Ammo 357 (GoldSrc): Difference between revisions
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[[File:W 357ammobox.png|200px|thumbnail|right|Model]] | [[File:W 357ammobox.png|200px|thumbnail|right|Model]] | ||
[[File:W 357ammobox HD.png|200px|thumbnail|right|Model (HD pack version)]] | [[File:W 357ammobox HD.png|200px|thumbnail|right|Model (HD pack version)]] | ||
{{ | {{This is a|ammo_357|type=e0|engine=1|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift}} Ammo used for the <code>[[Weapon_357_(GoldSrc)|weapon_357]]</code>. Gives six .357 rounds when picked up. | ||
== Key values == | == Key values == | ||
{{Hl1 kv targetx}} | {{Hl1 kv targetx}} |
Revision as of 00:55, 9 September 2023
This is an ammo_357 available in Half-Life,
Half-Life: Opposing Force, and
Half-Life: Blue Shift.Template:1 topicon

- The {{{engine}}} parameter is inconsistent with the name defined by the {{1}} template.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
Ammo used for the weapon_357
. Gives six .357 rounds when picked up.
Key values
- Target (target) <targetname>
- The targetname of an entity this entity will trigger when activated.
- Delay before trigger (delay) <integer>
- Delay in seconds before firing the targeted entity.
- Killtarget (killtarget) <targetname>
- Entity to remove when activated.