Env rotorwash emitter: Difference between revisions
		
		
		
		
		
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| {{Underlinked|date=January 2024}} | {{Underlinked|date=January 2024}} | ||
| {{lang|Env rotorwash emitter}} | {{lang|Env rotorwash emitter}} | ||
| {{This is a|env_rotorwash_emitter|game=Half-Life 2|game1=Portal|game2=Alien Swarm}} It creates a [[rotor wash]] effect, when a helicopter flies near the ground. The surface below must always be at most 1024 units away to be detected, and can either be solid ground, water or slime. | {{This is a|point entity|name=env_rotorwash_emitter|game=Half-Life 2|game1=Portal|game2=Alien Swarm}} It creates a [[rotor wash]] effect, when a helicopter flies near the ground. The surface below must always be at most 1024 units away to be detected, and can either be solid ground, water or slime. | ||
| {{code class|CRotorWashEmitter|rotorwash.cpp}} | {{code class|CRotorWashEmitter|rotorwash.cpp}} | ||
Revision as of 11:11, 22 March 2024

This article needs more  links to other articles to help
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 integrate it into the encyclopedia. Please help improve this article by adding links  that are relevant to the context within the existing text.
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January 2024
 links to other articles to help
 links to other articles to help  integrate it into the encyclopedia. Please help improve this article by adding links
 integrate it into the encyclopedia. Please help improve this article by adding links  that are relevant to the context within the existing text.
 that are relevant to the context within the existing text.January 2024
env_rotorwash_emitter  is a   point entity  available in  Half-Life 2,
 Half-Life 2,  Portal, and
 Portal, and  Alien Swarm. It creates a rotor wash effect, when a helicopter flies near the ground. The surface below must always be at most 1024 units away to be detected, and can either be solid ground, water or slime.
 Alien Swarm. It creates a rotor wash effect, when a helicopter flies near the ground. The surface below must always be at most 1024 units away to be detected, and can either be solid ground, water or slime.
Keyvalues
- Altitude (altitude) ([todo internal name (i)]) <float>
- Altitude the rotorwash will show up. Despite being present in the entity, it's not actually used for anything.


























