Ricochet Level Creation/Configuring Hammer for Ricochet: Difference between revisions

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{{Вернуться к|Ricochet Level Creation}}
{{LanguageBar|title = Ricochet Level Creation/Configuring Hammer for Ricochet}}
[[Source SDK]] не поддерживает Ricochet, потому что Ricochet является [[Goldsource]] игрой. Source SDK поддерживает только [[Source]] движок.
{{cleanup|Outdated, page should be updated accordingly:
# Во первых Вам необходимо скачать Valve Hammer Editor 3.4 (VHE) и установить обновление ярлыка hammer.exe до версии 3.5, потому что только версия 3.5 поддерживает 3D просмотр моделей.
* GoldSrc on Steam no longer uses GCF archives.
# Откройте файл SteamApps\ricochet.gcf через [[GCFScape]]. Скопируйте оттуда ''ricochet\ricochet.wad'', который поместите в ''SteamApps\Имя вашего аккаунта\ricochet\ricochet'' папку, затем скопируйте ''ricochet\models\head.mdl'', ''ricochet\models\pow_visual.mdl'' и ''ricochet\models\player\male\male.mdl'' поместите в ''VHE\models\ricochet'' папку. Ricochet не нуждается в halflife.wad, поэтомуo, Вам не нуэно его извлекать.
* [[J.A.C.K.]] should be used instead of Hammer.
# Запустите Hammer. Откройте настройки программы.
* [[VHLT]] should be used instead of the original compilation tools.}}
# Во вкладке Game Configurations сделайте новую конфигурацию для настройки Ricochet'a:
 
## Game Data Files: Скопируйте [[Ricochet.fgd]], сохраните, как ''Ricochet SiPlus.fgd'' и используйте его, как конфигурационный файл. {{Внимание|Не используйте Ricochet FGD вместе с Half-Life FGD. Это вызовет конфликтные ситуации.}}
# First, you need to download the [[Half-Life SDK]] and update [[Hammer|Valve Hammer Editor]] 3.4 to version 3.5 because only version 3.5 can draw models in 3D view.
## Game Executable Directory: ''Steam folder\SteamApps\Имя вашего аккаунта\ricochet''
# Open steamapps\ricochet.gcf in [[GCFScape]]. Extract ''ricochet\ricochet.wad'' into ''steamapps\common\Half-Life\ricochet'' folder, then extract ''ricochet\models\head.mdl'', ''ricochet\models\pow_visual.mdl'' and ''ricochet\models\player\male\male.mdl'' into ''VHE\models\ricochet'' folder. Ricochet doesn't needs halflife.wad, so, you don't need to extract it.
## Mod Directory: ''Steam folder\SteamApps\Имя вашего аккаунта\ricochet\ricochet''
# Launch Hammer. Open Tools - Options window.
## Game Directory: ''Steam folder\SteamApps\Имя вашего аккаунта\ricochet\valve''
# In Game Configurations tab, make new configuration with this settings:
# Build Programs настройки: {{Note|Я рекомендую Zoner's Half-Life Tools компилляторы, но подойдут и стандартные компилляторы VHE для Ricochet.}}
## Game Data Files: Copy [[Ricochet 3.0.0.1a.fgd]] into blank text file, save it as ''Ricochet.fgd'' and then use it as Game Data File in Hammer.
## Game executable: ''Steam folder\SteamApps\Имя вашего аккаунта\ricochet\hl.exe''
## Game Executable Directory: ''Steam folder\steamapps\common\Half-Life''
## Mod Directory: ''Steam folder\steamapps\common\Half-Life\ricochet''
## Game Directory: ''Steam folder\steamapps\common\Half-Life\valve''
# Build Programs tab settings: {{Note|It is recommended to use Zoner's Half-Life Tools Custom Edition, but official compilers work normally with Ricochet.}}
## Game executable: ''Steam folder\steamapps\common\Half-Life\hl.exe''
## CSG executable: ''VHE folder\tools\qcsg.exe''
## CSG executable: ''VHE folder\tools\qcsg.exe''
## BSP executable: ''VHE folder\tools\qbsp2.exe''
## BSP executable: ''VHE folder\tools\qbsp2.exe''
## VIS executable: ''VHE folder\tools\vis.exe''
## VIS executable: ''VHE folder\tools\vis.exe''
## RAD executable: ''VHE folder\tools\qrad.exe''
## RAD executable: ''VHE folder\tools\qrad.exe''
## Папка для скомпилированных карт: ''Steam folder\SteamApps\Имя вашего аккаунта\ricochet\ricochet\maps''
## Place compiled maps in this directory before running the game: ''Steam folder\steamapps\common\Half-Life\ricochet\maps''
# Текстуры: ''Steam folder\SteamApps\Имя вашего аккаунта\ricochet\ricochet\ricochet.wad'' файл.
# In Textures tab add only ''Steam folder\steamapps\common\Half-Life\ricochet\ricochet.wad'' file.


Нажмите кнопку ОК и перезапустите Hammer
Now click OK/Apply and restart Hammer.
[[Category:Level Design Tutorials]]
[[Category:Level Design]]
[[Category:Ricochet]]
[[Category:Ricochet]]

Latest revision as of 09:28, 31 March 2025

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This article or section needs to be cleaned up to conform to a higher standard of quality because:
Outdated, page should be updated accordingly:
  • GoldSrc on Steam no longer uses GCF archives.
  • J.A.C.K. should be used instead of Hammer.
  • VHLT should be used instead of the original compilation tools.
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.
  1. First, you need to download the Half-Life SDK and update Valve Hammer Editor 3.4 to version 3.5 because only version 3.5 can draw models in 3D view.
  2. Open steamapps\ricochet.gcf in GCFScape. Extract ricochet\ricochet.wad into steamapps\common\Half-Life\ricochet folder, then extract ricochet\models\head.mdl, ricochet\models\pow_visual.mdl and ricochet\models\player\male\male.mdl into VHE\models\ricochet folder. Ricochet doesn't needs halflife.wad, so, you don't need to extract it.
  3. Launch Hammer. Open Tools - Options window.
  4. In Game Configurations tab, make new configuration with this settings:
    1. Game Data Files: Copy Ricochet 3.0.0.1a.fgd into blank text file, save it as Ricochet.fgd and then use it as Game Data File in Hammer.
    2. Game Executable Directory: Steam folder\steamapps\common\Half-Life
    3. Mod Directory: Steam folder\steamapps\common\Half-Life\ricochet
    4. Game Directory: Steam folder\steamapps\common\Half-Life\valve
  5. Build Programs tab settings:
    Note.pngNote:It is recommended to use Zoner's Half-Life Tools Custom Edition, but official compilers work normally with Ricochet.
    1. Game executable: Steam folder\steamapps\common\Half-Life\hl.exe
    2. CSG executable: VHE folder\tools\qcsg.exe
    3. BSP executable: VHE folder\tools\qbsp2.exe
    4. VIS executable: VHE folder\tools\vis.exe
    5. RAD executable: VHE folder\tools\qrad.exe
    6. Place compiled maps in this directory before running the game: Steam folder\steamapps\common\Half-Life\ricochet\maps
  6. In Textures tab add only Steam folder\steamapps\common\Half-Life\ricochet\ricochet.wad file.

Now click OK/Apply and restart Hammer.