Ammo 50ae: Difference between revisions
		
		
		
		
		
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m (Robot: fixing template case.)  | 
				m (Classifying as model entity)  | 
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{{  | {{LanguageBar}}  | ||
{{CD|CItemAmmo50AE|nolink=1|file1=item_ammo.cpp}}  | |||
==   | {{ent not in fgd}}  | ||
{{this is a|model entity|name=ammo_50ae|game=Counter-Strike: Source|game1=Counter-Strike: Global Offensive|game2=Counter-Strike 2}}  | |||
It is an invisible ammunition entity for {{ent|weapon_deagle}}.  | |||
== Keyvalues ==  | == Keyvalues ==  | ||
{{KV Targetname}}  | |||
Latest revision as of 03:28, 19 May 2025
| CItemAmmo50AE | 
ammo_50ae  is a   model entity  available in 
 Counter-Strike: Source, 
 Counter-Strike: Global Offensive, and 
 Counter-Strike 2.
It is an invisible ammunition entity for weapon_deagle.
Keyvalues
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities