Info goal infected chase: Difference between revisions
Jump to navigation
Jump to search
Placement Tip:Put this in hierarchy with the escape vehicle or with a func_tracktrain to make all the infected in the map chase it!
Note:In
Left 4 Dead 2 it's spawned when vomitjar_projectile breaks to attract commons
ThaiGrocer (talk | contribs) mNo edit summary |
m (→Inputs: Substituted IO templates) |
||
(9 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{ | __NOTOC__ | ||
{{ | {{CD|CInfoGoalInfectedChase}} | ||
{{this is a|point entity|game=Left 4 Dead series|name=info_goal_infected_chase}} It attracts common infected like the vomit jar to give them something to do during outros. | |||
{{ModernPlacementTip|Put this in hierarchy with the escape vehicle or with a func_tracktrain to make all the infected in the map chase it!}} | |||
{{Note|In {{l4d2|4}} it's spawned when [[vomitjar_projectile]] breaks to attract [[infected|commons]]}} | |||
== Keyvalues == | == Keyvalues == | ||
{{KV Targetname}} | |||
== Inputs == | == Inputs == | ||
{{I | {{I|Enable|Start attracting all infected in the map.}} | ||
{{I | {{I|Disable|Stop attracting infected.}} | ||
== See | == See Also == | ||
* {{ent|weapon_vomitjar_spawn}} |
Latest revision as of 11:00, 21 April 2025
![]() |
---|
CInfoGoalInfectedChase |
info_goal_infected_chase
is a point entity available in Left 4 Dead series. It attracts common infected like the vomit jar to give them something to do during outros.



Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- Enable
- Start attracting all infected in the map.
- Disable
- Stop attracting infected.