User talk:Amicdict: Difference between revisions
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One more thing, give the ''Show Preview'' and ''Show Changes'' buttons some tries, they're very helpful before you publish edits! I use ''Show Preview'' after pasting my VDC edit .HTML file drafts to a page, then ''Show Changes'' to write out a summary, or an alternate method to double-check on edits. --[[User:Orinuse|Orin]] ([[User talk:Orinuse|talk]]) 04:32, 24 May 2021 (PDT) | One more thing, give the ''Show Preview'' and ''Show Changes'' buttons some tries, they're very helpful before you publish edits! I use ''Show Preview'' after pasting my VDC edit .HTML file drafts to a page, then ''Show Changes'' to write out a summary, or an alternate method to double-check on edits. --[[User:Orinuse|Orin]] ([[User talk:Orinuse|talk]]) 04:32, 24 May 2021 (PDT) | ||
== FYI to KV_WeaponSpawn == | |||
FYI, "WeaponSpawn" and "WeaponSpawnSingle" is only for {{game name|l4d|name=Left 4 Dead}} and {{game name|l4d2|name=Left 4 Dead 2}}. Dedicated weapon spawners can be found in L4Ds that let players pick up players from them, and that's what the template refers to. Afaik the only way to pickup weapons in tf2 is from dead players, and those are [[tf_dropped_weapon]] entities only. | |||
The 2nd closest candidate would be weapons from the CS series: {{game name|css|name=Counter-Strike: Source}} or {{game name|csgo|name=Counter-Strike: Global Offensive}}, but a page like [[weapon_glock]] seems to suggest otherwise. | |||
I don't mind too much since the template is set up messily, has no documentation, and a lot of pages to clean up if the mess is to be cleared ([[Special:WhatLinksHere/Template:KV_WeaponSpawn]]. The effort to clear up the mess is discouraging solo, so I'm not sure how long will this take. --[[User:Orinuse|Orin]] ([[User talk:Orinuse|talk]]) 23:23, 31 October 2021 (PDT) |
Revision as of 23:23, 31 October 2021
I'm the 8.558kBind guy.
I'll fix these issues as soon as I can since I have exams this week. --Amicdict (Amicdict) 04:32, 24 May 2021 (PDT)
PSA: conflicts in the archer_proxy and base_boss pages
They both use template pairs that intend to show the same thing: Template:KV Targetname + Template:KV BaseEntity pair, and Template:I Targetname + Template:I BaseEntity pair. So this is what the page ends up looking like this:
How the page is displayed
KeyValues section
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs section
My Proposal
TheTargetname
templates, Template:KV Targetname and Template:I Targetname are actually deprecated, and theBaseEntity
templates are the currently maintained and more updated ones, so I advise against using any of them.
BUT if you still are thinking about theTargetname
templates, I request that when using{{KV Targetname}}
template, do it like this:
{{KV Targetname|basehl2=1}}
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
As for the{{I Targetname}}
template, there isn't a way to control what infomation is displayed, so I won't give any suggestions on how to use it.
One more thing, give the Show Preview and Show Changes buttons some tries, they're very helpful before you publish edits! I use Show Preview after pasting my VDC edit .HTML file drafts to a page, then Show Changes to write out a summary, or an alternate method to double-check on edits. --Orin (talk) 04:32, 24 May 2021 (PDT)
FYI to KV_WeaponSpawn
FYI, "WeaponSpawn" and "WeaponSpawnSingle" is only for Template:Game name and Template:Game name. Dedicated weapon spawners can be found in L4Ds that let players pick up players from them, and that's what the template refers to. Afaik the only way to pickup weapons in tf2 is from dead players, and those are tf_dropped_weapon entities only.
The 2nd closest candidate would be weapons from the CS series: Template:Game name or Template:Game name, but a page like weapon_glock seems to suggest otherwise.
I don't mind too much since the template is set up messily, has no documentation, and a lot of pages to clean up if the mess is to be cleared (Special:WhatLinksHere/Template:KV_WeaponSpawn. The effort to clear up the mess is discouraging solo, so I'm not sure how long will this take. --Orin (talk) 23:23, 31 October 2021 (PDT)