Template:MatParam/doc
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This is a documentation subpage for Template:MatParam. |
This template is used to generate material shader parameter definitions on material shader pages.
Usage
{{MatParam|<name>|<variable type>|<description>}}

Examples and Parameters
Parameter | Description | Example | Preview |
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deprecated |
This material parameter is deprecated and should no longer be used. | {{MatParam|I'm deprecated|bool|Really, don't use me anymore!|deprecated=1}} |
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since |
This material parameter is available since this game. Uses the template {{Since}}. | {{MatParam|$likealienswarm|bool|I'm available in Portal 2, too!|since={{as}}}} |
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also |
This material parameter is also available in this game. Uses the template {{Also}}. | {{MatParam|$likealienswarm|bool|I'm also available in Garry's Mod!|since={{as}}|also={{GMOD}}}} |
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only |
This material parameter is available only in this/these game(s). Uses the template {{Only}}. | {{MatParam|$lovealienswarm|integer|I'm only available in Alien Swarm!|only={{as}}}} |
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removed |
This material parameter was removed in this game. Uses the template {{Removed}}. | {{MatParam|$dxparameter|int|I was removed in Left 4 Dead!|removed={{l4d}}}} |
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dx9 |
This material parameter requires DX9 or higher to function. | {{MatParam|$dx9parameter|bool|I require DX9 to work!|dx9=1}} |
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dx8 |
This material parameter is for DX8, and should not be used for DX9. | {{MatParam|$dx8parameter|bool|I'm a material parameter for DX8!|dx8=1}} |
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to |
Use this to define a set of material parameters with very similar names. | {{MatParam|$basetexture1|to=$basetexture4|texture|There are many of us...}} |
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and |
Use this to define two material parameters with very similar names. | {{MatParam|$bumpmap|and=$bumpmap2|texture|This shader supports two bump maps.}} |
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shaders |
Lists the shaders for a specific material parameter. Uses the template {{Shaders}}. | {{MatParam|$shaderspecificparameter|float|I only work with specific shaders!|shaders=LightmappedGeneric, WorldVertexTransition}} |
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See also