Half-Life VR: Difference between revisions

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(Created page with "{{ModStatus | engine = Source | status = alpha | download = https://vrmods.wordpress.com/ }} == Overview == Half-Life VR adds full 1:1 weapon tracking using the Razer Hydra, pl...")
 
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{{For|about=the VR mod for {{hl2|4}}|the official Half-Life VR game, {{hla|4}}, which was internally referred to as '''Half-Life VR''' (or {{code|hlvr}})|[[Half-Life: Alyx]]|}}
{{Orphan|date=January 2024}}
{{ModStatus
{{ModStatus
| engine = Source
| engine = Source
| status = alpha
| status = dead
| download = https://vrmods.wordpress.com/
| download = https://www.moddb.com/mods/half-life-vr/downloads/half-life-vr-12
}}
}}


== Overview ==
== Overview ==


Half-Life VR adds full 1:1 weapon tracking using the Razer Hydra, plus countless changes designed to make Half-Life 2 a more VR friendly Experience. Now with experimental body tracking in preparation for upcoming STEM support.
Half-Life VR adds full 1:1 weapon tracking using the Razer Hydra, plus countless changes designed to make Half-Life 2 a more VR-friendly experience. Now with experimental full body tracking in preparation for upcoming STEM support.


== Features ==
== Features ==


* Native Razer Hydra and Oculus Rift support.
* Native Razer Hydra and Oculus Rift support.
* Numerous changes to make HL2 more VR friendly.
* Numerous changes to make HL2 more VR-friendly.


== Media ==
== Media ==


[https://www.youtube.com/watch?v=NydjGOUL3Co Some gameplay video on youtube.]
[https://www.youtube.com/watch?v=NydjGOUL3Co Some gameplay video on YouTube.]




== History ==
== History ==


23/9/2013: First release based on the new 2013 SDK.
* 14/10/2013: Version 1.2 released.


* 23/9/2013: First release based on the new 2013 SDK.


== Team ==
== Team ==
Line 31: Line 37:
== External links ==
== External links ==


* [https://vrmods.wordpress.com/ Official website]
* [https://vrmods.wordpress.com/ Official website] ([https://web.archive.org/web/20231219170821/https://vrmods.wordpress.com/ Archive])
* [http://www.moddb.com/mods/half-life-vr ModDB Page]
* {{moddb|half-life-vr|ModDB Page}}
* [http://hl2.gamebanana.com/gamefiles/3164 GameBanana page]
* [http://hl2.gamebanana.com/gamefiles/3164 GameBanana page]
* [http://www.riftenabled.com/admin/app/81 RiftEnabled page]
* [http://www.riftenabled.com/admin/app/81 RiftEnabled page]
* [https://share.oculusvr.com/app-preview/137998971563235s8pzrrudi Oculus Share page]
* [https://share.oculusvr.com/app-preview/137998971563235s8pzrrudi Oculus Share page]
[[Category:Half-Life 2]]
{{stub}}

Latest revision as of 17:39, 3 May 2025

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This article is about the VR mod for Half-Life 2 Half-Life 2. For the official Half-Life VR game, Half-Life: Alyx Half-Life: Alyx, which was internally referred to as Half-Life VR (or hlvr), see Half-Life: Alyx.


Skull and crossbones.png

This mod for Source is no longer being developed. Download its last release here.

Overview

Half-Life VR adds full 1:1 weapon tracking using the Razer Hydra, plus countless changes designed to make Half-Life 2 a more VR-friendly experience. Now with experimental full body tracking in preparation for upcoming STEM support.

Features

  • Native Razer Hydra and Oculus Rift support.
  • Numerous changes to make HL2 more VR-friendly.

Media

Some gameplay video on YouTube.


History

  • 14/10/2013: Version 1.2 released.
  • 23/9/2013: First release based on the new 2013 SDK.

Team

  • Nathan Andrews: Programming and Design
  • WormSlayer : Graphics & Design

External links


Stub

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