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Info target helicopter crash: Difference between revisions

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[[File:info_target.png|left|link=]]
{{LanguageBar}} {{HL2 topicon}}
{{hl2 point|info_target_helicopter_crash}} A helicopter crash target. When a [[npc_helicopter]] is killed, it will attempt to crash at a point specified by an [[info_target_helicopter_crash]].  
{{CD|CPointEntity|file1=[https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/game/server/hl2/npc_attackchopper.cpp#L187 npc_attackchopper.cpp]|nolink=1}}
{{clr}}
{{This is a|point entity|sprite=info_target.png|name=info_target_helicopter_crash|game=Half-Life 2 series|game1=Portal|game2=Alien Swarm}} When an {{ent|npc_helicopter}} is killed, it will attempt to crash at this point.


== Keyvalues ==
 
==Keyvalues==
{{KV Targetname}}
{{KV Targetname}}
{{KV Parentname}}
== Inputs ==
{{I Targetname}}
{{I Parentname}}


== Outputs ==
==See also==
{{O Targetname}}
*{{ent|info_target_gunshipcrash}}, an {{ent|npc_combinegunship}} counterpart.

Latest revision as of 06:14, 17 September 2024

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C++ Class hierarchy
CPointEntity
CBaseEntity
C++ npc_attackchopper.cpp
Info target.png

info_target_helicopter_crash is a point entity available in Half-Life 2 series Half-Life 2 series, Portal Portal, and Alien Swarm Alien Swarm. When an npc_helicopter is killed, it will attempt to crash at this point.


Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

See also