Talk:Source SDK release notes archive
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New Update of SDK
The Commentary Editor, Particle Editor and Material Editor is now available. The page needs to be updated. Also: Where is the particle editor help files?
SDK Bugs Discussion
hey mike can you add a link to this to the page http://forums.steampowered.com/forums/showthread.php?t=621086 which is the bug disccusion thread on the steam forums
I can't get Source SDK to open =/\=/\=/\=/\=/\=/\=/\=/\=/\=/\=
How do I open it, I log in Steam, open the Tools menu and click Source SDK then Launch.. and it says Source SDK loading (in the little steam window that pops up ive done it below) then it just goes off and where it says 100% Ready next to it on the Tools Menu it says Downloading for like 3 seconds then that window that pops up saying Preparing to launch goes off and the Download goes back to 100% Ready. Can anybody help me please?
///////////////////////////////////// //Source SDK - Steam // ///////////////////////////////////// // // // // // Preparing to launch Source SDK. // // // // // /////////////////////////////////////
FileSystemOpenDialog.dll-Still bad?
I tried renaming the folders for Source SDK and Steam reinstalled the files. When I try to open Hammer, it still gives me the error, and renaming shortcuts doesn't work. So far, this is the one place on the whole web with people who know enough about SDK to figure out fixes. Urrrgh.
Also, after I kill that error message, when I try to load a map, I get "Missing material 'editor/flatnocull'". I'm deleting everything related to SDK and doing a fresh reinstall now, I'll edit later what happens..
Stormfury 17:56, 7 Nov 2007 (PST)
I already tried extracting the files and adding them. The problem is that a newly created mod (or an existing one) isn't mounting the ep2 gcfs, which is where it's storing the new editor materials. As far as the DLL problem... I've no idea yet. Still trying to figure that one out. If you do extract the materials, nothing in the views render correctly for some reason. Still trying to figure this one out.--Spektre1 18:22, 7 Nov 2007 (PST)
Issue with a mod and sourcesdk and sourcesdk_content
Mdurand: “ The sourcesdk_content folder is not getting updated consistently so we suggest renaming your 'sourcesdk' and 'sourcesdk_content' directories before running the new SDK the first time. ”
After doing this and updating the SDK, my MOD (based on HL2 Base) is no longer listed in the "Current Game" listbox... How do I fix this? Jupix 08:21, 8 Nov 2007 (PST)
- Your game information is put inside the file [account]/sourcesdk/bin/gameconfig.txt, copy this file from the old folder to the new, or alternatively open hammer and use tools->options to reconfigurere it yourself. Sortie 06:00, 9 Nov 2007 (PST)
- Thanks! (I'm still unable to edit my mod, though, as Hammer seems to refuse to read any of the mod's content. I'm hoping a future patch will fix this.) Jupix 12:15, 10 Nov 2007 (PST)
When I read, "you should include '-nop4' on the command line"
For studiomdl and vtex to work I thought you meant adding it to the Steam Tools|SourceSDK options. Then I read your post in the forum which said to add "-nop4 to the command lines of vtex.exe and studiomdl.exe" which worked. Perhaps editing the wiki text to indicate the -nop4 should go in the command line target text of a shortcut to these executables might help the next person...of course it might be fixed by the time you read this. But, if someone has the same problem and happens to read this discussion perhaps they won't have to get frustrated for an hour until they find that forum post.
VGUI Model Viewer with -engine ep1
Hi, my Hammer crashes when I start the VGUI Model Viewer, the normal Model Viewer works fine. Is there a way to get the newer Model Viewer working with -engine ep1 ?
So does mine. This is getting a bit old. sagesource, Nov. 13 09:54 PST
New SDK Update:
Source SDK
* Fixed crash when opening VGUI model browser in Hammer
Valve is not as slow as i thought ;) --RedPuma 00:49, 15 Nov 2007 (PST)
Just tried using Hammer again... what do you know, it isn't fixed. Same error. Fun. Dave M 11:42, 29 Nov 2007 (PST)
They actually fixed it in Counter-Strike, DOD and user-created mods. Using it with hl2 or ep1 still results in a crash but should be fixed shortly.
Solutions:
- Create a dummy, empty mod that will replace half-life 2. Your maps will actually run perfect with the browser. - In the Tools->Options, there is an checkbox "Use VGUI for model browser". Leave it unchecked and the normal model browser will now work just as in the standalone model viewer. No search available though!
Remi Toupin 17:34, 30 Nov 2007 (EST)
Making entities parents of themselves through other entities
Making an entity a parent of itself through other entities crashes Hammer without any sort of error. Although doing this is unlikely, perhaps a dialog box informing the user that they can't do this would be more suitable. --A newbie 01:13, 17 Nov 2007 (PST)
Well in theory you can't parent up a entity to itself.--Gear 01:33, 17 Nov 2007 (PST)
Granted, but it'd probably be better to have an error message rather then a crash --A newbie 01:49, 17 Nov 2007 (PST)
Next Update?
Hi!
I just want to know, when comes the next update that makes us able to use the orange box source code?
--Lex1202 20:43, 8 Dec 2007 (PST)
i second that, the create a mod utility doesn't support HL2 single player mods.
--Theyoungster 8:02, 27 Nov 2010 (EST)
Souce sdk hammer editor
hello.... sorry for the bad language but i have to ask a question: i used hammer editor for create some maps in counter strike source... but suddenly when i opened source sdk and i tried to open hammer appeared this problem: the configuration information for the game you're trying to edit is invalid or missing ... but this problem appear because on the bottom of the window there are the current games to set the editor... and i have not installed half life 2, portal and team fortress... but i have to edit counter strike source and this game don't appear there.... what can i do for edit counter strike source maps? thanks and i hope to resolve the problem...
Reguarding: Souce sdk hammer editor
I see the same thing every time a big patch comes out due to poor QA of steams projects (the tend not to do any quality assurance regaurding complatiblity when rolling out code). You have to completely uninstall and reinstall Source SDK which is a real pain. -- Avitar.Net 2008-06-06
- Use the Refresh SDK Content option from the main menu. --TomEdwards 13:01, 6 Jul 2008 (PDT)
Avoid redirected link
Suggestion to link directly to Source_SDK_release_notes_archive instead of passing through the redirect page at PreviousReleaseNotes. --Etset 14:41, 17 Jan 2008 (PST)
The French version is done
Hi, i do the french version of this article : http://developer.valvesoftware.com/wiki/Source_SDK_Release_Notes:fr
Arth78
Can you add this ? This page is also available in: French (français)
Added missing?
What was added to the SDK Tools? --brandished 21:14, 2 July 2009 (UTC)