Attachments
< VMDL(Redirected from Valve Model/Attachments)
Attachments are parented to a joints, and are defined by an offset and a rotation. In game they can be used for particle emission, and item attachment points among other uses. Attachments are stored in an attachment list, and can have multiple parents (influences).
Contents
Display
- To toggle attachment display go Display > Attachments.
- To toggle attachment name display go to Display >Attachment Names.
Create
- Right click on a joint item in the outliner, and select Add Attachment.
- Use the Model > Attachments menu items.
Edit
- When an attachment is selected via the viewport or an outliner item the gizmo becomes available. Use the gizmo to translate and rotate the attachment.
- When selected the editable properties of an attachment are accessible via the property editor.
Data Structures
The vmdl attachment data looks like this:
CVattachmentListReference[] m_pAttachmentLists =
[
CVattachmentListReference
{
CVattachmentList* m_pObject = &CVattachmentList_0
string m_sFileName = ""
}
]
m_pAttachmentLists
A list of CVattachmentListReference elements
CVattachmentListReference
A reference to an internal or external CVattachmentList:
Attribute | Friendly Name | Description | Type | Default Value |
---|---|---|---|---|
m_pObject | pointer to the internal CVattachmentList | CVattachmentList* | ||
m_sFileName | content relative path to the external CVattachmentList | string |
A CVattachmentList set list looks like this:
CVattachmentList CVattachmentList_0
{
string m_name = ""
CVattachment[] m_attachments =
[
CVattachment
{
string m_name = "test"
CVattachmentInfluence[] m_influences =
[
CVattachmentInfluence
{
string m_influenceName = "spine1"
float(3) m_vTranslationOffset = ( 0.000000, 0.000000, 0.000000 )
float(3) m_vRotationOffset = ( 0.000000, 0.000000, 0.000000 )
float m_flWeight = 1.000000
bool m_bRoot = false
}
]
}
]
}
CVattachmentList
Attribute | Friendly Name | Description | Type | Default Value |
---|---|---|---|---|
m_name | Name | The name of the attachment list | string | |
m_attachments | Attachments | List of CVattachment elements | CVattachment[] |
Note:When it is made external, a CVattachmentList is saved as a ".attach" file.
CVattachment
The data description of the attachment
Attribute | Friendly Name | Description | Type | Default Value |
---|---|---|---|---|
m_name | Name | The name of the attachment list | string | |
m_influences | Influences | List of CVattachmentInfluence elements | CVattachmentInfluence[] |
CVattachmentInfluence
The data description of the influence
Attribute | Friendly Name | Description | Type | Default Value |
---|---|---|---|---|
m_influenceName | Influence Name | The name of the influence | string | |
m_vTranslationOffset | Translation | Translation offset from the influnce | float(3) | ( 0.000000, 0.000000, 0.000000 ) |
m_vRotationOffset | Rotation | Rotation offset from the influnce | float(3) | ( 0.000000, 0.000000, 0.000000 ) |
m_flWeight | Weight | Weight of the influence | float | 1.0 |
m_bRoot | Is Root | Is the root of the model | bool | true |
Note:Changing the influence weight only matters if there are more than one influence.
Tip:Use "Is Root" when adding an attachment to a model that has not joints.