the name are intended for inclusion in other, full soundscapes. While they should work without problems in-game, they generally aren't nearly as varied or deep as the resulting composites. Others have positional sounds which will be played at certain locations specified in the env_soundscape entity's properties. If these locations are not given, the sounds will not be heard.
A preview video of these soundscapes can be found here.
Airport (Dead Air)
Name | Description | DSP | Position Number | Position Origin | Location Description |
---|---|---|---|---|---|
airport.finaleoutside |
1 |
||||
airport_01.rooftop | Identical to urban.rooftop .
|
1 |
|||
urban.airport.rooftop.spawn | Identical to urban.rooftop .
|
1 |
|||
airport_01.apartment |
1 |
(3418.33, 2239.67, 272.90) | Unsettling wind and metal sounds. | ||
airport_01.street |
1 |
||||
airport_01.alley | Identical to urban.alley .
|
1 |
|||
airport_01.rooftopspawn | Identical to urban.hospitalspawn .
|
1 |
|||
airport_01.inn | Identical to urban.apartment .
|
1 |
|||
airport_01.hotel | Identical to urban.apartment .
|
1 |
|||
airport_01.greenhouse |
1 |
||||
airport_02.street | Identical to airport_01.street .
|
1 |
|||
airport_02.alley |
1 |
(5090.92, 3289.04, 61.51) | Medium burning fire. | ||
(8962.26, 3601.84, 32.03) | Large echoing windy pipe. | ||||
airport_02.apartment |
1 |
(4910.51, 2638.24, 466.05) | Electrical hum from a vending machine. | ||
(9295.32, 3890.53, 677.21) | Very windy open rooftop/outdoor area. | ||||
airport_02.rooftop |
1 |
(6274.14, 3824.39, 516.56) | Medium burning fire. | ||
airport_02.pillarsroom | Identical to urban.pillarsroom .
|
1 |
|||
airport_02.office |
1 |
(8496.57, 4025.56, 104.33) | Electrical hum from a vending machine. | ||
airport_02.respawn | Identical to urban.respawn .
|
1 |
|||
airport_03.alley |
1 |
(-4942.73, -2730.21, 61.32) | Medium burning fire. | ||
(-4584.35, -910.55, 61.29) | Medium burning fire. | ||||
0 | Flourescent light. | ||||
1 | Humming machine. | ||||
3 | Flourescent light. | ||||
4 | Humming machine. | ||||
5 | Medium burning fire. | ||||
airport_03.boilerroom |
1 |
0 | Heavy sound of buzzing flies (dead body). | ||
airport_03.street |
1 |
(-6795.31, -1355.78, 244.03) | Random metal scaffold rattling. | ||
0 | Flourescent light. | ||||
1 | Humming machine. | ||||
3 | Large bold burning fire (burning car). | ||||
4 | Flourescent light. | ||||
5 | Medium burning fire. | ||||
airport_03.streetoffices |
1 |
0 | Flourescent light | ||
1 | Humming machine | ||||
2 | Medium burning fire. | ||||
3 | Large bold burning fire (burning car). | ||||
airport_03.pumproomsmall |
1 |
||||
airport_03.powerplant |
1 |
0 | Flourescent light. | ||
1 | Humming machine | ||||
2 | Medium burning fire. | ||||
4 | Flourescent light | ||||
airport_03.powerplantinside |
1 |
0 | Humming machine | ||
(-3068.72, 2143.31, 45.38) | Steam gas loop. | ||||
airport_03.controlroom |
1 |
0 | Flourescent light | ||
1 | Humming machine. | ||||
2 | Humming machine. | ||||
airport_03.respawn |
1 |
0 | Flourescent light | ||
1 | Humming machine | ||||
2 | Leaking water loop. | ||||
airport_03.parkinggarage |
1 |
1 | Medium burning fire. | ||
airport_03.skybridge |
1 |
0 | Flourescent light. | ||
airport_03.airportinterior |
1 |
||||
airport_04.office |
1 |
(1145.20, 3943.29, 312.05) | Electrical hum from a vending machine. | ||
airport_04.baggageclaim |
1 |
||||
airport_04.terminal |
1 |
||||
airport_04.conveyor |
1 |
||||
airport_04.respawn | Identical to urban.respawn .
|
1 |
|||
airport_04.ramp |
1 |
||||
airport_04.bathroom | Identical to urban.respawn .
|
1 |
|||
airport_04.ticketing |
1 |
||||
airport_04.security |
1 |
(1818.47, 1358.97, 25.94) | Medium burning fire. | ||
airport_05.street | Identical to urban.street .
|
1 |
|||
airport_05.finaleinside |
1 |
||||
airport_05.finaleoutside |
1 |
(-5060.30, 9600.11, -313.47) | Medium burning fire. | ||
airport_05.respawn |
1 |
(4475.37, 4562.37, 62.17) | Very heavy wind. | ||
airport_05.finaleroof | Identical to urban.finaleroof .
|
1 |
soundscapes_airport.txt
Farm (Blood Harvest)
Name | Description | DSP | Position Number | Position Origin | Location Description |
---|---|---|---|---|---|
farm_01.morning | Identical to rural.morning .
|
1 |
|||
farm_01.bridge | Identical to rural.bridge .
|
1 |
|||
farm_01.smallbuilding | Identical to rural.smallbuilding .
|
1 |
|||
farm_01.trainyardentrance |
1 |
||||
farm_01.trainyardrespawn | Identical to rural.trainyardrespawn .
|
1 |
|||
farm_02.trainyardentrance | Identical to rural.trainyardentrance .
|
1 |
|||
farm_02.trainyardrespawn |
1 |
(-6377.34, -6575.94, 352.26) | Humming machine. | ||
farm_02.trainyardbuilding2 |
1 |
||||
farm_02.trainyardbuilding2window | Identical to rural.trainyardbuilding2window .
|
1 |
|||
farm_02.trainyard2 | Identical to rural.trainyard2 .
|
1 |
|||
farm_02.traintunnel |
1 |
(-3481.24, -8872.65, 39.14) | Large burning fire. | ||
farm_02.drainagesmall | Identical to rural.drainagesmall .
|
1 |
|||
farm_03.drainagesmall |
1 |
||||
farm_03.drainagebig | Identical to rural.drainagebig .
|
1 |
|||
farm_03.traintunnel | Identical to rural.traintunnel .
|
1 |
|||
farm_03.morning |
1 |
||||
farm_03.house | Identical to rural.house .
|
1 |
|||
farm_04.morning | Identical to rural.morning .
|
1 |
|||
farm_04.trainyardentrance |
1 |
||||
farm_04.bridge |
1 |
||||
farm_04.smallbuilding2 | Identical to rural.smallbuilding2 .
|
1 |
|||
farm_04.house | Identical to rural.house .
|
1 |
|||
farm_05.trainyardentrance | Identical to rural.trainyardrespawn .
|
1 |
|||
farm_05.morning | Identical to rural.morning .
|
1 |
|||
farm_05.smallbuilding2 | Identical to rural.smallbuilding2 .
|
1 |
soundscapes_farm.txt
Garage (Crash Course)
Name | Description | DSP | Position Number | Position Origin | Location Description |
---|---|---|---|---|---|
garage_01.alley |
1 |
0 | Medium burning fire. | ||
garage_01.spawn |
1 |
0 | Medium burning fire. | ||
1 | Medium burning fire. | ||||
garage_01.interior |
1 |
0 | Medium burning fire. | ||
(-3857.41, -9468.37, 35.54) | Steam gas loop. | ||||
garage_01.checkpoint |
1 |
0 | Steam gas loop. | ||
garage_01.street |
1 |
(-2654.78, -8420.69, 44.05) | Medium burning fire. | ||
garage_02.checkpoint |
1 |
0 | Steam gas loop. | ||
garage_02.street |
1 |
0 | Medium burning fire. | ||
garage_02.alley | Identical to urban.alley .
|
1 |
|||
garage_02.interior |
1 |
0 | Medium burning fire. | ||
(4433.04, 6543.67, 91.26) | Large echoing windy interior. | ||||
garage_02.finale |
1 |
0 | Looping vehicle diesel engine. | ||
1 | Looping vehicle diesel engine. | ||||
2 | Looping vehicle diesel engine. |
soundscapes_garage.txt
Hospital (No Mercy)
Name | Description | DSP | Position Number | Position Origin | Location Description |
---|---|---|---|---|---|
background_menu.streetrain |
1 |
0 | Random far between crow calls. | ||
hospital_01.alleyrain | Identical to urban.alleyrain .
|
1 |
|||
hospital_01.streetrain | Identical to urban.streetrain .
|
1 |
|||
hospital_01.subway | Identical to urban.subway .
|
1 |
|||
hospital_01.rooftop_1b_interior2 | Identical to urban.rooftop_1b_interior2 .
|
1 |
|||
hospital_01.street | Identical to urban.street .
|
1 |
|||
hospital_01.rooftop_1b | Identical to urban.rooftop_1b .
|
1 |
|||
hospital_01.rooftop_1b_interior | Identical to urban.rooftop_1b_interior .
|
1 |
|||
hospital_02.rooftop_1b_interior2 | Identical to urban.rooftop_1b_interior2 .
|
1 |
|||
hospital_02.underground_2 | Identical to urban.underground_2 .
|
1 |
|||
hospital_02.underground_1 | Identical to urban.underground_1 .
|
1 |
|||
hospital_02.underground_3 | Identical to urban.underground_3 .
|
1 |
|||
hospital_02.pillarsroom |
1 |
(8155.77, 3031.04, -147.45) | Heavy sound of buzzing flies (dead body). | ||
hospital_02.alleyrain | Identical to urban.alleyrain .
|
1 |
|||
hospital_02.generatorroom_off | Identical to urban.generatorroom_off .
|
1 |
|||
hospital_02.generatorroom | Identical to urban.generatorroom .
|
1 |
|||
hospital_02.streetrain | Identical to urban.streetrain .
|
1 |
|||
hospital_02.rooftop_1b_interior |
1 |
(7611.45, 4382.66, 259.27) | Electrical hum from a vending machine. | ||
(7775.96, 4061.74, 248.02) | Heavy sound of buzzing flies (dead body). | ||||
hospital_02.rooftop | Identical to urban.rooftop .
|
1 |
|||
hospital_02.controlroom | Identical to urban.controlroom .
|
1 |
|||
hospital_02.warehouseoutside | Identical to urban.warehouseoutside .
|
1 |
|||
hospital_03.alleyrain |
1 |
(12817.86, 8036.78, 125.83) | Steam gas loop. | ||
hospital_03.rooftop_1b_interior2 |
1 |
(11136.49, 5917.66, 86.23) | Medium amount of rain hitting ground. | ||
(10925.72, 7097.05, 296.03) | Medium amount of rain hitting ground | ||||
hospital_03.warehouse_1 |
1 |
||||
hospital_03.steamtunnel | Identical to urban.steamtunnel .
|
1 |
|||
hospital_03.boilerroom | Identical to urban.boilerroom .
|
1 |
|||
hospital_03.sewer |
1 |
(14283.93, 11623.13, -351.96) | Leaking water loop. | ||
(14278.09, 11623.96, -100.94) | Heavy wind and rain. | ||||
hospital_03.pipetunnel |
1 |
||||
hospital_03.streetrain | Identical to urban.streetrain .
|
1 |
|||
hospital_03.hospital |
1 |
(12662.56, 12319.38, 31.77) | Heavy sound of buzzing flies (dead body). | ||
(12311.40, 12419.25, 39.79) | Electrical hum from a vending machine. | ||||
(12882.79, 12341.79, 16.03) | Heavy wind and rain. | ||||
hospital_03.rooftop_1b_interior | Identical to urban.rooftop_1b_interior .
|
1 |
|||
hospital_03.respawn |
1 |
||||
hospital_04.hospital_interior |
1 |
||||
hospital_04.hospital_atrium |
1 |
(12709.09, 12042.67, 191.22) | Leaking water loop. | ||
hospital_04.elevator | Identical to urban.elevator .
|
1 |
|||
hospital_04.finaleoutside | Identical to urban.finaleoutside .
|
1 |
|||
hospital_04.construction | Identical to urban.construction .
|
1 |
|||
hospital_04.street | Identical to urban.street .
|
1 |
|||
hospital_04.respawn |
1 |
||||
hospital_05.street | Identical to urban.street .
|
1 |
|||
hospital_05.finaleinside |
1 |
(5819.67, 8430.61, 5920.03) | Medium amount of rain hitting ground. | ||
(5819.67, 8430.61, 5920.03) | Heavy sound of buzzing flies (dead body). | ||||
hospital_05.finaleoutside | Identical to urban.finaleoutside .
|
1 |
|||
hospital_05.respawn |
1 |
||||
hospital_05.finaleroof | Identical to urban.finaleroof .
|
1 |
|||
hospital_05.elevatorshaft |
1 |
(7200.16, 9297.32, 5920.03) | Leaking water loop. | ||
(7179.41, 9275.03, 6091.31) | Heavy wind and rain. |
soundscapes_hospital.txt
Lighthouse (The Last Stand)
Name | Description | DSP | Position Number | Position Origin | Location Description |
---|---|---|---|---|---|
lighthouse.woods |
1 |
(2360.08, -82.87, 173.25) | Water waves hitting the shoreline. | ||
(2974.34, 768.07, 904.31) | Occasional distant fog horn. | ||||
(1000.08, -277.44, 1118.27) | Infrequent loud and close-up fog horn. | ||||
lighthouse.house |
1 |
(2360.08, -82.87, 173.25) | Water waves hitting the shoreline. | ||
(1000.08, -277.44, 1118.27) | Infrequent loud and close-up fog horn. | ||||
(736.46, -88.49, 854.33) | Medium burning fire. | ||||
(2974.34, 768.07, 904.31) | Occasional distant fog horn. |
soundscapes_lighthouse.txt
Smalltown (Death Toll)
Name | Description | DSP | Position Number | Position Origin | Location Description |
---|---|---|---|---|---|
smalltown_01.woods_start |
1 |
0 | Heavy distant combat sounds. | ||
smalltown_01.woods |
1 |
0 | Heavy distant combat sounds. | ||
smalltown_01.riverbed |
1 |
(-13336.70, -11634.56, -510.17) | Swamp frog loop. | ||
0 | Heavy distant combat sounds. | ||||
smalltown_01.tunnel | Identical to rural.caveclosed .
|
1 |
|||
smalltown_01.tunnel_hall | Identical to rural.drainagesmall .
|
1 |
|||
smalltown_01.tunnel_bigroom | Identical to rural.bigroom .
|
1 |
|||
smalltown_01.river | Identical to rural.river .
|
1 |
|||
smalltown_01.caveclosed |
1 |
||||
smalltown_01.caveopen | Identical to rural.caveopen .
|
1 |
|||
smalltown_01.pumproom | Identical to rural.pumproom .
|
1 |
|||
smalltown_02.pumproom | Identical to rural.pumproom .
|
1 |
|||
smalltown_02.drainagesmall | Identical to rural.drainagesmall .
|
1 |
|||
smalltown_02.drainagemedium |
1 |
||||
smalltown_02.drainagebig | Identical to rural.drainagebig .
|
1 |
|||
smalltown_02.drainageopen | Identical to rural.drainageopen .
|
1 |
|||
smalltown_02.trainyardbuilding |
1 |
0 | Light close combat sounds. | ||
smalltown_02.woods |
1 |
0 | Medium distant combat sounds. | ||
smalltown_03.trainyardbuilding |
1 |
0 | Light close combat sounds. | ||
smalltown_03.trainyard |
1 |
0 | Light close combat sounds. | ||
smalltown_03.woods_far |
1 |
0 | Light close combat sounds. | ||
smalltown_03.woods_medium |
1 |
0 | Light close combat sounds. | ||
(-9756.75, -3895.52, 16.99) | Large bold burning fire (burning car). | ||||
smalltown_03.woods_close |
1 |
0 | Light close combat sounds. | ||
smalltown_03.graveyard |
1 |
0 | Light close combat sounds. | ||
smalltown_03.church |
1 |
0 | Light close combat sounds. | ||
smalltown_03.house |
1 |
0 | Light close combat sounds. | ||
(-6956.06, -1823.38, 10.21) | Small burning fire. | ||||
smalltown_03.town |
1 |
0 | (-239.48, -1101.99, -243.29) | Medium burning fire. | |
(-221.18, -1391.90, -159.93) | Large bold burning fire (burning car). | ||||
(-3283.99, -2058.96, -52.79) | Electrical hum from a vending machine. | ||||
smalltown_03.towninside | Identical to rural.towninside .
|
1 |
|||
smalltown_03.townalley | Identical to rural.townalley .
|
1 |
|||
smalltown_04.town |
1 |
(4306.20, -4515.68, 61.85) | Medium burning fire. | ||
smalltown_04.towninside |
1 |
(1871.42, -5544.37, 22.18) | Fluorescent light | ||
smalltown_04.townalley |
1 |
(-1128.43, -4921.85, -40.16) | Medium burning fire. | ||
smalltown_04.street |
1 |
||||
smalltown_04.house | Identical to urban.apartment .
|
1 |
|||
smalltown_04.trainyardbuilding | Identical to rural.trainyardbuilding .
|
1 |
|||
smalltown_05.park |
1 |
(5312.28, -859.43, 9.13) | Medium burning fire. | ||
smalltown_05.shack | Identical to rural.shack .
|
1 |
|||
smalltown_05.town |
1 |
(2656.17, 2919.52, -18.67) | Medium burning fire. | ||
(2980.75, 1780.56, -38.36) | Medium burning fire. | ||||
smalltown_05.boatinterior | Identical to rural.boatinterior .
|
1 |
|||
smalltown_05.boatexterior |
1 |
(5312.28, -859.43, 9.13) | Medium burning fire. | ||
smalltown_05.shoreline |
1 |
(5312.28, -859.43, 9.13) | Medium burning fire. | ||
smalltown_05.house | Identical to rural.house .
|
1 |
soundscapes_smalltown.txt
River (The Sacrifice)
Name | Description | DSP | Position Number | Position Origin | Location Description |
---|---|---|---|---|---|
river.shoreline |
1 |
||||
river.fishingboat |
1 |
||||
river.woods |
1 |
||||
river.rooftop |
1 |
||||
river_01.spawn |
1 |
0 | Medium burning fire. | ||
1 | Gentle water stream. | ||||
2 | Gentle water stream. | ||||
3 | Heavy sound of buzzing flies (dead body). | ||||
4 | Small burning fire. | ||||
river_01.shore |
1 |
0 | Medium burning fire. | ||
1 | Gentle water stream. | ||||
2 | Frequent sound of critters. | ||||
3 | Heavy sound of buzzing flies (dead body). | ||||
4 | Small burning fire. | ||||
river_01.street |
1 |
0 | Medium burning fire. | ||
1 | Frequent sound of critters. | ||||
2 | Heavy sound of buzzing flies (dead body). | ||||
3 | Frequent sound of critters. | ||||
4 | Medium burning fire. | ||||
5 | Small burning fire. | ||||
river_01.alley |
1 |
0 | Medium burning fire. | ||
1 | Heavy sound of buzzing flies (dead body). | ||||
2 | Steam gas loop. | ||||
3 | Frequent sound of critters. | ||||
4 | Gentle water stream. | ||||
5 | Medium burning fire. | ||||
6 | Small burning fire. | ||||
river_01.interiors |
1 |
0 | Medium burning fire. | ||
1 | Heavy sound of buzzing flies (dead body). | ||||
2 | Steam gas loop. | ||||
3 | Medium burning fire. | ||||
4 | Small burning fire. | ||||
5 | Electrical hum from a vending machine. | ||||
river_01.brickfactory |
1 |
0 | Steam gas loop. | ||
1 | Heavy sound of buzzing flies (dead body). | ||||
2 | Idle van motor loop. | ||||
3 | Electrical hum from a vending machine. | ||||
4 | Small burning fire. | ||||
5 | Small burning fire. | ||||
river_01.checkpoint |
1 |
0 | Electrical hum from a vending machine. | ||
1 | Idle van motor loop. | ||||
2 | Electrical hum from a vending machine. | ||||
3 | Small burning fire. | ||||
river_02.woods |
1 |
0 | Medium burning fire. | ||
1 | Frequent sound of critters. | ||||
2 | Medium burning fire. | ||||
3 | Frequent sound of critters. | ||||
4 | Frequent sound of critters. | ||||
river_02.oilbuilding |
1 |
0 | Idle van motor loop. | ||
1 | Electrical hum from a vending machine. | ||||
2 | Heavy sound of buzzing flies (dead body). | ||||
3 | Heavy sound of buzzing flies (dead body). | ||||
river_02.bargecrossing |
1 |
0 | Gentle water stream. | ||
1 | Gentle water stream. | ||||
2 | Frequent sound of critters. | ||||
3 | Frequent sound of critters. | ||||
4 | Often wooden boards and rope squeaking. | ||||
5 | Heavy sound of buzzing flies (dead body). | ||||
6 | Medium burning fire. | ||||
river_02.freighter |
1 |
0 | Gentle water stream. | ||
1 | Gentle water stream. | ||||
2 | Gentle water stream. | ||||
3 | Fluorescent light. | ||||
4 | Small burning fire. | ||||
river_02.hull |
1 |
0 | Heavy sound of buzzing flies (dead body). | ||
river_02.gravelpile |
1 |
0 | Infrequent metal squeaking. | ||
1 | Infrequent metal squeaking. | ||||
river_02.checkpoint |
1 |
0 | Fluorescent light. | ||
1 | Idle van motor loop. | ||||
2 | Electrical hum from a vending machine. | ||||
3 | Leaking water loop. | ||||
4 | Medium burning fire. | ||||
5 | Small burning fire. | ||||
river_02.highrise |
1 |
0 | Water fountain. | ||
1 | Fluorescent light. |
soundscapes_river.txt
Urban
Name | Description | DSP | Position Number | Position Origin | Location Description |
---|---|---|---|---|---|
urban.util_interiorslams |
1 |
||||
urban.util_metalslams |
1 |
||||
urban.util_metalslams_2 |
1 |
||||
urban.util_woodfloorsqueaks |
1 |
||||
urban.util_windgust |
1 |
||||
urban.util_distantcombat |
1 |
||||
urban.util_distantexplosions |
1 |
||||
urban.util_rat_scratches |
1 |
||||
urban.util_genericrooftop |
1 |
||||
urban.util_genericexterior_from_interior_1 |
1 |
||||
urban.util_genericexterior_from_interior_2 |
1 |
||||
urban.util_flies |
1 |
||||
urban.util_steam |
1 |
||||
urban.util_pipes |
1 |
||||
urban.rooftop_1b |
1 |
0 | Random far between crow calls. | ||
1 | Often mild to heavy interior metal squeaking. | ||||
2 | Heavy sound of buzzing flies (dead body). | ||||
3 | Rain on a tarpaulin sheet. | ||||
urban.rooftop_1b_interior |
1 |
0 | Heavy rainy weather hitting ground outside. | ||
1 | Heavy rainy weather hitting ground outside. | ||||
(2091.78, 1145.62, 305.90) | Heavy sound of buzzing flies (dead body). | ||||
(7586.01, 4049.45, 20.73) | Heavy sound of buzzing flies (dead body). | ||||
urban.rooftop_1b_interior2 |
1 |
0 | Heavy rainy weather hitting ground outside. | ||
1 | Heavy rainy weather hitting ground outside. | ||||
5 | Flourescent light. | ||||
6 | Medium burning fire. | ||||
(3023.50, 3176.03, 59.38) | Pipe plumbing system sounds. | ||||
(1747.18, 954.33, 72.05) | Electrical hum from a vending machine. | ||||
(2853.76, 3473.05, -222.57) | Heavy sound of buzzing flies (dead body). | ||||
(1740.45, 915.84, 160.03) | Heavy sound of buzzing flies (dead body). | ||||
(2173.42, 1053.01, 35.40) | Heavy sound of buzzing flies (dead body). | ||||
urban.underground_1 |
1 |
0 | Medium burning fire. | ||
1 | Humming machine. | ||||
2 | Pipe plumbing system sounds. | ||||
4 | Flourescent light. | ||||
(3893.85, 4238.32, -511.96) | Heavy sound of buzzing flies (dead body). | ||||
urban.underground_2 |
1 |
0 | Medium burning fire. | ||
2 | Humming machine. | ||||
3 | Electrical hum from a vending machine. | ||||
4 | Flourescent light. | ||||
5 | Flourescent light. | ||||
6 | Heavy sound of buzzing flies (dead body). | ||||
7 | Heavy sound of buzzing flies (dead body). | ||||
(4056.33, 4229.33, -300.52) | Steam gas loop. | ||||
(5780.42, 3697.63, -219.21) | Steam gas loop. | ||||
urban.underground_3 |
1 |
0 | Pipe plumbing system sounds. | ||
1 | Electrical hum from a vending machine. | ||||
2 | Flourescent light. | ||||
3 | Flourescent light. | ||||
4 | Heavy sound of buzzing flies (dead body). | ||||
5 | Heavy sound of buzzing flies (dead body). | ||||
6 | Heavy sound of buzzing flies (dead body). | ||||
7 | Heavy sound of buzzing flies (dead body). | ||||
urban.controlroom |
1 |
0 | Humming machine. | ||
1 | Humming machine. | ||||
2 | Computer monitor humming ambient. | ||||
3 | Generator mechanical hum. | ||||
urban.warehouse_1 |
1 |
0 | Heavy rainy weather hitting ground outside. | ||
1 | Heavy rainy weather hitting ground outside. | ||||
2 | Heavy rainy weather hitting ground outside. | ||||
3 | Heavy rainy weather hitting ground outside. | ||||
4 | Flourescent light. | ||||
5 | Steam gas loop. | ||||
urban.steamtunnel |
1 |
0 | Steam gas loop. | ||
1 | Steam gas loop. | ||||
2 | Steam gas loop. | ||||
3 | Steam gas loop. | ||||
4 | Heavy sound of buzzing flies (dead body). | ||||
urban.boilerroom |
1 |
0 | Heavy sound of buzzing flies (dead body). | ||
urban.hospital_interior |
1 |
0 | Heavy sound of buzzing flies (dead body). | ||
1 | Heavy sound of buzzing flies (dead body). | ||||
2 | Heavy rainy weather hitting ground outside. | ||||
3 | Heavy rainy weather hitting ground outside. | ||||
4 | Electrical hum from a vending machine. | ||||
5 | Flourescent light. | ||||
6 | Leaking water loop. | ||||
urban.flies |
1 |
||||
urban.rooftop |
1 |
||||
urban.street |
1 |
||||
urban.streetrain |
1 |
0 | Heavy sound of buzzing flies (dead body). | ||
1 | Heavy sound of buzzing flies (dead body). | ||||
2 | Heavy sound of buzzing flies (dead body). | ||||
3 | Large bold burning fire (burning car). | ||||
4 | Medium burning fire. | ||||
(3074.21, 4064.64, 61.28) | Medium burning fire. | ||||
urban.alley |
1 |
||||
urban.alleyrain |
1 |
0 | Heavy sound of buzzing flies (dead body). | ||
(2657.18, 1841.60, 61.28) | Medium burning fire. | ||||
(11818.37, 6007.17, 65.28) | Medium burning fire. | ||||
(12675.75, 6965.87, 61.28) | Medium burning fire. | ||||
urban.sewer |
1 |
||||
urban.pipetunnel |
1 |
||||
urban.apartment |
1 |
0 | Heavy sound of buzzing flies (dead body). | ||
1 | Heavy sound of buzzing flies (dead body). | ||||
urban.generatorroom_off |
1 |
6 | Pipe plumbing system and steam gas sounds. | ||
7 | Pipe plumbing system and steam gas sounds. | ||||
urban.generatorroom |
1 |
0 | Generator mechanical hum. | ||
1 | Generator mechanical hum. | ||||
3 | Flourescent light. | ||||
4 | Flourescent light. | ||||
5 | Flourescent light. | ||||
6 | Pipe plumbing system and steam gas sounds. | ||||
7 | Pipe plumbing system and steam gas sounds. | ||||
(7254.25, 3786.20, 250.80) | Electrical hum from a vending machine. | ||||
urban.respawn |
1 |
0 | Heavy sound of buzzing flies (dead body). | ||
hospital.respawn |
1 |
||||
urban.rooftopspawn |
1 |
||||
urban.hospitalspawn |
1 |
||||
urban.spawnrain |
1 |
0 | Random far between crow calls. | ||
urban.hospital |
1 |
||||
urban.office |
1 |
0 | Heavy sound of buzzing flies (dead body). | ||
1 | Heavy sound of buzzing flies (dead body). | ||||
urban.subway |
1 |
0 | Heavy sound of buzzing flies (dead body). | ||
1 | Heavy sound of buzzing flies (dead body). | ||||
2 | Heavy sound of buzzing flies (dead body). | ||||
3 | Heavy sound of buzzing flies (dead body). | ||||
urban.pillarsroom |
1 |
||||
urban.conveniencestore |
1 |
0 | Heavy sound of buzzing flies (dead body). | ||
urban.warehouseoutside |
1 |
||||
urban.warehouseinside |
1 |
||||
urban.tankroom |
1 |
||||
urban.powerplant |
1 |
||||
urban.powerplantinside |
1 |
||||
urban.parkinggarage |
1 |
||||
urban.elevator |
1 |
||||
urban.construction |
1 |
||||
urban.finaleinside |
1 |
||||
urban.finaleoutside |
1 |
||||
urban.finaleroof |
1 |
soundscapes_urban.txt
Rural
Name | Description | DSP | Position Number | Position Origin | Location Description |
---|---|---|---|---|---|
rural.woods |
1 |
||||
rural.woods3 |
1 |
||||
rural.morning |
1 |
||||
rural.bridge |
1 |
||||
rural.smallbuilding |
1 |
||||
rural.smallbuilding2 |
1 |
||||
rural.river |
1 |
(-13336.70, -11634.56, -510.17) | Swamp frog loop. | ||
rural.caveclosed |
1 |
||||
rural.caveopen |
1 |
||||
rural.traintunnel |
1 |
||||
rural.pumproom |
1 |
||||
rural.bigroom |
1 |
||||
rural.drainagebig |
1 |
||||
rural.drainagesmall |
1 |
||||
rural.drainageopen |
1 |
||||
rural.trainyardentrance |
1 |
||||
rural.trainyardrespawn |
1 |
||||
rural.trainyardbuilding |
1 |
||||
rural.trainyardbuilding2 |
1 |
||||
rural.trainyardbuilding2window |
1 |
||||
rural.trainyard |
1 |
||||
rural.trainyard2 |
1 |
||||
rural.house |
1 |
||||
rural.town |
1 |
||||
rural.towninside |
1 |
||||
rural.townalley |
1 |
||||
rural.boatinterior |
1 |
||||
rural.boatexterior |
1 |
6 | Frequent sound of critters. | ||
7 | Frequent sound of critters. | ||||
(3848.49, -4641.39, -259.87) | Gentle water stream. | ||||
rural.shoreline |
1 |
(4040.44, -2637.33, -21.18) | Regularly coyote calls and screeching owls. | ||
(3874.10, -6037.81, -95.56) | Frequent seagull calls. | ||||
(3874.10, -6037.81, -95.56) | Occasional distant fog horn. | ||||
rural.town_02 |
1 |
||||
rural.shack |
1 |
||||
rural.combat_far_heavy |
1 |
0 | Heavy distant combat sounds. | ||
rural.combat_far_medium |
1 |
0 | Medium distant combat sounds. | ||
rural.combat_close_light |
1 |
0 | Light close combat sounds. |
soundscapes_rural.txt
Environment articles: | |
---|---|
Soundsystem | Soundscapes • Soundscripts • Soundcache • Sound Operators • Looping Sound • Music Composition Software • Hammer Sound Browser |
Choreography | Choreography Creation • Response System • Faceposer • Scene Implementation |