Render target: Difference between revisions

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m (Nesciuse moved page Render target/en to Render target without leaving a redirect: Move en subpage to basepage)
 
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{{todo|document this, finally}}
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{{stub}}
[[File:Camera render target.png|400px|thumb|right|A render target used on a camera in {{ent|d2_prison_05}}{{hl2}}]]
[[File:Shadow render target.png|250px|thumb|right|Moving (dynamic) shadows, all clumped into one render target texture.]]
[[File:Shadow render target2.png|250px|thumb|right|Perhaps the most recognizable shadows are ones from the crane magnet and buggy. (shown in blue to highlight)]]
'''Render Targets''' are special textures that power things such as camera screens and dynamic shadows.
 
{{todo|How to apply them.}}
 
{{todo|How to make one.}}
 
{{todo|Related console commands?}}

Latest revision as of 10:22, 12 July 2024

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Stub

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A render target used on a camera in d2_prison_05Half-Life 2
Moving (dynamic) shadows, all clumped into one render target texture.
Perhaps the most recognizable shadows are ones from the crane magnet and buggy. (shown in blue to highlight)

Render Targets are special textures that power things such as camera screens and dynamic shadows.

Todo: How to apply them.
Todo: How to make one.
Todo: Related console commands?