halloween_fortune_teller
		
		
		
		
		
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Bug*:When the Fortune Teller casts the Melee Only spell, any player near a wall will be killed.
		
	
| CTFHalloweenFortuneTeller | 
halloween_fortune_teller  is a   model entity  available in 
 Team Fortress 2. It is a giant 
 Merasmus head that casts spells on players.
Keyvalues
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities 
Todo: Do these designate actual entities? Should they be target_destinations?
Inputs
- EnableFortuneTelling
 - Enable Fortune Telling.
 
- DisableFortuneTelling
 - Disable Fortune Telling.
 
- StartFortuneTelling
 - Starts Fortune Telling.
 
- EndFortuneTelling
 - Stops current Fortune Telling.
 
Outputs
- OnFortuneWarning
 - Sent before a fortune will be told.
 
- OnFortuneTold
 - Sent when a fortune is told.
 
- OnFortuneCurse
 - Sent when a fortune curses all players.
 
- OnFortuneEnd
 - Sent when a fortune has ended.