env_firesource
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| CEnvFireSource |
env_firesource is a point entity available in all
Source games. It provides heat to all nearby env_fire entities.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Radius (fireradius) <float>
- The radius around this entity in which to provide heat.
- Intensity / Damage (firedamage) <float>
- Amount of heat "damage" to apply to
env_fires within the Radius.
Flags
- Start On : [1]
Inputs
- Enable
- Enable fire source.
- Disable
- Disable fire source.