Template:I PlayerCompanion
PlayerCompanion:
OutsideTransition
(in all games since )- Use this input to teleport the NPC to a hint node with the "Player Squad Transition Point" hint type.
DisableAlwaysTransition
(in all games since )- If enabled, this NPC will always teleport to a Player Squad Transition Point even if they're not within the
trigger_transition
.
MakeRegularAlly
(in all games since )- Determines whether the game should end if this character dies.
GiveWeapon
<classname> (in all games since )- Gives the NPC a weapon immediately.
EnableSpeakWhileScripting
(in all games since )- Allow this NPC to speak responses while in a scripted sequence or while StartScripting is active.