Template:I PlayerCompanion
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PlayerCompanion:
- OutsideTransition (in all games since )
- Use this input to teleport the NPC to a hint node with the "Player Squad Transition Point" hint type.
- DisableAlwaysTransition (in all games since )
- If enabled, this NPC will always teleport to a Player Squad Transition Point even if they're not within the trigger_transition.
- MakeRegularAlly (in all games since )
- Determines whether the game should end if this character dies.
- GiveWeapon <classname> (in all games since )
- Gives the NPC a weapon immediately.
- EnableSpeakWhileScripting (in all games since )
- Allow this NPC to speak responses while in a scripted sequence or while StartScripting is active.