Ricochet Level Creation/Configuring Hammer for Ricochet: Difference between revisions
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{{LanguageBar|title = Ricochet Level Creation/Configuring Hammer for Ricochet}} | |||
# First, you need to download | {{cleanup|Outdated, page should be updated accordingly: | ||
# Open | * GoldSrc on Steam no longer uses GCF archives. | ||
* [[J.A.C.K.]] should be used instead of Hammer. | |||
* [[VHLT]] should be used instead of the original compilation tools.}} | |||
# First, you need to download the [[Half-Life SDK]] and update [[Hammer|Valve Hammer Editor]] 3.4 to version 3.5 because only version 3.5 can draw models in 3D view. | |||
# Open steamapps\ricochet.gcf in [[GCFScape]]. Extract ''ricochet\ricochet.wad'' into ''steamapps\common\Half-Life\ricochet'' folder, then extract ''ricochet\models\head.mdl'', ''ricochet\models\pow_visual.mdl'' and ''ricochet\models\player\male\male.mdl'' into ''VHE\models\ricochet'' folder. Ricochet doesn't needs halflife.wad, so, you don't need to extract it. | |||
# Launch Hammer. Open Tools - Options window. | # Launch Hammer. Open Tools - Options window. | ||
# In Game Configurations tab, make new configuration with this settings: | # In Game Configurations tab, make new configuration with this settings: | ||
## Game Data Files: | ## Game Data Files: Copy [[Ricochet 3.0.0.1a.fgd]] into blank text file, save it as ''Ricochet.fgd'' and then use it as Game Data File in Hammer. | ||
## Game Executable Directory: Steam folder\ | ## Game Executable Directory: ''Steam folder\steamapps\common\Half-Life'' | ||
## Mod Directory: Steam folder\ | ## Mod Directory: ''Steam folder\steamapps\common\Half-Life\ricochet'' | ||
## Game Directory: Steam folder\ | ## Game Directory: ''Steam folder\steamapps\common\Half-Life\valve'' | ||
# Build Programs tab settings: | # Build Programs tab settings: {{Note|It is recommended to use Zoner's Half-Life Tools Custom Edition, but official compilers work normally with Ricochet.}} | ||
## Game executable: Steam folder\ | ## Game executable: ''Steam folder\steamapps\common\Half-Life\hl.exe'' | ||
## CSG executable: VHE folder\tools\qcsg.exe | ## CSG executable: ''VHE folder\tools\qcsg.exe'' | ||
## BSP executable: VHE folder\tools\qbsp2.exe | ## BSP executable: ''VHE folder\tools\qbsp2.exe'' | ||
## VIS executable: VHE folder\tools\vis.exe | ## VIS executable: ''VHE folder\tools\vis.exe'' | ||
## RAD executable: VHE folder\tools\qrad.exe | ## RAD executable: ''VHE folder\tools\qrad.exe'' | ||
## Place compiled maps in this directory before running the game: Steam folder\ | ## Place compiled maps in this directory before running the game: ''Steam folder\steamapps\common\Half-Life\ricochet\maps'' | ||
# In Textures tab add only Steam folder\ | # In Textures tab add only ''Steam folder\steamapps\common\Half-Life\ricochet\ricochet.wad'' file. | ||
Now | Now click OK/Apply and restart Hammer. | ||
[[Category:Level Design | [[Category:Level Design]] | ||
[[Category:Ricochet]] | [[Category:Ricochet]] |
Latest revision as of 09:28, 31 March 2025

This article or section needs to be cleaned up to conform to a higher standard of quality because:
Outdated, page should be updated accordingly:
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.- First, you need to download the Half-Life SDK and update Valve Hammer Editor 3.4 to version 3.5 because only version 3.5 can draw models in 3D view.
- Open steamapps\ricochet.gcf in GCFScape. Extract ricochet\ricochet.wad into steamapps\common\Half-Life\ricochet folder, then extract ricochet\models\head.mdl, ricochet\models\pow_visual.mdl and ricochet\models\player\male\male.mdl into VHE\models\ricochet folder. Ricochet doesn't needs halflife.wad, so, you don't need to extract it.
- Launch Hammer. Open Tools - Options window.
- In Game Configurations tab, make new configuration with this settings:
- Game Data Files: Copy Ricochet 3.0.0.1a.fgd into blank text file, save it as Ricochet.fgd and then use it as Game Data File in Hammer.
- Game Executable Directory: Steam folder\steamapps\common\Half-Life
- Mod Directory: Steam folder\steamapps\common\Half-Life\ricochet
- Game Directory: Steam folder\steamapps\common\Half-Life\valve
- Build Programs tab settings:
Note:It is recommended to use Zoner's Half-Life Tools Custom Edition, but official compilers work normally with Ricochet.
- Game executable: Steam folder\steamapps\common\Half-Life\hl.exe
- CSG executable: VHE folder\tools\qcsg.exe
- BSP executable: VHE folder\tools\qbsp2.exe
- VIS executable: VHE folder\tools\vis.exe
- RAD executable: VHE folder\tools\qrad.exe
- Place compiled maps in this directory before running the game: Steam folder\steamapps\common\Half-Life\ricochet\maps
- In Textures tab add only Steam folder\steamapps\common\Half-Life\ricochet\ricochet.wad file.
Now click OK/Apply and restart Hammer.