Both Teams are Full error: Difference between revisions

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An error in [[Counter-Strike: Source]]. The game cannot find an available spawn point, either because you forgot to place them, or because those you placed are invalid.
{{LanguageBar|Both Teams are Full error}}
{{subpage|[[Counter-Strike: Source Level Creation]]}}
{{subpage|[[Counter-Strike: Global Offensive Level Creation]]}}
This error in {{css|4}} and {{csgo|4}} occurs if the game cannot find an available spawn point, either because you forgot to place them, or because those you placed are invalid.


You need to have both <code>info_player_counterterrorist</code> and <code>info_player_terrorist</code> entities in the map, or the game will not be set up correctly. See [[Counter-Strike: Source Level Creation]] for information on the necessary entities.
You need to have both {{ent|info_player_counterterrorist}} and {{ent|info_player_terrorist}} entities in the map, or the game will not be set up correctly.


If both spawn points has been placed, check the [[console]]. If it reports that your spawn points are invalid, the problem is usually that your spawn point entities are intersecting another surface in the map (usually the ground). (Unlike HL2SP and HL2DM spawn point entities, CS:S spawn point entities will intersect the ground if not placed a couple of units above it.) Try moving the entities up a little bit to make sure that they are not intersecting with anything.
If both spawn points has been placed, check the [[Developer Console]].
If it reports that your spawn points are invalid (for example <code>Invalid terrorist spawnpoint at (<x>,<y>,<z>)</code>), the problem is usually that your spawn point entities are intersecting another surface in the map, usually the ground.
Unlike {{hl2|4}} and {{hl2dm|4}} spawn point entities, {{css|4}} spawn point entities will intersect the ground if not placed a couple of units above it.
Try moving the entities up a little bit (atleast 16 unit above the ground, more than 16-32 unit from wall or another spawn entities) to make sure that they are not intersecting with anything.


[[Category:Level Design FAQ]]
[[Category:Level Design FAQ]]
[[Category:Errors]]
[[Category:Errors]]
[[Category:Counter-Strike: Source]]
[[Category:Counter-Strike: Source]]
[[Category:Counter-Strike: Global Offensive]]

Latest revision as of 00:31, 30 June 2025

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This error in Counter-Strike: Source Counter-Strike: Source and Counter-Strike: Global Offensive Counter-Strike: Global Offensive occurs if the game cannot find an available spawn point, either because you forgot to place them, or because those you placed are invalid.

You need to have both info_player_counterterrorist and info_player_terrorist entities in the map, or the game will not be set up correctly.

If both spawn points has been placed, check the Developer Console. If it reports that your spawn points are invalid (for example Invalid terrorist spawnpoint at (<x>,<y>,<z>)), the problem is usually that your spawn point entities are intersecting another surface in the map, usually the ground. Unlike Half-Life 2 Half-Life 2 and Half-Life 2: Deathmatch Half-Life 2: Deathmatch spawn point entities, Counter-Strike: Source Counter-Strike: Source spawn point entities will intersect the ground if not placed a couple of units above it. Try moving the entities up a little bit (atleast 16 unit above the ground, more than 16-32 unit from wall or another spawn entities) to make sure that they are not intersecting with anything.