Npc grenade frag: Difference between revisions
		
		
		
		
		
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 Note:Default FGD mistakenly gave this BaseNPC Keyvalues/Inputs/Outputs
Note:Default FGD mistakenly gave this BaseNPC Keyvalues/Inputs/Outputs
		
	
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| {{ | {{CD|CGrenadeFrag|file1=grenade_frag.cpp}} | ||
| {{this is a|model entity|name=npc_grenade_frag|game=Half-Life 2 series}} It is the about-to-explode version of [[weapon_frag]] created when thrown. | |||
| == | == Keyvalues == | ||
| {{KV Targetname}} | |||
| == Inputs == | |||
| {{I|SetTimer|This input makes the grenade live, and specifies how many seconds before it explodes.|param=float}} | |||
| {{Note|Default [[Half-Life_2.fgd|FGD]] mistakenly gave this BaseNPC Keyvalues/Inputs/Outputs}} | |||
| == Dedicated Console Variables == | == Dedicated Console Variables == | ||
| ;sk_plr_dmg_fraggrenade <[[int]]> | ;sk_plr_dmg_fraggrenade <[[int]]> | ||
| :  | : Damage of grenades thrown by the player. | ||
| ;sk_npc_dmg_fraggrenade <[[int]]> | ;sk_npc_dmg_fraggrenade <[[int]]> | ||
| :  | : Damage of grenades thrown by NPCs. | ||
| ;sk_fraggrenade_radius <[[int]]> | ;sk_fraggrenade_radius <[[int]]> | ||
| :  | : Explosion size (default 250). | ||
| [[Category:Half-Life 2 NPCs]] | [[Category:Half-Life 2 NPCs|G]] | ||
| {{immobile npc}} | {{immobile npc}} | ||
Latest revision as of 08:20, 26 May 2025
|  Class hierarchy | 
|---|
| CGrenadeFrag | 
|  grenade_frag.cpp | 
npc_grenade_frag  is a   model entity  available in  Half-Life 2 series. It is the about-to-explode version of weapon_frag created when thrown.
 Half-Life 2 series. It is the about-to-explode version of weapon_frag created when thrown.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentnameortarget).
 Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- SetTimer <float>
- This input makes the grenade live, and specifies how many seconds before it explodes.
 Note:Default FGD mistakenly gave this BaseNPC Keyvalues/Inputs/Outputs
Note:Default FGD mistakenly gave this BaseNPC Keyvalues/Inputs/Outputs