Template:Studio rendering note

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Potential deprecation for {{KV CBaseAnimating}}, like with {{brush rendering note}}.

Note.pngNote: See Model entity/Generic Keyvalues, Inputs and Outputs for keyvalues and inputs that affect model rendering.

Can take a single unnamed parameter, which lists KVs which are unavailable for the given entity. For example, {{studio rendering note|model, body, sequence, playbackrate}} yields:

Note.pngNote: See Model entity/Generic Keyvalues, Inputs and Outputs for keyvalues and inputs that affect model rendering.
Note that the following keyvalues are unavailable due to being overridden by game code:
model, body, sequence, playbackrate
It may still be possible to use their associated inputs or AddOutput them.

Can also take a {{{append}}} parameter, which gets placed after everything else.

Note.pngNote: See Model entity/Generic Keyvalues, Inputs and Outputs for keyvalues and inputs that affect model rendering.
This is some extra text.
Note.pngNote: See Model entity/Generic Keyvalues, Inputs and Outputs for keyvalues and inputs that affect model rendering.
Note that the following keyvalues are unavailable due to being overridden by game code:
skin, body
It may still be possible to use their associated inputs or AddOutput them.
This is some extra text, placed after the note about unavailable KVs.

And {{{prepend}}} which comes first.

Note.pngNote:I come first! See Model entity/Generic Keyvalues, Inputs and Outputs for keyvalues and inputs that affect model rendering.