De/Perfect Dark Source: Creating a Map: Difference between revisions

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<noinclude>{{otherlang2
<noinclude>{{lang|Perfect Dark Source: Creating a Map}}
| es = Perfect Dark Source: Creating a Map:es
| fr = Perfect Dark Source: Creating a Map:fr
| en = Perfect Dark Source: Creating a Map
}}
== Hammer-Editor einstellen ==
== Hammer-Editor einstellen ==
Folge den Bildern um den Hammer-Editor so einzustellen damit man Maps für Perfect Dark:Source kreieren kann!
Folge den Bildern um den Hammer-Editor so einzustellen damit man Maps für Perfect Dark:Source kreieren kann!




[[Image:Perfect_dark_source_hammer1.png|thumb|left|200px|Step 1]]
[[File:Perfect_dark_source_hammer1.png|thumb|left|200px|Step 1]]
[[Image:Perfect_dark_source_hammer2.png|thumb|left|200px|Step 2]]
[[File:Perfect_dark_source_hammer2.png|thumb|left|200px|Step 2]]
[[Image:Perfect_dark_source_hammer3.png|thumb|left|200px|Step 3]]
[[File:Perfect_dark_source_hammer3.png|thumb|left|200px|Step 3]]
<br style="clear:both" />
{{clr}}
[[Image:Perfect_dark_source_hammer4.png|thumb|left|200px|Step 4]]
[[File:Perfect_dark_source_hammer4.png|thumb|left|200px|Step 4]]
[[Image:Perfect_dark_source_hammer5.png|thumb|left|200px|Step 5]]
[[File:Perfect_dark_source_hammer5.png|thumb|left|200px|Step 5]]
[[Image:Perfect_dark_source_hammer6.png|thumb|left|200px|Step 6]]
[[File:Perfect_dark_source_hammer6.png|thumb|left|200px|Step 6]]
<br style="clear:both" />
{{clr}}




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== Entities ==
== Entities ==


* [[Perfect Dark Source: info_player_start|info_player_start]] : Der Spieler Spawn Punkt
* {{L|Perfect Dark Source: info player start|info_player_start}} : Der Spieler Spawn Punkt


* [[Perfect Dark Source: item weaponset|item_weaponset]] : Der Waffen Spawn Punkt.
* {{L|Perfect Dark Source: item weaponset|item_weaponset}} : Der Waffen Spawn Punkt.


* [[Perfect Dark Source: trigger_zone|trigger_zone]] : Brush entity wird beim King of the Hill Modus verwendet.
* {{L|Perfect Dark Source: trigger zone|trigger_zone}} : Brush entity wird beim King of the Hill Modus verwendet.






[[Category:Perfect Dark Source]]
[[Category:Perfect Dark Source]]

Latest revision as of 06:28, 11 July 2024

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Hammer-Editor einstellen

Folge den Bildern um den Hammer-Editor so einzustellen damit man Maps für Perfect Dark:Source kreieren kann!


Step 1
Step 2
Step 3
Step 4
Step 5
Step 6


Entities

  • trigger_zone(en) : Brush entity wird beim King of the Hill Modus verwendet.