Template:I BaseTank: Difference between revisions
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TeamSpen210 (talk | contribs) (Describe the behaviour of SetTargetEntity) |
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{{ | {{ {{PAGENAME}} |startcollapsed=0}} | ||
{{ | <includeonly> | ||
{{ | |||
{{ | <onlyinclude>{{Expand|title=BaseTank inputs|startcollapsed={{{startcollapsed|1}}}| | ||
{{ | {{I|Activate|Turn the tank on.}} | ||
{{ | {{I|Deactivate|Turn the tank off (go dormant).}} | ||
{{ | {{I|SetFireRate|How fast to fire (0 {{=}} don't fire).|param=float}} | ||
{{ | {{I|SetDamage|Set the '''Damage Per Bullet''' keyvalue.|param=integer}} | ||
{{ | {{I|SetTargetPosition|World position (coordinates) that to aim at|param=vector}} | ||
{{ | {{I|SetTargetDir|Direction (pitch yaw roll) to aim at.|param=vector}} | ||
{{ | {{I|SetTargetEntityName|"Set the entity I should follow/attack to the closest entity matching this name."{{clarify}}|param=targetname}} | ||
{{ | {{I|SetTargetEntity|"Set the entity I should follow/attack to the passed in entity. This requires an output which passes an entity through the output."{{clarify}}|param=entity}} | ||
{{ | {{I|ClearTargetEntity|Clear the entity memory of any targets it was told to attack.}} | ||
{{ | {{I|FindNPCToManTank|Find a nearby capable NPC to man this tank.|param=string}} | ||
{{ | {{I|StartFindingNPCs|Start searching for capable NPCs to man this tank.}} | ||
{{I|StopFindingNPCs|Stop searching for capable NPCs to man this tank.}} | |||
{{I|ForceNPCOff|Force the NPC manning this tank (if any) to leave.}} | |||
{{I|SetMaxRange|Set the max range of the tank. {{confirm|Maximum distance a shot can go?}}|param=float}} | |||
}}</onlyinclude> | |||
</includeonly> | |||
[[Category:Input Templates|BaseTank]] | [[Category:Input Templates|BaseTank]] | ||
Latest revision as of 12:53, 21 April 2025
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