Adrenaline Gamer 2: Difference between revisions
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__NOTOC__{{ModStatus|status=released|engine=Source|download=http://www. | {{cleanup}}__NOTOC__{{ModStatus|status=released|engine=Source|download=http://www.adrenalinegamer2.com/index.php?site=files}} | ||
{{ag2|4}} is {{hl2dm|4}} regular Multiplayer with additional features that make the game faster and more addictive and fun to play. The Tau Canon aka Gauss, longjump pack, bunny hopping, wall jump, brightskin models and hitsound are part of it for instance. And there are a lot of other additions that make this mod... | |||
[[File:Software Cover - AG2.jpg|AG2]] | |||
== Features == | == Features == | ||
{{Version|1. | {{Version|1.02}} | ||
''' | '''AG2 features the following among a lot of others that you can find [http://www.adrenalinegamer2.com/index.php?site=static&staticID=1 here]:''' | ||
* Tau Canon aka Gauss | * Tau Canon aka Gauss | ||
* Longjump module, bunny hop, wall jump, ramp jump | * Longjump module, bunny hop, wall jump, ramp jump | ||
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''' | '''AG2 provides 13 game modes :''' | ||
* FFA, TDM (up to 6 teams) | * FFA, TDM (up to 6 teams) | ||
* Last Team Standing | * Last Team Standing | ||
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''' | '''AG2 provides a full management system :''' | ||
*Command Menu GUI : an in-game Command Menu Graphic User Interface facilitates the setup of a match: all common match settings such as "Friendly Fire", "Weapon Stay", "Current Map/Next Map", "Time Limit" and others can be set in a very simple and efficient way. | *Command Menu GUI : an in-game Command Menu Graphic User Interface facilitates the setup of a match: all common match settings such as "Friendly Fire", "Weapon Stay", "Current Map/Next Map", "Time Limit" and others can be set in a very simple and efficient way. | ||
*Voting system : all the settings can be decided by the players just by initiating a vote from the GUI (Command Menu). | *Voting system : all the settings can be decided by the players just by initiating a vote from the GUI (Command Menu). | ||
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''' | '''AG2 natively supports running maps from many mods including : [[Counter-Strike:Source]], [[Day of Defeat: Source]], [[Dystopia]], [[Half-Life 2: Capture The Flag]], [[Hidden: Source]], [[Sourceforts]], [http://www.hl2assault.com/ HL2 Assault], [http://www.goldeneyesource.com/ Golden Eye], [[Plan of Attack]], [[Battle Grounds 2]], [[Insurgency]], [[Insects infestation]], [[Fortress Forever]], [[Pirates, Vikings, and Knights II]] | ||
== Gameplay Development Kit (GDK) == | == Gameplay Development Kit (GDK) == | ||
A gameplay is characterized by the value given to variables that define the rules of interaction of the players with the virtual world. | A gameplay is characterized by the value given to variables that define the rules of interaction of the players with the virtual world. AG2 includes a built-in GDK that truly enables everyone to create its own gameplay without a single line of code. You can define the movement as well as the gravity and the weapons damages. You can decide what weapons to enable or not, and which weapon shall be present when respawning. You can influence the gameplay in many ways. Defining your own gameplay and testing it is a matter of minutes. | ||
== Team == | == Team == | ||
* Coders : J@nek (Lead), RATICIDE | * Coders : J@nek (Lead), RATICIDE | ||
* Mappers : aRm, Keved | * Mappers : aRm, Keved | ||
* Beta test and tweak : s0cke, aRm, aelixir, raz!el, Pincus, mAgu, pille, d0nut, noobster.at | * Beta test and tweak : s0cke, aRm, aelixir, raz!el, Pincus, mAgu, pille, d0nut, noobster.at | ||
* Web designer/coder : K3rmit | * Web designer/coder : K3rmit | ||
== Media == | == Media == | ||
'''Pictures''' | '''Pictures'''<br /> | ||
< | [[File:hl2dmpro_red.jpg|150px|A Red chatting in-game]] | ||
[[ | [[File:hl2dmpro_yellow.jpg|150px|The Yellows]] | ||
[[ | [[File:hl2dmpro_tau.jpg|150px|Tau canon / Gauss]] | ||
[[ | [[File:pg_longjump.jpg|150px|Longjump module]] | ||
[[ | [[File:hl2dmpro_irc.jpg|150px|IRC]] | ||
[[ | [[File:hl2dmpro_command.jpg|150px|Command Menu]] | ||
[[ | [[File:hl2dmpro_admin.jpg|150px|Admin Menu]] | ||
[[ | |||
'''Video''' | '''Video''' | ||
* [http:// | * [http://www.youtube.com/watch?v=l0UoyaV-2oM HL²DM Pro - Trailer ] | ||
* [http:// | * [http://www.youtube.com/watch?v=1zEZ4yqASyU Frag movie - Team idc] | ||
* [http:// | * [http://www.youtube.com/watch?v=78bfu5Q3QxM 1o1 Janek vs RATICIDE - Stakyard] | ||
* [http://www.youtube.com/watch?v=d6hPj0WPEhI Elusive - Trick jumps by Jatman] | |||
* [http:// | |||
== External links == | |||
*[http://www.adrenalinegamer2.com Official Website] | |||
*[http://www.adrenalinegamer2.com/index.php?site=files Mod download]{{note|HL²MP required}} | |||
*[http://www.adrenalinegamer2.com/index.php?site=forum Official Forums] | |||
*{{moddb|6138}} | |||
[[Category:Multiplayer Mods]] | [[Category:Multiplayer Mods]] |
Latest revision as of 09:17, 19 June 2024

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This mod for Source has been released! Download it now.
Adrenaline Gamer 2 is
Half-Life 2: Deathmatch regular Multiplayer with additional features that make the game faster and more addictive and fun to play. The Tau Canon aka Gauss, longjump pack, bunny hopping, wall jump, brightskin models and hitsound are part of it for instance. And there are a lot of other additions that make this mod...
Features
Current Version : 1.02 |
AG2 features the following among a lot of others that you can find here:
- Tau Canon aka Gauss
- Longjump module, bunny hop, wall jump, ramp jump
- Brightskins
- Hitsounds
- Customizable HUD, radar
- Match statistics
- Built-in Web browser, IRC client, Winamp Controler
AG2 provides 13 game modes :
- FFA, TDM (up to 6 teams)
- Last Team Standing
- Arcade
- Arena, Tourney
- Fugitive
- InstaGib
- Capture The Flag/Arcade, Domination
- Football / Warball
AG2 provides a full management system :
- Command Menu GUI : an in-game Command Menu Graphic User Interface facilitates the setup of a match: all common match settings such as "Friendly Fire", "Weapon Stay", "Current Map/Next Map", "Time Limit" and others can be set in a very simple and efficient way.
- Voting system : all the settings can be decided by the players just by initiating a vote from the GUI (Command Menu).
- Administration Menu GUI : A server administrator can decide on what available features to authorize or not on his server.
AG2 natively supports running maps from many mods including : Counter-Strike:Source, Day of Defeat: Source, Dystopia, Half-Life 2: Capture The Flag, Hidden: Source, Sourceforts, HL2 Assault, Golden Eye, Plan of Attack, Battle Grounds 2, Insurgency, Insects infestation, Fortress Forever, Pirates, Vikings, and Knights II
Gameplay Development Kit (GDK)
A gameplay is characterized by the value given to variables that define the rules of interaction of the players with the virtual world. AG2 includes a built-in GDK that truly enables everyone to create its own gameplay without a single line of code. You can define the movement as well as the gravity and the weapons damages. You can decide what weapons to enable or not, and which weapon shall be present when respawning. You can influence the gameplay in many ways. Defining your own gameplay and testing it is a matter of minutes.
Team
- Coders : J@nek (Lead), RATICIDE
- Mappers : aRm, Keved
- Beta test and tweak : s0cke, aRm, aelixir, raz!el, Pincus, mAgu, pille, d0nut, noobster.at
- Web designer/coder : K3rmit
Media
Video
- HL²DM Pro - Trailer
- Frag movie - Team idc
- 1o1 Janek vs RATICIDE - Stakyard
- Elusive - Trick jumps by Jatman
External links
- Official Website
- Mod download
Note:HL²MP required
- Official Forums
ModDB page