ttt_damageowner
Jump to navigation
Jump to search
ttt_damageowner
is a point entity available in Garry's Mod. This point entity is useful for correctly attributing damage to the player that activated a series of events. Traitor traps are an example of this. If a player activates a traitor trap with this entity set up correctly, then the !activator of the trap will be credited with the kill in the post-round logs. It is worth noting that karma will be correctly adjusted for any damage attributed to this entity. Whatever trigger is used to activate a trap, it is important that it also fires the output to the ttt_damageowner with the input of SetActivatorAsDamageOwner. This means that anybody who takes damage from the target entity will now be taking damage from the !activator.
Keyvalues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Target Entity ([todo internal name (i)]) <string>
- The name of the entity that will have its damage owner and round report name specified. You want to set this to whatever entity is dealing the damage.
- Target entity's name in round report ([todo internal name (i)]) <string>
- Name of the target entity in the Round Report event log, ie. 'Bob was killed by Joe using <name>'. Should be short, like 'the gas trap' or 'a boulder'. This name takes effect the first time the SetActivatorAsDamageOwner input is fired.
Inputs
- SetActivatorAsDamageOwner
- The !activator of this input will be set as the damage owner for our target entity, meaning the damage the entity deals is attributed to that player (for points, karma, round report).
- ClearDamageOwner
- Clears out the damage owner for the target entity.