Shaders in Lights\: Difference between revisions

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The <code>Lights\</code> folder of <code>Source Materials.gcf</code> contain shaders handling materials depicting lights and light fixtures:
The <code>Lights\</code> folder of <code>Source Materials.gcf</code> contain shaders handling materials depicting lights and light fixtures:



Latest revision as of 22:53, 21 January 2024

The Lights\ folder of Source Materials.gcf contain shaders handling materials depicting lights and light fixtures:

Note.pngNote:The $selfillum 1 line plays an important role here, making every light material light up. The only exception is flourescent001a.vmt, which is an unlit light fixture.