vcollide_wireframe
		
		
		
		
		
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 Bug:
Bug: Doesn't work with multicore rendering turned on. Set mat_queue_mode to 0 to get it working  [todo tested in ?]
 Doesn't work with multicore rendering turned on. Set mat_queue_mode to 0 to get it working  [todo tested in ?]
 Bug:
Bug: Models that have a material with $translucent will not show a wireframe.  [todo tested in ?]
 Models that have a material with $translucent will not show a wireframe.  [todo tested in ?]
		
	
vcollide_wireframe  is a   console variable  available in all  Source games.
Shows physics collision of studio models of entities derived from CBaseAnimating as a cyan wireframe during run-time. Red wireframe collisions are client-side.
 Source games.
Shows physics collision of studio models of entities derived from CBaseAnimating as a cyan wireframe during run-time. Red wireframe collisions are client-side.
 Bug:
Bug: Doesn't work with multicore rendering turned on. Set mat_queue_mode to 0 to get it working  [todo tested in ?]
 Doesn't work with multicore rendering turned on. Set mat_queue_mode to 0 to get it working  [todo tested in ?] Bug:
Bug: Models that have a material with $translucent will not show a wireframe.  [todo tested in ?]
 Models that have a material with $translucent will not show a wireframe.  [todo tested in ?]

























