Grenade ar2: Difference between revisions
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(Created page with "{{DISPLAYTITLE:grenade_ar2}} thumb|200px|right|Submachine gun grenade. {{hl2 point|grenade_ar2}} This is the grenade created and launched...") |
CHILLMODEA (talk | contribs) m (Fix partial rewrite of partial rewrite (i messed up a lil)) |
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{{ | <!-- When this page is updated to {{langsp}} or {{langsp}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{HL2 topicon}} | ||
[[ | {{LanguageBar}}{{Ent not in fgd}} | ||
{{ | {{CD|CGrenadeAR2|file1=grenade_ar2.cpp}} | ||
[[File:item_ammo_smg1_grenade.jpg|thumb|200px|right|Submachine gun grenade.]] | |||
{{this is a|model entity|game=Half-Life 2|name=grenade_ar2}} This is the grenade created and launched by the [[weapon_smg1|SMG]] alt-fire. It is not affected by the gravity gun. Despite the name, it is not related to the [[AR2]], which emits a {{ent|prop_combine_ball}} for secondary fire. | |||
==ConVars/Commands== | |||
{{varcom|start}} | |||
{{varcom|sk_smg1_grenade_radius|250|dist|Radius inside which to damage objects, when a grenade explodes.}} | |||
{{varcom|smoke_trail|1|01|Leaves a small smoke trail behind SMG grenades.}} | |||
{{varcom|end}} | |||
==FGD code== | |||
{{todo}}<!--Hoping to get Ficool's FGD base classes for this. -Pinsplash --> | |||
[[Category:Half-Life 2 Weapons]] | |||
Latest revision as of 15:15, 18 July 2025
| CGrenadeAR2 |
grenade_ar2 is a model entity available in
Half-Life 2. This is the grenade created and launched by the SMG alt-fire. It is not affected by the gravity gun. Despite the name, it is not related to the AR2, which emits a prop_combine_ball for secondary fire.
ConVars/Commands
| Cvar/Command | Parameters or default value | Descriptor | Effect |
|---|---|---|---|
| sk_smg1_grenade_radius | 250 | Hammer units | Radius inside which to damage objects, when a grenade explodes. |
| smoke_trail | 1 | 0 disables, 1 enables | Leaves a small smoke trail behind SMG grenades. |
FGD code
[Todo]
