Env tonemap controller ghost: Difference between revisions
Jump to navigation
Jump to search


Note:Other functionality and all
m (Stub tag isn't necessary) |
No edit summary |
||
(13 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{LanguageBar}} | ||
__NOTOC__ | |||
{{CD|CEnvTonemapController}} | |||
{{this is a|logical entity|name=env_tonemap_controller_ghost|series=Left 4 Dead|sprite=env_tonemap_controller.png}} | |||
An entity that controls the [[HDR]] tonemapping for ghost player. | |||
An entity that controls the [[HDR]] tonemapping for ghost player | |||
{{OtherKIO|env_tonemap_controller|Other functionality and all}} | |||
== See also == | |||
* {{ent|env_tonemap_controller_infected}} | |||
* {{ent|env_tonemap_controller}} | |||
* | |||
*{{ |
Latest revision as of 04:31, 29 April 2025


![]() |
---|
CEnvTonemapController |

env_tonemap_controller_ghost
is a logical entity available in Left 4 Dead series.
An entity that controls the HDR tonemapping for ghost player.

Keyvalues / Inputs / Outputs
are same as env_tonemap_controller.