User Interface Kit – Monolith (Preview of Entity page)

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Fade
The env_fade icon is used in all Source engine games.
The env_fade icon is used in all Source engine games.
Engine
Availability
In all games

env_fade is a point entity available in all Source Source games. It controls screen fades to or from a solid color. Add Duration and Hold Time together for the total time this entity will be in effect.

Keyvalues

Inputs

Icon-visibility off.png
Fade
Icon-visibility.png
FadeReverse
Icon-visibility.png
Alpha
Icon-visibility.png
OnMapTransition
Fade
Start the screen fade.

Outputs

Outputs are events that fire when an entity's state changes. For example, a timer will have an output for reaching its end, a button an output for being pressed, and a door an output for coming to a close. Read more.

Icon-visibility off.png
OnBeginFade
OnBeginFade
Fired when the fade has begun.

Flags

ConCommands