Trigger asw synup chatter: Difference between revisions
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{{ | {{this is a|brush entity|name=trigger_asw_synup_chatter|game=Alien Swarm}} It makes Crash or Vegas comment about 'SynUp Cola'. | ||
== Recommendations == | == Recommendations == | ||
Line 7: | Line 7: | ||
== Keyvalues == | == Keyvalues == | ||
; | ; Start Disabled | ||
: Should the trigger start disabled? | : Should the trigger start disabled? | ||
; | ; Filter Name | ||
: Name of the filter defining what type of entities can activate this trigger. '''Mostly unecessary in Alien Swarm.''' | : Name of the filter defining what type of entities can activate this trigger. '''Mostly unecessary in Alien Swarm.''' | ||
Latest revision as of 17:57, 17 May 2024
trigger_asw_synup_chatter
is a brush entity available in Alien Swarm. It makes Crash or Vegas comment about 'SynUp Cola'.
Recommendations
- For best effect place near an actual 'SynUp Cola' Prop(machine or can).
- The Machine model is found via 'Swarmprops\furniture\sysnupmachinemesh.mdl'
- The Can model is found via 'Swarmprops\miscdeco\synupcan.mdl'
Keyvalues
- Start Disabled
- Should the trigger start disabled?
- Filter Name
- Name of the filter defining what type of entities can activate this trigger. Mostly unecessary in Alien Swarm.
Flags
- Marines And Aliens
- Pushables
- Physics Objects
- Only Marines
- Everything(not including physics debris)
- Physics debris
- Only NPCs in Vehicles (respects player ally flag)
- Correctly account for object mass(trigger_push used to assume 100kg) and multiple component physobjs (car, blob...)
Outputs
|
Inputs
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