Fade
The
env_fade icon is used in all
Source engine games.
Availability
In all games
env_fade
is a point entity available in all Source games. It controls screen fades to or from a solid color. Add Duration and Hold Time together for the total time this entity will be in effect.
Keyvalues
Inputs
Fade
Start the screen fade.
FadeReverse
Begin doing the reverse of the current fade.
Alpha
Changes
Fade Alpha.
OnMapTransition
Changes
Fade Color.
Outputs
Outputs are events that fire when an entity's state changes. For example, a timer will have an output for reaching its end, a button an output for being pressed, and a door an output for coming to a close. Read more.
OnBeginFade
Fired when the fade has begun.
Flags
ConCommands