Info player teamspawn: Difference between revisions
		
		
		
		
		
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| m (formatted text) | |||
| Line 6: | Line 6: | ||
| ==Keyvalues== | ==Keyvalues== | ||
| * {{kv angles}} | * {{kv angles}} | ||
| *  | * {{kv tfteam}} | ||
| * '''StartDisabled''' | * '''StartDisabled''' | ||
| : <[[boolean]]> | : <[[boolean]]> | ||
Revision as of 06:14, 27 September 2007
Entity Description
This point entity marks the spawnpoint for Team Fortress 2 players.
A standard map should have 24 spawnpoints per respawn room.
Keyvalues
- Template:Kv angles
- Template:Kv tfteam
- StartDisabled
- <boolean>
- controlpoint
- <target_destination> The team_control_point associated with this spawn. Ownership of control points will control this spawn point's enabled state.
- round_bluespawn
- <target_destination> Blu spawn point when the associated round is being played.
- round_redspawn
- <target_destination> Red spawn point when the associated round is being played.