Template:Fl BaseCombine: Difference between revisions

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(Gave it the number values and rearranged to match ascending order)
m (Formatting)
 
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{{Fl BaseNPC}}
{{Fl BaseNPC}}
* 65536 : Start LookOff
{{Fl|65536|Start LookOff}}
* 131072 : Don't drop grenades
{{Fl|131072|Don't drop grenades}}{{Bug|If a Combine soldier dies in the middle of throwing a grenade, they will drop the grenade, regardless of whether or not this flag is set}}
* 262144 : Don't drop ar2 alt fire (elite only)
{{Fl|262144|Don't drop ar2 alt fire (elite only)|since={{ep1}}}}<noinclude>
[[Category:Flag Templates|BaseCombine]]
</noinclude>

Latest revision as of 12:44, 1 January 2024

BaseNPC flags 
Wait Till Seen : [1]
Prevents this NPC from seeing (or being seen) until it enters a player's viewcone.
Gag : [2]
Won't make IDLE sounds until it's angry.
Fall to ground (unchecked means teleport to ground) : [4]
Drop Healthkit : [8]
Causes this NPC to drop an item_healthvial upon dying.
Efficient : [16]
Don't acquire enemies or avoid obstacles
Wait For Script : [128]
Forces this NPC to "wait" in an idle state until it finishes playing a scripted_sequence.
Long Visibility/Shoot : [256]
By default, increases a NPC's sight range to 6,000 units and allows it to attack from anywhere within that distance.
Fade Corpse : [512]
Think outside PVS : [1024]
Allows this NPC to run its regular AI outside of any player's PVS.
Template NPC : [2048]
Marks this NPC as a template for entities like npc_template_maker. The NPC will not spawn on its own. This is not needed for point_template.
Do Alternate collision for this NPC (player avoidance) : [4096]
Note.pngNote:This flag is disabled in Half-Life 2: Episode One Half-Life 2: Episode Two episodic for player companions, because the StartScripting input does this.
Don't drop weapons : [8192]
Ignore player push : [16384] (in all games since Source 2006)
Entity won't give way to player.
Start LookOff : [65536]
Don't drop grenades : [131072]
Icon-Bug.pngBug:If a Combine soldier dies in the middle of throwing a grenade, they will drop the grenade, regardless of whether or not this flag is set  [todo tested in ?]
Don't drop ar2 alt fire (elite only) : [262144] (in all games since Half-Life 2: Episode One)