CSS SCI FI: Difference between revisions

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{{ModStatus|status=released|size=small|engine=Source|download=http://www.amphibian.myzen.co.uk/css_sci_fi/index.htm#download}}
{{LanguageBar}}
__NOEDITSECTION__<!-- This is because the images mess up the edit links. -->
{{Note|This mod is no longer updated due to [[SteamPipe]] and {{src13|4}} update for CS:S broke this mod, the full reasons (from developer) are: <br>"''Mod discontinued due to changes to Steam and the Source Engine. There are no plans to continue. Thank you for your interest''."<br><br>You can still [[#Download|download]] the latest version of the mod below.}}
[[Image:Mod_header_css_sci_fi.jpg|left]]{{clr}}  
'''CSS SCI FI 3: Hardwired''' is a single-player modification for {{Source|3.1}}. Waking up to find himself an augmented clone of [[Gordon Freeman]], the player must fight time-travelling [[Combine]] forces and other enemies across 42 unique and replayable missions.  
[[Image:Css_sci_fi_hub2.jpg|thumb|360px|right|Mission hub - click to enlarge]]
[[Image:Cs_xmas.jpg|thumb|360px|right|CS_XMAS by Stormseeker - click to enlarge]]
[[Image:De_forest.jpg|thumb|360px|right|DE_FOREST by Robert Briscoe - click to enlarge]]
[[Image:De_stratocorp2.jpg|thumb|360px|right|DE_STRATOCORP2 by Heyo - click to enlarge]]
[[Image:De_kenigforest.jpg|thumb|360px|right|DE_KENIGFOREST by Demalition - click to enlarge]]
 
== Introduction ==
 
CSS SCI FI 3: Hardwired is a single-player modification for Source. Waking up to find himself an augmented clone of Gordon Freeman, the player must fight time-travelling Combine forces and other enemies across 42 unique and replayable missions.  


== Overview ==
== Overview ==
 
__NOEDITSECTION__<!-- This is because the images mess up the edit links. -->
[[File:Css_sci_fi_hub2.jpg|thumb|360px|right|Mission hub - click to enlarge]]
[[File:Cs_xmas.jpg|thumb|360px|right|CS_XMAS by Stormseeker - click to enlarge]]
[[File:De_forest.jpg|thumb|360px|right|DE_FOREST by Robert Briscoe - click to enlarge]]
[[File:De_stratocorp2.jpg|thumb|360px|right|DE_STRATOCORP2 by Heyo - click to enlarge]]
[[File:De_kenigforest.jpg|thumb|360px|right|DE_KENIGFOREST by Demalition - click to enlarge]]
Missions in CSS SCI FI are set in 18 retail and 24 custom Counter-Strike: Source maps, which are installed intact to the player's CS:S game folder. The mod edits the entity data for each map as it is loaded, adding and modifying entities to create a seamless single-player experience. The maps remain unchanged and are fully playable in Counter-Strike: Source. Maps have been contributed by established designers, including Bluestrike, Schuzak and d00ds.com. Combat locations range from a snow-covered country church to a dense pine forest to a sun-baked tropical island.
Missions in CSS SCI FI are set in 18 retail and 24 custom Counter-Strike: Source maps, which are installed intact to the player's CS:S game folder. The mod edits the entity data for each map as it is loaded, adding and modifying entities to create a seamless single-player experience. The maps remain unchanged and are fully playable in Counter-Strike: Source. Maps have been contributed by established designers, including Bluestrike, Schuzak and d00ds.com. Combat locations range from a snow-covered country church to a dense pine forest to a sun-baked tropical island.


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== Key features at a glance ==
== Key features at a glance ==
* Single-player.
* Single-player.
* Requires only [[Counter-Strike: Source]].
* Requires only [[Counter-Strike: Source]].
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== Requirements ==
== Requirements ==
 
* {{css|4}}
* [[Counter-Strike: Source]]
** {{Warning|Old Engine builds ({{src06|4}}/v34) or unpacked {{code|.[[gcf]]}} files from {{src09|4}} builds of CS:S may be required if the unpacked {{code|.[[vpk]]}} files from {{src13|4}} isn't working.}}
* ~1024mb free hard disk space
* [https://steamcommunity.com/app/420/discussions/0/864971765497379056/ SteamPipe workaround (if applicable)]
 
* 1GB+ free hard disk space
CSS SCI FI also requires the [[SDK_Base|Source SDK base]], which is free with CS:S and other Valve games. If the player does not have the SDK base, it will be downloaded automatically through Steam the first time the game is run.
* [[SDK_Base|Source SDK Base 2006]]


== Configuration ==
== Configuration ==
The CSS SCI FI Configuration Utility is included in the mod installation. This program allows users to select and install 48 different game options, each of which may affect the difficulty, graphics, enhancements or gameplay of CSS SCI FI. These options are independent of Half-Life 2's standard in-game graphics and difficulty settings, and can be selected in any desired combination. After the Configuration Utility has been run, players do not need to run it again until they want to change a setting.
The CSS SCI FI Configuration Utility is included in the mod installation. This program allows users to select and install 48 different game options, each of which may affect the difficulty, graphics, enhancements or gameplay of CSS SCI FI. These options are independent of Half-Life 2's standard in-game graphics and difficulty settings, and can be selected in any desired combination. After the Configuration Utility has been run, players do not need to run it again until they want to change a setting.


The Configuration Utility can be run at any time that the game itself is not running, and can be accessed using the launcher from the desktop or from the mod directory located at SourceMods/CSS SCI FI. For more about the CSS SCI FI Configuration Utility, please see the [http://www.amphibian.myzen.co.uk/css_sci_fi_config/ CSS SCI FI Configuration Reference Manual].  
The Configuration Utility can be run at any time that the game itself is not running, and can be accessed using the launcher from the desktop or from the mod directory located at SourceMods/CSS SCI FI. For more about the CSS SCI FI Configuration Utility, please see the [http://www.amphibian.myzen.co.uk/css_sci_fi_config/ CSS SCI FI Configuration Reference Manual].  


== Links and media ==
== Download ==
 
* [https://www.gamefront.com/games/half-life-2/file/css-sci-fi-3-hardwired-final GameFront]
<span title="home page">[[Image:Mod_smCapsule_css_sci_fi.jpg|link=http://www.amphibian.myzen.co.uk/css_sci_fi/|alt=home page]]</span>
* [https://archive.org/details/css-sci-fi-3-hardwired-final Internet Archive]


<span title="Moddb">[[Image:Moddb.png|link=http://www.moddb.com/mods/css-sci-fi|alt=moddb]]</span> <span title="PlanetPhillip">[[Image:Pp.png|link=http://www.planetphillip.com/posts/css-sci-fi-3-hardwired-half-life-2/|alt=PlanetPhillip]]</span> <span title="Steam Community">[[Image:Steam community icon.png|link=http://steamcommunity.com/groups/css_sci_fi|alt=Steam Community]]</span> <span title="Flickr">[[Image:Flickr-48x48.png|link=http://www.flickr.com/photos/fitzroy_doll/sets/72157622441523028/|alt=Flickr]]</span> <span title="Picasa">[[Image:Picasa-48x48.png|link=http://picasaweb.google.com/antiscope/CSSSCIFI3Hardwired#|alt=Picasa]]</span> <span title="YouTube">[[Image:Youtube.png|link=http://www.youtube.com/watch?v=TX6NZQF6RfU|alt=YouTube]]</span>
== External links ==
* [http://web.archive.org/web/20121105110938/http://www.amphibian.myzen.co.uk/css_sci_fi/index.htm Mod Site (Archived)]
* [http://web.archive.org/web/20131030162010/http://www.moddb.com/mods/css-sci-fi ModDB (Archived)]
* [https://web.archive.org/web/20150104133249/http://steamcommunity.com/groups/css_sci_fi Steam Group (Archived)]


== Download ==
<!-- dead links


[http://www.gameupdates.org/details.php?id=3801 Gameupdates torrent]
[http://www.gameupdates.org/details.php?id=3801 Gameupdates torrent]
[http://www.moddb.com/mods/css-sci-fi/downloads/css-sci-fi-3-hardwired-final/
[http://www.planetphillip.com/posts/css-sci-fi-3-hardwired-half-life-2/#ppds PlanetPhillip]
[http://www.youtube.com/watch?v=TX6NZQF6RfU]
[http://www.flickr.com/photos/fitzroy_doll/sets/72157622441523028/]
[http://picasaweb.google.com/antiscope/CSSSCIFI3Hardwired#]
[http://www.moddb.com/mods/css-sci-fi]
-->


[http://www.moddb.com/mods/css-sci-fi/downloads/css-sci-fi-3-hardwired-final/ Moddb]
[http://www.planetphillip.com/posts/css-sci-fi-3-hardwired-half-life-2/#ppds PlanetPhillip]


[[Category:Single Player Mods]]
[[Category:Single Player Mods]]
[[Category:Source mods]]
{{SourceBranchCategory|src06|mods}}

Latest revision as of 02:16, 22 March 2025

English (en)Translate (Translate)
Note.pngNote:This mod is no longer updated due to SteamPipe and Source 2013 Source 2013 update for CS:S broke this mod, the full reasons (from developer) are:
"Mod discontinued due to changes to Steam and the Source Engine. There are no plans to continue. Thank you for your interest."

You can still download the latest version of the mod below.

CSS SCI FI 3: Hardwired is a single-player modification for Source. Waking up to find himself an augmented clone of Gordon Freeman, the player must fight time-travelling Combine forces and other enemies across 42 unique and replayable missions.

Overview

Mission hub - click to enlarge
CS_XMAS by Stormseeker - click to enlarge
DE_FOREST by Robert Briscoe - click to enlarge
DE_STRATOCORP2 by Heyo - click to enlarge
DE_KENIGFOREST by Demalition - click to enlarge

Missions in CSS SCI FI are set in 18 retail and 24 custom Counter-Strike: Source maps, which are installed intact to the player's CS:S game folder. The mod edits the entity data for each map as it is loaded, adding and modifying entities to create a seamless single-player experience. The maps remain unchanged and are fully playable in Counter-Strike: Source. Maps have been contributed by established designers, including Bluestrike, Schuzak and d00ds.com. Combat locations range from a snow-covered country church to a dense pine forest to a sun-baked tropical island.

Players enter each map through the mission hub and can choose to play each one at a time or all in 3 linked campaigns. Each mission features a series of goals, such as to rescue hostages or destroy targets, which must be completed to move on to the next map or return to the hub. There are multiple approaches to each goal, and in each map the behaviour and armament of enemies and the distribution of resources are randomly determined within defined parameters. Thus, no two plays are the same, making CSS SCI FI a truly replayable single-player experience.

Key features at a glance

  • Single-player.
  • Requires only Counter-Strike: Source.
  • Retains look and feel of Half-Life 2 while adding new weapons, enemies and abilities.
  • Includes a custom mission hub, weapon test range and full configuration utility.
  • Includes 24 custom maps for Counter-Strike: Source.
  • Features 42 replayable non-linear missions, each with multiple goals and hidden secret weapons.

Requirements

Configuration

The CSS SCI FI Configuration Utility is included in the mod installation. This program allows users to select and install 48 different game options, each of which may affect the difficulty, graphics, enhancements or gameplay of CSS SCI FI. These options are independent of Half-Life 2's standard in-game graphics and difficulty settings, and can be selected in any desired combination. After the Configuration Utility has been run, players do not need to run it again until they want to change a setting.

The Configuration Utility can be run at any time that the game itself is not running, and can be accessed using the launcher from the desktop or from the mod directory located at SourceMods/CSS SCI FI. For more about the CSS SCI FI Configuration Utility, please see the CSS SCI FI Configuration Reference Manual.

Download

External links