Explosions (level design): Difference between revisions

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(New page: ==Entities== *There are several different explosion entities. *env_ar2explosion — AR2 explosion ''effect'' (No damage) *env_explosion — Origin oriented explosion *[[env...)
 
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==Entities==
#REDIRECT [[Explosions]]
*There are several different explosion entities.
*[[env_ar2explosion]] — AR2 explosion ''effect'' (No damage)
*[[env_explosion]] — Origin oriented explosion
*[[env_physexplosion]] — Explosion that affects [[Physics]] objects
*[[env_physimpact]] — Specific [[Physics]] explosion
*[[env_shake]] — Shakes screens of players in proximity
*[[env_shooter]] — Shoots [[Wikipedia:Gibs|gibs]]
*[[env_spark]] — Shoots sparks
*[[env_splash]] — Splash effect
 
==Implementations==
*[[Car Explosions]]
*[[Blowout Doors]]
 
== See also ==
* [[WiseElec|Electrified obstacles]]
* [[Half-Life 2 Level Creation]]

Latest revision as of 01:42, 16 March 2011

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