vcollide_wireframe
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Bug:
Doesn't work with multicore rendering turned on. Set mat_queue_mode to 0 to get it working [todo tested in ?]
Bug:
Models that have a material with $translucent will not show a wireframe. [todo tested in ?]
This article or section about a console variable is a stub. You can help by expanding it.
vcollide_wireframe is a console variable available in all
Source games.
Shows physics collision of studio models of entities derived from CBaseAnimating as a cyan wireframe during run-time. Red wireframe collisions are client-side.