Test sidelist: Difference between revisions
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{{ | {{obsolete}} | ||
{{ | {{This is a|internal=1|logical entity|name=test_sidelist}} It is a debugging entity made to test the [[sidelist]] picking feature, which converts faces selected in {{hammer|4}} to their equivalent in the [[BSP]]. Description in [[FGD]] says "Test entity for Ken!". | ||
== Keyvalues == | == Keyvalues == | ||
{{KV|Sides|intn=sides|sidelist|Converts brush side ids to brush side indices saving the result into this keyvalue and remains in entity lump}} | |||
[ | == See also == | ||
* [https://github.com/ValveSoftware/source-sdk-2013/blob/0565403b153dfcde602f6f58d8f4d13483696a13/src/utils/vbsp/map.cpp#L1631 definition] |
Latest revision as of 17:36, 22 May 2025

This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
test_sidelist
is an internal logical entity available in all Source games. It is a debugging entity made to test the sidelist picking feature, which converts faces selected in
Hammer to their equivalent in the BSP. Description in FGD says "Test entity for Ken!".
Keyvalues
- Sides (sides) <sidelist>
- Converts brush side ids to brush side indices saving the result into this keyvalue and remains in entity lump